Each material uses 2bytes (or at HxD, two pairs of hexadecimal characters), so each material should had been 0032 if you wanted only 50 of them (but really, why not max them at 999 by using 03E7 pairs? So you can make mixtures at apothecary.).Woot, back in business! Thanks you two. IDK how I was supposed to know that the .bak wasn't supposed to be in the dump when I'm injecting.
Also, apparently I still fail at editing hexadecimal.. I thought I changed the gold materials to quantity of 50 by entering in 32 for all of them, but instead I now have 2,850 of each. SMH..
EDIT: And sorry I couldn't troubleshoot more your save injecting problems, glad that you and @EarlAB got it.
Remember to remove the .bak that HxD will generate after you save the changes on your save file.
Last edited by Tomy Sakazaki,