Those fight pads work perfectly fine, I just hate the layout. These will be just placeholders until I can get a better solution to the SNES ones.
Also I have been having trouble trying to add PCE as one of the cores. Like the video that anth0ny had posted earlier on page 222, about changing out mupen64plus for glupen64. What I did was copied one of the files in \bin\ and renamed it accordingly as pce, then I had edited it like the video to change the field to look like the following:
#!/bin/sh
exec retroarch-clover mednafen_pce_fast "$@"
then I had added the mednafen_pce_fast_libretro.so core into \etc\libretro\core\ where all the other cores are.
After I had done this, I loaded 2 games for PCE and it automatically picked it up and used the correct arguments:
/bin/pce /usr/share/games/nes/kachikachi/CLV-E-ESHSK/Bonk_s_Revenge__USA_.pce
So everything so far looks great, setup the boxart, and then sync and I add it to the PCE folder, after it is done flashing. I try the game, it seems like it loads but then goes back to the menu like it failed. I tried this with the glupen64 change as well and got the same results. Is there something I am missing? Seemed straight forward. I guess what I could try is setup the argument to
-retroarch-clover mednafen_pce_fast /usr/share/games/nes/kachikachi/CLV-E-ESHSK/Bonk_s_Revenge__USA_.pce. Anyone have any ideas?