It can be anywhere as long as you point to it in the configuration options. Glad you figured it out.derp..I put the key file in the root instead of the ztools
It can be anywhere as long as you point to it in the configuration options. Glad you figured it out.derp..I put the key file in the root instead of the ztools
Yes, and no. It has to be in the same directory as squirrel I should add that to the readme. You should be able to put them in other place but you need to move the keys file and squirrel together and edit the configuration.It can be anywhere as long as you point to it in the configuration options. Glad you figured it out.
Thanks for clarifyingIs it in ztools? You c
Yes, and no. It has to be in the same directory as squirrel I should add that to the readme. You should be able to put them in other place but you need to move the keys file and squirrel together and edit the configuration.
Not really, can you tell me the game, the mode you used to build the xci, if the resulting xci was read via the info function in the program, if there was a different in size between versions and which version of SX OS you used?I recently started using 0.81d and the created xci comes as 'gamecard could not be read in sxos'. But using 0.80 the game runs fine. Any idea why?
Writing masterKeyRev for ***********.nca, 7
Exception: object of type 'NoneType' has no len()
Calculated multiplier: 2
> Appending 3fef678aebdc4646d2bfc1c7247ddca4.nca
0%|▏ | 64.0k/28.9M [00:00<00:04, 6.20MB/s]Traceback (most recent call last):
File "squirrel.py", line 2169, in <module>
File "Fs\Xci.py", line 2249, in pack
File "lib\aes128.py", line 312, in __init__
TypeError: object of type 'NoneType' has no len()
[15512] Failed to execute script squirrel
Not really, can you tell me the game, the mode you used to build the xci, if the resulting xci was read via the info function in the program, if there was a different in size between versions and which version of SX OS you used?
if the resulting xci was read via the info function in the program
It's not detecting masterkey6, check if you have it.Using 0.81d and having some issues. Just trying to combine base/update and I'm getting these errors:
I copied over my keys file, and whatever I do it throws script errors and spits out a 64kb .xci file.
Code:Writing masterKeyRev for ***********.nca, 7 Exception: object of type 'NoneType' has no len()
also
Code:Calculated multiplier: 2 > Appending 3fef678aebdc4646d2bfc1c7247ddca4.nca 0%|▏ | 64.0k/28.9M [00:00<00:04, 6.20MB/s]Traceback (most recent call last): File "squirrel.py", line 2169, in <module> File "Fs\Xci.py", line 2249, in pack File "lib\aes128.py", line 312, in __init__ TypeError: object of type 'NoneType' has no len() [15512] Failed to execute script squirrel
Yes, it uses keygeneration8 (masterkey7) you need that masterkey.dear sir,
i got an error while building this file :
Dead of Alive Xtreme 3 Scarlet Update v1.0.1 [Softcobra.com].nsp
do i need newer master key for this games ?
Yes, it uses keygeneration8 (masterkey7) you need that masterkey.
That's not allowed. Use Lockpick RCM on your Switch to obtain the keys.could you please PM me that key ?
hey
check your pm
This is always the case for Nintendo titles. Latest update is all you need.or does the latest update (v2.3.0/v393216) include all previous updates' games?
Thanks! I think as long as you have a linked nintendo account it works offline, but I'm not 100% sure. I'll report back after testing it out myself. I can confirm it works offline in sx os (emunand) as long as you have a nintendo account linked to your profile.This is always the case for Nintendo titles. Latest update is all you need.
But is NES Online even runnable without a subscription to the online service?
Interesting. I have.Thanks! I think as long as you have a linked nintendo account it works offline, but I'm not 100% sure. I'll report back after testing it out myself. I can confirm it works offline in sx os (emunand) as long as you have a nintendo account linked to your profile.