ROM Hack RELEASE NSC_Builder. Nintendo Switch Cleaner and Builder. (Game+updates+dlc in a single xci)

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Reply #1000
*removed for off topic*

Anyway, first time I started using this and it works well for me. I never heard of this tool until today
 

18Phoenix

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In the keys_template.txt is no master_key_07, perhaps that's a bit confusing.
Wasn't a key check planned ?
If a new masterkey is out, the prog should be updated and check the keys at the beginning.
If the newest master- (or another) key is missing, the prog should give a comment after starting.
The main problem here is AGAIN and AGAIN missing keys.
 
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JRoad

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In the keys_template.txt is no master_key_07, perhaps that's a bit confusing.
Wasn't a key check planned ?
If a new masterkey is out, the prog should be updated and check the keys at the beginning.
If the newest master- (or another) key is missing, the prog should give a comment after starting.
The problem is still mostly missing keys.
It's in the one in the master. In the release was ommited on purpose since it wasn't public and we didn't have lockpick-RCM
 
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Wezaa

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Hi, used this a few times now to convert NSPs to XCIs and it's worked great.

But I have tried it on Final Fantasy IX.nsp.
It converts it fine.
I then split it as I'm using Fat32
But in SXOS it just shows as a white box and when I select it, it goes to the home screen due doesn't add the game to the home screen.
I have redownloaded, reconverted and resplit the file. Same issue.
 

JRoad

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Hi, used this a few times now to convert NSPs to XCIs and it's worked great.

But I have tried it on Final Fantasy IX.nsp.
It converts it fine.
I then split it as I'm using Fat32
But in SXOS it just shows as a white box and when I select it, it goes to the home screen due doesn't add the game to the home screen.
I have redownloaded, reconverted and resplit the file. Same issue.
NSCB has a splitter function, it directly generates files for fat32, you need to activate it in the configuration ->global options.
 

Kernelgm

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Hey folks, I'm using this software to convert .nsp to .xci. The point is: it compresses the files to reduce the size, and this is a problem, because I use the SXOS + HDD(USB 3.0). Any solution? For not to do compression? This has made loadings very slow.
 
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lordelan

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Hey folks, I'm using this software to convert .nsp to .xci. The point is: it compresses the files to reduce the size, and this is a problem, because I use the SXOS + HDD(USB 3.0). Any solution? For not to do compression? This has made loadings very slow.
What do you mean by compression? It just trims unused space, it's no compression, it's lossless afaik.
 

Wezaa

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NSCB has a splitter function, it directly generates files for fat32, you need to activate it in the configuration ->global options.

getting this error after changing the config for Fat32

Processing: D:\Nintendo Switch\Final Fantasy IX.nsp
Exception: object of type 'NoneType' has no len()
DONE
 

JRoad

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JRoad

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I do not know what happens, but every time I convert an .nsp file to .xci, it reduces the size of the file and slow the loading.
Because it doesn't includes deltas, empty space, system updates, all unnecessary stuff. If you're using the dock port to load xcis the dock USB is pretty slow so it'll slow things.
There's no compression done and as far as I know no method to load compressed files on the switch currently.
 
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JRoad

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now i have the keys for 6.2, do i need other keys for games that request 7.0.1?
Not for the ones that "request it" (RequiredSystemVersion), but yes for the games that are encrypted with it (keygeneration8)
I didn't check these las few days but there was some updates encrypted with that masterkey and Power Rangers was the first one that used that masterkey.
 
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Kernelgm

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Because it doesn't includes deltas, empty space, system updates, all unnecessary stuff. If you're using the dock port to load xcis the dock USB is pretty slow so it'll slow things.
There's no compression done and as far as I know no method to load compressed files on the switch currently.

Ok bro, thx. (:
 

Sunnyboy

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Not for the ones that "request it" (RequiredSystemVersion), but yes for the games that are encrypted with it (keygeneration8)
I didn't check these las few days but there was some updates encrypted with that masterkey and Power Rangers was the first one that used that masterkey.

is it possible to get that masterkey?
 

cheungpakwan

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Not for the ones that "request it" (RequiredSystemVersion), but yes for the games that are encrypted with it (keygeneration8)
I didn't check these las few days but there was some updates encrypted with that masterkey and Power Rangers was the first one that used that masterkey.
 

morvoran

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Do update nsp's contain title rights? I've been running them through this program to get rid of them, but I've been wondering if they even have title rights and it's not necessary.
 

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