No longer valid inforation
I think most ppl with usb issues are using the wrong port. Since I don't own a WiiU myself i'm not sure about this, but afaik they should use the upper port in the back
Most devices should work fine (even devices with 4k sector size)
From what I understand you cannot load nintendontUSB from SD. It must be loaded from USB and preferably with the SD card removed just to be sure there aren't any complications.When did you remove the SD card? Or are you loading Nintendont itself using the flash drive? I've always loaded all my Homebrew via SD and for backups stored those on USB, but I suppose some people load Homebrew via USB.
I did, and I posted why I thought people were having issues with USB issues as well as a comment about bluetooth. However OverJoy clarified a post later about why people were having issues, so I edited my comment out as it no longer was valid. What I said to your post was that if you wanted bluetooth compatibility you have to include the drivers to the bluetooth module in the kernel so that it could address it.Excuse me? Did you quote my post about bluetooth?
I think most ppl with usb issues are using the wrong port. Since I don't own a WiiU myself i'm not sure about this, but afaik they should use the upper port in the back
Most devices should work fine (even devices with 4k sector size)
Ah, okay.I did, and I posted why I thought people were having issues with USB issues as well as a comment about bluetooth. However OverJoy clarified a post later about why people were having issues, so I edited my comment out as it no longer was valid. What I said to your post was that if you wanted bluetooth compatibility you have to include the drivers to the bluetooth module in the kernel so that it could address it.
Ah, okay.
Now where could you get drivers... Could extract it from IOS..? (since there's two different versions of IOS for different wireless chips)
From what I understand you cannot load nintendontUSB from SD. It must be loaded from USB and preferably with the SD card removed just to be sure there aren't any complications.
Can't find a link. Guess i'll wait for the USB version to be available with the source code
Conceptually, if all you wanted was classic controller support, I suppose you could port the devkit libraries for it over. Bluetooth is addressed similarly as both HID and USB.
the download will be on the google code page in a few days for public use