Id avoid micro SD's in an adapter too im afraid. Doesnt take much for them to work loose.Well no luck either with SD card. Loading times were amazing, but still, the game froze this time. I guess it's not my lucky day ^^ Thanks for the help though, I'll post if I happen to solve this.
Ok, here I go !
Game : Metal Gear Solid - The Twin Snakes
Describe Issue : Random crash (after 2 minutes or 1 hour, during gameplay or cutscene) with GameCube message "An error has occured"
Region : Game NTSC
Wii/Wii U : Wii PAL
Nintendont revision : 204
Last know working revision (if any) : None, tried the last ten though
Loader used (if any) with revision no. : None
SD/USB Pen/USB HDD : USB Pen
SD/USB Pen/USB HDD make, model, size, format & cluster size : Tanscend Jetflash 350 8gb USB 2, FAT32, 32k cluster
ISO 1:1/compressed : ISO 1:1
McEmu/Real Mem card and size : Real MC, 56 blocks
Native on/off : On
Controller used if Native off :
Composite/Component/HDMI: Component
Same issue with F-Zero GX NTSC. Though for this one, there's always a sound lag before crashing. I can't try and boot from SD since I'm using 1gb SD and don't have a bigger one right now.
Sonic Heroes NTSC/U have a stretched image(4:3 stretched instead of true 16: 9) with Force Widescreen.
Is there any other way to force widescreen on it?
For the sake of donation links, which developers are actively working on the project and current/future updates?
Here is a list from the Nintendont Google Code page: https://code.google.com/p/nintendon-t/people/list
FIX94 Has done most of the updates and fixes
JoostinOnline Has worked on the Update mechanism.
GreyRogue Has helped on getting various games working
Howard Helps with getting various controllers to work
Hey, awesome! Thanks a bunch man.
I'm wondering how recently or frequently these peeps contribute? I owe it to FIX94 to throw something his way for stuff other than this anyway.
We will have to find a WiiRD code to enable proper 16:9 Widescreen. Some games will have a stretched image with Force Widescreen.
ok, thanks for the support.
What is WiiRD code?
Using the google code website is a bad way to see how much they contribute. The original google code page is no longer available so you can't see the commits of r1-r88 (unless you downloaded that file that FIX94 provided during the switch to the new one). Most of the commits by JoostinOnline were made then. All the commits cyan made were on the old google code page.If you take a look here https://code.google.com/p/nintendon-t/source/list you can see who has done what and how frequently they contribute.
Using the google code website is a bad way to see how much they contribute. The original google code page is no longer available so you can't see the commits of r1-r88 (unless you downloaded that file that FIX94 provided during the switch to the new one). Most of the commits by JoostinOnline were made then. All the commits cyan made were on the old google code page.
Also OverjoY coded the usb code, hes not a Nintendont dev though.
Greetings to all,
I use nintedont (vers 217) and I am experiencing some freezing problems when I use a specific USB Gamepad controller.
When I connect "Logitech Cordless Rumblepad 2" and try to play Zelda Windwaker the game starts and plays ok , but Wii freezes after 1-2 minutes into the gameplay.
When I connect a "cabled" "Rumblepad 2 USB" controller the game plays normal with no freezes. Any suggestions?
[ By the way, there is a small error in the default .ini file of the "wired" Rumblepad 2 controller . You have to add an "DigitalLR=1" line in order for the L R buttons to play correctly (vid=046d, pid=c218) ]
Here is a list from the Nintendont Google Code page: https://code.google.com/p/nintendon-t/people/list
crediar Started this project
-Implemented Audio StreamingFIX94 Has done most of the updates and fixes
-Cleaned up Initial BuildJoostinOnline Has worked on the Update mechanism.
-Implemented ALL DSP fixesGreyRogue Has helped on getting various games working
-Fixed Controller issuesHoward Helps with getting various controllers to work
Almost forgot:
kongsnutz Put together Nintendont.net to help those noobs out there.
I hope I didn't leave anyone out.
Thanks to all who are giving us what Nintendo took away.