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Discussion in 'GBAtemp & Scene News' started by TmP_stryk, Oct 17, 2003.
1212 - Super Mario Advance 4 USA 32 Mbits (iND)
Save Type : N/A[/p]
Yeah! This one supports E-Reader right?
no clue my friend
Save Type: N/A?
What's that all about..?
How many versions of this game do exists???
I somehow lost the overview.
32mbit! save type: n/a?
maybe they couldn't understand what kind of savegame type is
with just one language the dump is half the size of eu version..
Yeah, thats what I want to know... More than likely... if the US version need it so does this.
there are three versions:
1093 - SMA4 - Jap
1190 - SMA4 - Eu
and 1212 - SMA4 - Us
the fact is that the euro version had to been redumped because the first dump (32 mbit) was an underdump, then they created two versions: one (36 mbit) patched for saving, also on carts and the other one was the real dump (64 mbit) with much empty space
Who cares for the save type anyways? VBA doesn't...
Flash cart users do.
as homer simpson once said: "Woohoo!" lol
Hmmm, that one is 32 mbit (CRC32 of A44BA79F). The one I have is 64 mbit (CRC32 of B2401FA3) like the European release. Which is the best dump?
Haha, Dr. Kupo's banned from #gbatemp.
So now we need another save patch for this to save properly. Right?
One word for ya, Pogoshell!
so thisll save normally in pogoshell without patching and without overwriting other saves in bank 0 and bank 1 or whatever has anyone tried?
I haven't had any probs yet. *Crosses fingers*
fun fun fun super mario 4.. which is really 3 but its the 4th dump but 3rd official g-damn im lost.. hopefully the last patch will work on this as well
Wasn't this released already?