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So many offensive things crammed into one picture, and yet the one that infuriates me is that Sonic CD is mocked in it
So many offensive things crammed into one picture, and yet the one that infuriates me is that Sonic CD is mocked in it
The most of what I been seeing is debate about explaining the timeline, not denying it. This thread is only confirming a theory of small details.Even when shit is being proved by Nintendo, people are still stupid and debate over it and say "nope, they're wrong".
Thinking about them as their own game, thinking they didn't need to connect or/and that the timeline doesn't do anything for you,(which all that is fine) doesn't mean there isn't connections and a timeline.The way that I've always taken the Zelda games, the way that I'll always continue to take the Zelda games, is that each installment is it's own story. They don't connect to each other. There's no overall story to the land of Hyrule. Each game is just different. Not everything needs a timeline.
The most of what I been seeing is debate about explaining the timeline, not denying it. This thread is only confirming a theory of small details.Even when shit is being proved by Nintendo, people are still stupid and debate over it and say "nope, they're wrong".
Thinking about them as their own game, thinking they didn't need to connect or/and that the timeline doesn't do anything for you,(which all that is fine) doesn't mean there isn't connections and a timeline.The way that I've always taken the Zelda games, the way that I'll always continue to take the Zelda games, is that each installment is it's own story. They don't connect to each other. There's no overall story to the land of Hyrule. Each game is just different. Not everything needs a timeline.
no, you're wrong... this is the TRUE timelineCome on,everybody knows this is the only/real zelda timeline:
http://i.imgur.com/TpcVN.jpg
Thinking about past games when making new ones does not equal a "timeline". A timeline is established when the creators of a given game have a large story to convey, they think ahead and they let the fans learn more and more of this story in each new game. Shenmue has a story like that. Zelda doesn't. I'll elaborate on that thought...Guys Zelda haves a timeline ge over it and stuff like hero shade only proof that they are thinking baout past game when making the new ones
Thinking about past games when making new ones does not equal a "timeline". A timeline is established when the creators of a given game have a large story to convey, they think ahead and they let the fans learn more and more of this story in each new game. Shenmue has a story like that. Zelda doesn't. I'll elaborate on that thought...Guys Zelda haves a timeline ge over it and stuff like hero shade only proof that they are thinking baout past game when making the new ones
Forcefully adding a few elements from old games regardless of whether they make sense in the particular setting or not and then, a good few years later trying to tie it all up into a more or less coherent whole is not establishing a timeline - it's fan service. It's giving people with Zelda fetishes something to live for.
I'm going to join the Foxi Like bandwagon. I doubt when Zelda 1 or 2 was created the idea of this immense timeline existed back then. It's more probable that the only idea of a timeline was in the recent years as Foxi suggests.
Thinking about past games when making new ones does not equal a "timeline".Guys Zelda haves a timeline ge over it and stuff like hero shade only proof that they are thinking baout past game when making the new ones
You can only establish a coherent timeline if you do it deliberately and in a sensible fashion, taking into account the entirety of the revealed plot so-far. I'm not saying the developer has to create a scenario for the next 20 years to make it "legit", I'm saying that there has to be some ahead-of-schedule planning done, there has to be a sequel to Game A called Game B already partially in mind when A is released. I don't see that with Zelda - if see lots and lots of Easter Eggs, or even not that - I just see archetypes and reoccuring items scattered here and there with no logical explaination to them, connected in a crude fashion just for the sake of connecting them.Thinking about past games when making new ones does not equal a "timeline".Guys Zelda haves a timeline ge over it and stuff like hero shade only proof that they are thinking baout past game when making the new ones
actually it pretty much does. when you reference something from another game it pretty much sets up a timeline. for example the ruins of the Temple of Time in TP with the master sword pretty much sets TP after Oot in a timeline. there may not be a deliberate overarching story but a timeline is there even if it is donnie darkoesque.
The wii game was mirrored.ok i can accept the fact that the stalfos pic is in fact mm link, until i realize one thing. up until tp for the wii, wasnt link left handed???
That is... actually a really good observation. I didn't notice until now.ok i can accept the fact that the stalfos pic is in fact mm link, until i realize one thing. up until tp for the wii, wasnt link left handed???
ok i can accept the fact that the stalfos pic is in fact mm link, until i realize one thing. up until tp for the wii, wasnt link left handed???
Gamecube Twilight Princess Link was left handed.ok i can accept the fact that the stalfos pic is in fact mm link, until i realize one thing. up until tp for the wii, wasnt link left handed???
I think you give timelines to much credit. Even a cheaply tacked on timeline is still a timeline.You can only establish a coherent timeline if you do it deliberately and in a sensible fashion, taking into account the entirety of the revealed plot so-far. I'm not saying the developer has to create a scenario for the next 20 years to make it "legit", I'm saying that there has to be some ahead-of-schedule planning done, there has to be a sequel to Game A called Game B already partially in mind when A is released. I don't see that with Zelda - if see lots and lots of Easter Eggs, or even not that - I just see archetypes and reoccuring items scattered here and there with no logical explaination to them, connected in a crude fashion just for the sake of connecting them.Thinking about past games when making new ones does not equal a "timeline".Guys Zelda haves a timeline ge over it and stuff like hero shade only proof that they are thinking baout past game when making the new ones
actually it pretty much does. when you reference something from another game it pretty much sets up a timeline. for example the ruins of the Temple of Time in TP with the master sword pretty much sets TP after Oot in a timeline. there may not be a deliberate overarching story but a timeline is there even if it is donnie darkoesque.
The Wii version was completely mirrored. In the Gamecube version the Stalfos should be left handed.ok i can accept the fact that the stalfos pic is in fact mm link, until i realize one thing. up until tp for the wii, wasnt link left handed???
Nope, I don't think I do. I can understand that the timeline was now established by Nintendo, be it cheaply made or not. What I am saying is that this specific timeline was not *planned* from the beginning of the series, it was created only for the purpose of connecting them in some fashion.I think you give timelines to much credit. Even a cheaply tacked on timeline is still a timeline.
>my stretch definition of a timeline
>force it on people
Since when can't a swordsman switch hands anyway?
a timeline is a timeline wether thought out or not. the world has a time line... homo sapiens have nothing to do with dinosaurs yet we exist in the same world history timeline. this post came after the last one, that's a timeline. that's all a freaken timeline is.