(Note: this is SX OS 2.3 beta, layeredfs should be fine)
I am attempting to use the layeredfs functionality to load custom mods on Skyrim. I am using tried, tested converted Skyrim Special Edition PC mods to Switch and they are confirmed working on the Switch. However, despite the .ini files being placed in the correct place (sxos/titles/01000A10041EA000/romfs) and the mod files/textures/etc in the Data/ sub-folder within that romfs folder, they do not seem to be loading.
The .ini files are confirmed correct from the 'pristine' folder of the NX Skyrim Toolkit project on Github and the mods are from the Nexus Mods website under the Skyrim Nintendo Switch (NX) area. Again, the mods are confirmed working.
Is there something I'm doing wrong? I'm assuming the SX OS is using the 'sxos' folder as some kind of special directory (for layeredfs?) as I cannot access it as a normal directory via the FTP server and instead it shows as a 0-byte file; however, when I mount the micro-SD card on my computer the sxos directory appears as normal.
I am attempting to use the layeredfs functionality to load custom mods on Skyrim. I am using tried, tested converted Skyrim Special Edition PC mods to Switch and they are confirmed working on the Switch. However, despite the .ini files being placed in the correct place (sxos/titles/01000A10041EA000/romfs) and the mod files/textures/etc in the Data/ sub-folder within that romfs folder, they do not seem to be loading.
The .ini files are confirmed correct from the 'pristine' folder of the NX Skyrim Toolkit project on Github and the mods are from the Nexus Mods website under the Skyrim Nintendo Switch (NX) area. Again, the mods are confirmed working.
Is there something I'm doing wrong? I'm assuming the SX OS is using the 'sxos' folder as some kind of special directory (for layeredfs?) as I cannot access it as a normal directory via the FTP server and instead it shows as a 0-byte file; however, when I mount the micro-SD card on my computer the sxos directory appears as normal.