I wouldn't worry about myself being hit like that until Mario Forever is attacked (search for it on Download.com) It is a complete Mario game, made from scratch, whereas mine is only a level and graphics mod of one that already exists...Therein lies the problem with 'hacks', not only are you using their property but you're using their code + graphics.
That was the 'problem' with Crimson Echoes.
Anyway... I still think it's HIGHLY doubtful that you'll get anything.
There have been projects like this before for NSMB, and there have been more complex ones for other Mario games, like:
http://www.youtube.com/watch?v=bTo-wFfIXKo
http://www.youtube.com/watch?v=Xz0PaPpmGa8
And the Automatic Mario series
QUOTE(jceggbert5 @ Jan 4 2010, 02:38 PM) Back on-topic:
I have been working for hours to get the DSTT/YSMenu bug fixed, but no luck so far... Does anyone know of a way that I can load a game in NO$GBA using YSMenu? You know, load YSMenu in NO$GBA and then load my test ROM? My MicroSDHC card is going to wear out soon if not...