Umm damn got a little touchy in here.
NSRSM:
Which sequel, the DS title? The only media I watched was some video showing a bunch of chit chat on screen and then what one of the summons animations looked like, had not seen a combat sequence. I was basing all my abuse of the series off the 2 existing games. I wasted money on the first, ROM'd the second to not be happy with it either which is why I said what I did and it's fair going off existing product.
I'm not sure why you're getting so hot about them not being stand out so they do, never debated that as I said outside of the random dumb move of no-clue to find djinni and the crusty no-retarget stuff I said it was quality so where's the fight?
Dobz: thanks, at least you see my point. It's not so much that it affected me badly a lot as I would work around it, but it was aggravating as hell on that first play through because you have no idea how potent/hp something has until it's dead. It just seemed dumb as I think of it as real life for a joke to set the mood here. You get into a fist fight with 3 people, you knock the first bastard out, and then the other 2 pound your ass with one free hit before you can respond back. Not smart, and hurts too.
Private: That's exactly the one I'm talking about. I just happened to get GB Advance magazine due to having NP mag as that first one was free and it had a full Golden Sun guide. I would have never gone to that one, and this other in a grassland area i think it was also totally off the beaten path. The rest if you didn't cut out large areas of dungeons that were mostly required to do you'd get the rest, but not those few. It was ignorant and stupid as it comes as oversights go.
All in all, I never saw more videos because all the most visual press given on sites I hit just showed that 8min counter puzzle thing and the summon monster transform and attack animation bit. I never saw one showing how combat worked, so I'll take your word on it as I can't go playing around right now to confirm it that it WILL re-target if something is dead, and we can hope there's no more 'random djinni in the wild' crap again. If those 2 issues are solved I'll buy this, as I liked everything about the game but that which just wore me out enough not to care to finish the game ever.
NSRSM:
Which sequel, the DS title? The only media I watched was some video showing a bunch of chit chat on screen and then what one of the summons animations looked like, had not seen a combat sequence. I was basing all my abuse of the series off the 2 existing games. I wasted money on the first, ROM'd the second to not be happy with it either which is why I said what I did and it's fair going off existing product.
I'm not sure why you're getting so hot about them not being stand out so they do, never debated that as I said outside of the random dumb move of no-clue to find djinni and the crusty no-retarget stuff I said it was quality so where's the fight?
Dobz: thanks, at least you see my point. It's not so much that it affected me badly a lot as I would work around it, but it was aggravating as hell on that first play through because you have no idea how potent/hp something has until it's dead. It just seemed dumb as I think of it as real life for a joke to set the mood here. You get into a fist fight with 3 people, you knock the first bastard out, and then the other 2 pound your ass with one free hit before you can respond back. Not smart, and hurts too.
Private: That's exactly the one I'm talking about. I just happened to get GB Advance magazine due to having NP mag as that first one was free and it had a full Golden Sun guide. I would have never gone to that one, and this other in a grassland area i think it was also totally off the beaten path. The rest if you didn't cut out large areas of dungeons that were mostly required to do you'd get the rest, but not those few. It was ignorant and stupid as it comes as oversights go.
All in all, I never saw more videos because all the most visual press given on sites I hit just showed that 8min counter puzzle thing and the summon monster transform and attack animation bit. I never saw one showing how combat worked, so I'll take your word on it as I can't go playing around right now to confirm it that it WILL re-target if something is dead, and we can hope there's no more 'random djinni in the wild' crap again. If those 2 issues are solved I'll buy this, as I liked everything about the game but that which just wore me out enough not to care to finish the game ever.