It's not particularly impressive, I mean the framerate goes from too smooth to not smooth at all, and the gameplay isn't exactly puzzling, seeing as you can play blocks ANYWHERE without complication or restriction.
The levels themselves appear to be restricted to a single screen's dimensions, with only one mandatory objective: Collect the Ankh that opens the exit. You can try to collect all of the treasure for a second star, and within the time limit for a third star, but it doesn't feel all that grand to accomplish it when it's only a matter of figuring out the fastest path.
Every time you clear one of the 6 levels available you get reminded to buy the full game so you can scan QR codes.
They did make a good effort with the 3D effect, there's a lot of depth with some of the visuals, although the actual gameplay stage itself is awfully flat using sprites this is still a good way to do it, reminscent of some older games.
I don't think this is worth a buy sadly, I'm hoping that next week's demo will be something better or more deserving like Super Pokémon Rumble, or Kid Icarus Uprising.