ROM Hack New Retro Mario Bros.

  • Thread starter Thread starter jceggbert5
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jceggbert5 said:
Would you mind taking a couple pictures of it? They will be helpful in fixing this bug...

edit: Can you see blocks like the '?' blocks and the bricks?

i can see the ? blocks yeah but nothing else. i'll try attempt get a video/pic of it so u can see gameplay properly.

as for it beign based on DSTT thingy i think it may do now
 
i have the same problem how to fix it??
unsure.gif
 
@laughlyn In case you didn't know, in the underground area, the block where the pipes meet is a custom block... That means that the 'TileSet 0: GrassLand' is sort of corrupted.... What gets me is that the R4 and some other carts work properly with it... Unless they are running YSMenu
tongue.gif
Then they get the same/similar thing that you do... Same goes for DSTT & it's clones...


@kdgun I am working on a fix, although I don't know yet when it will be ready...
 
cool taa, as far as i know i'm not running YSmenu (unless R4i makers have sitched to using it) i have 3 variations of the R4 so i'll try it on the R4 and R4i and see how they turn out too.

as for the underground, i'd not noticed anything wrong with them. that one was to show that the underground sections look great lol
 
This looks great, keep up the good work.

BTW, are you including the negative world? I wonder if that can even be done.
 
alucard77 said:
This looks great, keep up the good work.

BTW, are you including the negative world? I wonder if that can even be done.
Im actually trying to see if can be done. I think yes.
 
Hi jceggbert5! After seeing this cool hack of yours, I wanted to try to make a new box art for (the one you have now seems to be zoomed up to much).
It's my first box art, so please don't make fun of me
tongue.gif
Also my english is not perfect, since I don't come from USA, England or any else english speaking country.

Enjoy:

dscover.png
 
Delta517 said:
Hi jceggbert5! After seeing this cool hack of yours, I wanted to try to make a new box art for (the one you have now seems to be zoomed up to much).It was intended to look pixelated/8-bit It's "retro" that way.

QUOTE(Delta517 @ Jan 8 2010, 03:43 PM) It's my first box art, so please don't make fun of me
tongue.gif
Also my english is not perfect, since I don't come from USA, England or any else english speaking country.
Not a bad job, but you have some artifacting at the top, between the R and O, and the O is a bit blocky.
Also, you shouldn't squish the logo... scale it evenly so it doesn't distort.
 
@delta517, I love your boxart, except:
1: Then NRMB Logo is distorted
2: Text is fixed below:

It's finally here... NEW Retro Mario Bros!!!
When Nintendo never made this game,
Jceggbert5 decided to make the long-awaited
remake of the original Super Mario Bros using
the NEW Super Mario Bros. Game Engine on the
Nintendo DS!

It all starts with Princess Toadstool
getting kidnapped by the evil King
Bowser! Mario and Luigi go out on
a big adventure to save the princess
from the evil claws of Bowser, but on
the way, they will have to stomp their
way through all the Goombas and
Koopas that Bowser has sent after them...

3: First screenshot is out-of-date
4: Black/Gray bar at bottom of front section

Also, the other boxart is inspired by this:
250px-Super_Mario_Bros_box.jpg
boxartforcoverflowds.png


edit: You might also want to consider putting this front on your side and back...
 
twiztidsinz said:
Delta517 said:
Hi jceggbert5! After seeing this cool hack of yours, I wanted to try to make a new box art for (the one you have now seems to be zoomed up to much).It was intended to look pixelated/8-bit It's "retro" that way.

QUOTE(Delta517 @ Jan 8 2010, 03:43 PM) It's my first box art, so please don't make fun of me
tongue.gif
Also my english is not perfect, since I don't come from USA, England or any else english speaking country.
Not a bad job, but you have some artifacting at the top, between the R and O, and the O is a bit blocky.
Also, you shouldn't squish the logo... scale it evenly so it doesn't distort.

Thx for your reply!

I remember to scale the logo nicely next time
tongue.gif


I can also fix the logo if someone wants
smile.gif
 
just tried it on an original R4 card (black box not sdhc) and works perfectly. just tryin to find kernel for r4i sdhc red (not 1.4) and see how works on that. now i can play properly the game is awesome. cant wait for final release
 
Laughlyn said:
just tried it on an original R4 card (black box not sdhc) and works perfectly. just tryin to find kernel for r4i sdhc red (not 1.4) and see how works on that. now i can play properly the game is awesome. cant wait for final release
It works on the official R4 (1.18) and unofficial R4li (1.24) firmware, but in the DSTT firmware (and YSMenu) it displays corrupted sprites.
 

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