I've been seeing a lot of people saying that HANS could indeed lead to piracy, but I just really don't see how. Can anyone explain this?
And before anyone says anything, I'm against piracy, and I only have original games.
HANS is definitely the most advanced thing we do have, for users who have their methods available, running HANS allows you to have hacks, mods, and better compatibility with some homebrews, but the thing is, even though HANS is the hot shit, it still has some locks and problems with the Internal 3DS kernel, which is mandatory in order to run any sort of Backup Loader, CFW, hell, most of smea hacks resorts in exploiting the system in almost everything but deep Kernel Exploits, as that would allows the possibility of the described method.
Also, if you have original games or not, that's not what it matters, i could go on explaining how saying that you're against or favor to piracy isn't really that important, specially on a forum where the biggest attraction are things like hacks and
backup loaders. but this is just another topic, anyway, so in conclusion, yes, theoretically, it is possible to find a way to exploit HANS in order to run that sort of things, but HANS isn't enough, the program itself would have to be supported by another program (Let's say, HANS needs "XXC" program, something that has deeper access to the 3DS commands) so with that, you could fuse "XXC" + "HANS" and that would give you = HanXXC.
But again, this is easier said than done, coding a program like that would take quite an amount of time, I think is easier creating a CFW than a support program for HANS in order to do those things, but i'm not quite sure, so in a nutshell, yes, HANS could lead to piracy if it had some sort of support program, which that isn't the case for the moment, maybe in a soon or late future, who knows, but i predict that another CFW would do the job much better and easier than anything HANS could do for that matter.