New 2D Sonic game, Sonic Mania announced for PS4/XB1/PC



Coming right from a panel at Comic Con, is SEGA's latest Sonic game. It'll be developed by Christian Whitehead, the man behind the mobile ports of Sonic 1, 2 and CD. Titled Sonic Mania, it's set to release on Playstation 4, Xbox One, and PC platforms in Spring 2017. According to the trailer, it appears to be a return to classic 2D form for the series. There's special stages, 3 playable characters (Sonic, Tails and Knuckles), and old school Genesis era graphics.

:arrow: You can find a little bit of footage: HERE

Developed in collaboration between SEGA, Christian Whitehead, Headcannon, and PagodaWest Games, experience new zones and remixed classic levels with Sonic, Tails, and Knuckles!
 

AyanamiRei0

GBATemp's Resident Evangelion fanboy.
Member
Joined
Jan 4, 2016
Messages
1,506
Trophies
1
Age
32
Location
Brexit
XP
1,707
Country
United Kingdom
I thought it's called the Flash Shield... Maybe my memory is shaky...

From the Sonic 3 Manual

page0006-720px-Sonic3_MD_US_SonicJam_manual.pdf.jpg
 
  • Like
Reactions: Zense

OmarGudnyz

Member
Newcomer
Joined
Sep 13, 2009
Messages
24
Trophies
0
XP
211
Country
United States
From the Sonic 3 Manual

page0006-720px-Sonic3_MD_US_SonicJam_manual.pdf.jpg
Wow, yeah...that's something I haven't seen in ages... Perhaps I just called it the flash shield because it only lasted for a flash; insta-shield sounds like it might last for more than just an instance, like instant-shield rather than instance-shield... Well, at any rate, I was proven to indeed have a shaky memory.
 

pustal

Yeah! This is happenin'!
Member
Joined
Jul 19, 2011
Messages
1,562
Trophies
2
Location
Emerald Coast
Website
web.archive.org
XP
6,271
Country
Portugal
The two SA games weren't really even that good, plus they've not aged well so don't expect it to happen.

Gonna have to disagree with you on that. May not have good graphics by today's standards, but are far better than any other 3D Sonic game, and many, like me, still replay them often.
 
Last edited by pustal,

Bladexdsl

fanboys triggered 9k+
Member
Joined
Nov 17, 2008
Messages
21,207
Trophies
2
Location
Queensland
XP
12,422
Country
Australia
surely you jest?

SA 2 is ok but SA 1 is absolute garbage the ONLY good levels are the sonic ones the rest especially those amy and bigz levels ruin the whole game i don't care what anyone says.

and have you even played the ONLY 2 better sonic 3d games they have made which are colors and generations? end of story.
 
Last edited by Bladexdsl,

CeeDee

fuckin dork
Member
Joined
May 4, 2014
Messages
5,361
Trophies
3
XP
9,957
Country
United States
This game looks amazing! Reminds me more of Sonic Cee Dee Sonic CD than, say, Sonic 2 or 3. But it looks really cool!
 

Sonic Angel Knight

Well-Known Member
Member
Joined
May 27, 2016
Messages
14,408
Trophies
1
Location
New York
XP
12,983
Country
United States
To be honest i never owned a game gear, so i didn't know these existed until i played sonic mega collection and sonic gems collection..... least we have emulators. :D

I know the sega 32x wasn't a big deal but so was sega cd in the same boat with 32x, just sonic cd on there gets more glory, but no one ever talks about KUNCKLES CHAOTIX.

It was the only "NOT" Sonic game on the system and the only one everyone never mentions. It had great graphics, way more impressive visuals and details as well as crazy hype 3d bonus stages was more interesting than sonic 3 and Sonic 3d blast. Also the music was great. It had like the most amount of levels in a sonic game to date, (Despite some being short or repeative) Then again most sonic games had short stages.... depending how fast you can clear them. Uniqe 2 player co-op and characters, it was impressive for a 3MB file size cart, that never gets any ports and never gets talked about. Maybe cause it didn't have sonic on the title or sonic wasn't main character. But it just looks and sound great, and uniqe game play to it. It actually was one of the fast paced sonic games with probably some satisfying course design, with some minor annoyances but you struggled through cause that what you did to see the end.

Wish sega made this More available as well. To be honest maybe sonic 3d blast would been better used on the Sega cd or 32x, I even would been happy if they could have ported the other sonic 3 game on there with bonus features, and improved gameplay and visuals. :)

Just look at this! Tell them @Chary ! Tell these people how Unique this is and deserves to have some ports like Sonic CD does. Christan whitehead Retro engine port maybe? :unsure:

 
Last edited by Sonic Angel Knight,

Chary

Never sleeps
OP
Chief Editor
Joined
Oct 2, 2012
Messages
12,353
Trophies
4
Age
27
Website
opencritic.com
XP
128,931
Country
United States
Just look at this! Tell them @Chary ! Tell these people how Unique this is and deserves to have some ports like Sonic CD does. Christan whitehead Retro engine port maybe? :unsure:

Doubtful, sadly. Released on a doomed console, to mediocre fanfare, no one ever seems to remember this game. The ring physics garnered a lot of dislike as well, I remember the game being a little buggy with that. It visually blows Sonic CD out of the water, though. SEGA probably will never re release this game, in fact...I think it's the ONLY Sonic game (Wait...maybe the Saturn version of Sonic 3D?) that hasn't gotten at least some form of a port. It's a shame, but it's not too much of a loss, honestly. SEGA should have focused on the initial Sonic Crackers idea, instead of making a Knuckles spinoff imo.
 

Vappy

Well-Known Member
Member
Joined
May 23, 2012
Messages
1,508
Trophies
2
XP
2,613
Country
I think it's the ONLY Sonic game (Wait...maybe the Saturn version of Sonic 3D?) that hasn't gotten at least some form of a port.
Knuckles Chaotix was on Gametap for a short while (might've just been a packaged emulator? Can't find much info on it), and the PC version of 3D Blast is a slightly worse port of the Saturn version.
I think Chaotix is solid game, but definitely got some flaws that hold it back, don't know that I'd call it worth remaking in the Retro Engine. At least, not until the 1 and 2 remakes get PC and/or console ports, and whatever legal mess is keeping 3&K from getting similar treatment.
 
  • Like
Reactions: Chary

Sonic Angel Knight

Well-Known Member
Member
Joined
May 27, 2016
Messages
14,408
Trophies
1
Location
New York
XP
12,983
Country
United States
Doubtful, sadly. Released on a doomed console, to mediocre fanfare, no one ever seems to remember this game. The ring physics garnered a lot of dislike as well, I remember the game being a little buggy with that. It visually blows Sonic CD out of the water, though. SEGA probably will never re release this game, in fact...I think it's the ONLY Sonic game (Wait...maybe the Saturn version of Sonic 3D?) that hasn't gotten at least some form of a port. It's a shame, but it's not too much of a loss, honestly. SEGA should have focused on the initial Sonic Crackers idea, instead of making a Knuckles spinoff imo.
Knuckles Chaotix was on Gametap for a short while (might've just been a packaged emulator? Can't find much info on it), and the PC version of 3D Blast is a slightly worse port of the Saturn version.
I think Chaotix is solid game, but definitely got some flaws that hold it back, don't know that I'd call it worth remaking in the Retro Engine. At least, not until the 1 and 2 remakes get PC and/or console ports, and whatever legal mess is keeping 3&K from getting similar treatment.
Okay i get the game has some flaws and probably sega satrun sonic 3d blast deserves more exposure than this game, But i mean it was a good try. It may not been straight up sonic game like sonic cd was but you have to admit that the visuals were colorful, impressive and music was very good. Of course Sonic CD and Saturn 3d blast cheats by using straight up cd For more features but didn't even try to use it to the fullest.

Sonic cd had just about as much appeal as a sonic game did on genesis. Look like a sonic game, played exactly like one. It had short vidoe animations, and a cd player quality soundtrack (obviously being on CD) With the only memorable thing was that one part in the first stage where you run up a long wall and the camera spins the stage around. Besides that are the bonus stages. Having some already previously themed stages featured in sonic 1 with more expanded ideas, along with the time travel thing, and the name "SONIC CD" Real clever.... Sega started that trend before nintendo started it with Super mario 64. I still like it though, fun game and entertaning for the most part.

Sonic 3D blast on saturn is like a remake of the genesis game. To be honest i didn't really like the flicky based concept of collecting birds and stuff. The only challenge the game had was trying to adapt to the physics of momentum and jumping in 3D with a bad camera view. Maybe not as worst as bubsy 3d or earth worm jim 3d but Still was just hard. Each version had different bonus stage, the genesis was kinda boring but least wasn't too hard. The Saturn reminded me of sonic 2 bonus stages and i hated playing those cause getting all the chaos emeralds were hard, not to mention they recycle that specific idea in more games, Sonic heroes, Sonic rush, Sonic colors (ON DS) and Sonic 4 episode 2. With also getting lost easily with having to find 5 flickys and get them to the goal being the whole idea behind it, doesn't feel much like a sonic game. But worth revisiting on both accounts, I do think it could be worth a port like in some Collection, or a $5 download title for HD consoles or 3ds. It is called sonic 3D blast after all, so maybe in 3D it should be. :P A retro engine port should be considered.

Now Knuckles Chaotix isn't flawless either and never said it was. It does have bad parts. Some not inspiered level designed but one of the fast pace sonic games, and 2 players probably work better than before when tails just leaves the screen cause sonic too fast and can't keep up. The ring bonding idea, may been bad received since it restricted most of the movement, but is a game requiring team work. While most other sonic games didn't bother with the team work idea despite having a co-op mode it was better to just play the competition modes. But it had more stages than your average sonic game. A stage that look like Bontinical garden based on a green house? A clock tower? A BOAT or Yatch or some water vehichle? Some kinda radio tower? Come on, we never ever saw stages like those in a sonic game again after that. Sure we seen so many carnival and casino themes, but boats, gardens, clock tower and radio stations? Or you be happy with another fustrating pinball level called "Casinopolis" again. (also i know about marbel garden from sonic 1 and 3, but green houses and gardens are not the same thing)

So i mean they all have uniqueness and flaws, but it should least be acknowledge for the good parts as well. Everyone puts sonic cd at such a high standard that it just seem more like a improved Sonic 1 game, and probably should have some multiplayer mode, but since only sonic was in the game. (Even though it was released after sonic 2 on genesis with tails in it) And again sonic 3d blast (single player even having previous games being multiplayer) Is all good. The most memorable thing about knuckles chaotix was the impressive visuals the game showed off, the bonus stage falling into a void of random stuff, the special stage with 3d rotating rendered stuff, EVEN WIRE FRAME ONES as well as smooth looking animation different themed stages and music and the idea was something to even bother looking at. :)
 
  • Like
Reactions: Chary

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    BigOnYa @ BigOnYa: I thought I saw a puttie snatch...