Hacking Homebrew Latest precompiled libFAT SVN library with UStealth Mod

godreborn

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I'll start compiling the emulators you mentioned above. I'm currently compiling the nes one. I used the normal make file, so now it's compiling the gamecube one, already done with the wii. lol, instead of make -f Makefile.wii (I didn't check the folder). I'll post them in this thread for others to test with your new libfat library. it could be a while as my laptop is pretty damn slow. when I compiled orbisdev, one of the dev sdk's for the ps4, it took like an hour, when people were saying it took them five minutes. :-/
 
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godreborn

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I'll post the rest in this thread, but here's the first one. @SaulFabre , the end build is in executables, right? it didn't really say in the compilation that I saw.
 

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  • fceugx-wii.zip
    2.3 MB · Views: 36
  • snes9xgx-wii.zip
    2.6 MB · Views: 43
  • vbagx-wii.zip
    3.2 MB · Views: 39
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SaulFabre

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I'll post the rest in this thread, but here's the first one. @SaulFabre , the end build is in executables, right? it didn't really say in the compilation that I saw.
yup, the compiled build is in "executables" folder. it's the .dol file.
 
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godreborn

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snes9x added, btw, I'm using your library, not mine, and hopefully people test these. it would be frustrating using a toggle switch or leaving the drive unplugged. I don't think B with tiramisu goes into the vwii anymore, think it does something else, so you'd have to go through the wiiu menu to get to the emulators.
 
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godreborn

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problem, WiiSXRX will not compile. I think it's using a different PPC version:

make[2]: *** [/opt/devkitpro/devkitPPC/base_rules:13: CDDAData.o] Error 1
make[2]: *** Waiting for unfinished jobs....
make[2]: *** [/opt/devkitpro/devkitPPC/base_rules:13: FileInterface.o] Error 1
make[2]: *** [/opt/devkitpro/devkitPPC/base_rules:13: Globals.o] Error 1
make[2]: *** [/opt/devkitpro/devkitPPC/base_rules:13: Open.o] Error 1
make[1]: *** [Makefile_Wii:115: build] Error 2
make[1]: Leaving directory '/home/GODREBORN/Desktop/WiiSXRX-2.5/Gamecube'
make: *** [Makefile:22: Wii] Error 2
 
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SaulFabre

I like Yoshis and the Wii/Wii U scene.
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problem, WiiSXRX will not compile. I think it's using a different PPC version:

make[2]: *** [/opt/devkitpro/devkitPPC/base_rules:13: CDDAData.o] Error 1
make[2]: *** Waiting for unfinished jobs....
make[2]: *** [/opt/devkitpro/devkitPPC/base_rules:13: FileInterface.o] Error 1
make[2]: *** [/opt/devkitpro/devkitPPC/base_rules:13: Globals.o] Error 1
make[2]: *** [/opt/devkitpro/devkitPPC/base_rules:13: Open.o] Error 1
make[1]: *** [Makefile_Wii:115: build] Error 2
make[1]: Leaving directory '/home/GODREBORN/Desktop/WiiSXRX-2.5/Gamecube'
make: *** [Makefile:22: Wii] Error 2
yup.
WiiSXRX for compile it you need devkitPPC r26 and libOGC 1.8.15-1.
Get devkitPPC r26 here: https://wii.leseratte10.de/devkitPro/devkitPPC/r26 (2012)/
The libOGC and portlibs required for this are attached here. (Thanks to @InfiniteBlue)
You still need the custom libFAT in the libOGC folder.
 

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  • libogc-portlibs-RX.7z
    3.1 MB · Views: 36

godreborn

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I get the same error. is this file somewhere in there?:

C:/Users/GODREBORN/Desktop/a/WiiSXRX/Gamecube/menu/../libgui/GuiTypes.h:28:23: fatal error: wupc/wupc.h: No such file or directory
compilation terminated.
make[2]: *** [/opt/devkitpro/devkitPPC/base_rules:47: GamecubeMain.o] Error 1
make[2]: *** Waiting for unfinished jobs....
make[1]: *** [Makefile_Wii:115: build] Error 2
make[1]: Leaving directory '/home/GODREBORN/Desktop/a/WiiSXRX/Gamecube'
make: *** [Makefile:22: Wii] Error 2
 

godreborn

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seems these two will not remain in that thread above. I think WiiSXRX is fine. that's all five of them, unless I missed one. I'm rebuilding my devkitpro folder after using those outdated libraries and files.
 

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  • genplus_wii.zip
    1.8 MB · Views: 30
  • WiiSXRX.zip
    720.9 KB · Views: 34

XFlak

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I didn't test it further (since i don't own a Wii U) but this should work fine.
If I'm not mistaken u don't need a wiiu to test this, you just need to hide the drive using ustealth and see if it works on the wii (or vWii)

Normally there's no point to hiding the drive with uStealth if it's not being use on vWii, but if someone with a normal Wii wants to help test this they can do so using their PC and test on a Wii (then unhide the drive using ustealth again afterwards)

So when you're recruiting testers just know that anyone with EITHER a Wii or WiiU can test
 

godreborn

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fyi, I posted this on the modmii discord channel. I hope someone can test, because I can't due to compatibility issues with my hdd, which affects even non stealth.
 
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Sowden

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I just tired running GPGX and WiiSXRX and neither of them worked :( However, do you guys think you could apply this to this copy of of WiiXplorer? This copy incidentally happens to support Wii U Pro Controller support. Thanks guys.
 

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  • WiiXplorer Wii U Pro Controler.zip
    2.4 MB · Views: 30
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