I'm not even really looking for a solution as I can just continue to use the older build that was working fine until I updated, I just can't see how this issue would even be possible.
Can anyone explain this?
I'm on a Luma3DS 11.0 new3DS.
I'm not even really looking for a solution as I can just continue to use the older build that was working fine until I updated, I just can't see how this issue would even be possible.
Can anyone explain this?
I'm on a Luma3DS 11.0 new3DS.
Not gonna lie I actually think that's really awesome but they really need to make it only apply to the vb core build. Or just implement it better d:From 1.3.4 onwards Retroarch have tried to add 3D to its emulators on the 3DS so that's why the tearing is there. It's very badly implanted and that's why people say stick to 1.3.3
Not gonna lie I actually think that's really awesome but they really need to make it only apply to the vb core build. Or just implement it better d:
I mean Mednafen VB is pretty fantastic but I haven't tried it on my 3ds yet, does it run badly?You are spot on my friend. How awesome would it be to actually have 3D in a virtual boy emulator but sadly all Virtual Boy emulators don't run that well![]()
I mean Mednafen VB is pretty fantastic but I haven't tried it on my 3ds yet, does it run badly?
What's the newest 1.3.3 build, if you have any idea?Oh yeah, 15fps I can only get out of it on a N3DS. There is R3D Dragon for 3DS too, not played with that yet but I read that it's better
The one labeled "1.3.3"What's the newest 1.3.3 build, if you have any idea?
Whelp I sure do feel dumb. Thanks!The one labeled "1.3.3"
http://buildbot.libretro.com/stable/1.3.3/nintendo/3ds/
It's a INFO level log. It's not a problem. The error must be coming from something else. Did you setup any possible required files for neo-geo mode?RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
It used to work fine. The only thing that has changed is I've moved from 1.3.1 3dsx build to 1.3.3 cia build.It's a INFO level log. It's not a problem. The error must be coming from something else. Did you setup any possible required files for neo-geo mode?
I'm not even really looking for a solution as I can just continue to use the older build that was working fine until I updated, I just can't see how this issue would even be possible.
Can anyone explain this?
I'm on a Luma3DS 11.0 new3DS.