Google Stadia details to be revealed this Thursday
Will you be tuning in?
SOURCE
? Google's making a streaming service and you come to the conclusion they are abusing power?Just because someone has power doesn't give them the right to abuse it.
Yeah because you can't steal games.cloud gaming will NEVER work
I know what the point is. I'm wondering if Google will account for cavemen who do not own a streaming-ready device by releasing a cheapo Android box with the Stadia software on-board, so that I can technically "buy a Stadia".the entire point of this is you can stream the games on your tablet or smart tv or potato computer so you never need to own any new hardware.
i mean if they are sucefull i can see they launching something but it will just be a google computer that streams lol.
? Google's making a streaming service and you come to the conclusion they are abusing power?
Yeah because you can't steal games.
Have you ever heard of Parsec or Geforce Now? It's been working for a long while. Not really sure why Google is getting in on it but in case you haven't realized there's already near lagless cloud gaming.cloud gaming will NEVER work
To be honest, Google's project stream wasn't the best experience compared to Geforce Now. It had more stable results with a consistent resolution and not many artifacts but there was a lot more latency. Geforce Now had more variability but much better latency so I can see how it can be improved.
i didnt say ther wasnt-all im saying is you said you wont ever use a service unless you own the game-and i said if ther was a game tht was only done by streaming and you badly wanted to play it and wouldnt due to tht yr punishing yrself by thinking negativelythere is a huge diference lol
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I don't see why people can't see the potential that is cloud gaming. I have a pretty average wifi system in my home with so many devices are connected at a time and we haven't really had a need to upgrade. Nonetheless, I was able to play games on Nvidia Geforce Now with low latency that is very much playable (not competitive) and almost not noticeable. The only issues I had was the variability that was only due to how many devices that using the same router like 3 ps4s, a switch, and 3 computers simutaneously which caused some resolution (not latency) drops and artifacts but in good conditions, the service ran perfectly. Can I add that this was all on wifi and not lan?
Cloud Gaming will not work perfectly worldwide probably for the next couple years but the potential and capability is already here. Like all new things, most will dismiss it until people realize its potential. Google is not stupid, they are literally the home of most people's information. If they didn't think it was possible, they wouldn't have made it as big as a deal as they did.
...why do I even bother reading this thread?
*sigh* against better judgment: my counter-arguments
"cloud gaming will never work"
Answer: Perhaps not on current technology, but there's 5G on the horizon. Netflix or youtube would never have worked on 56k technology either, but that changed
"games will cycle out"
Answer: probably true...but discs deteriorate as well, backups aren't always feasible, and thus far there was always a solution for popular games. I'm not denying that it can be a problem...but I don't see it as different as buying games on a virtual store.
"Google is a tech company that wants to abuse their power"
Answer: microsoft
"I have zero interest in this unless there's an actual physical machine to collect besides the controller."
Answer: this...is probably the best argument against it. I don't see people getting hyped on a new "click here to subscribe" window somewhere on the internet. What's the point of getting google stadia if you can't show it to your visitors?
But I guess we'll see in a couple of days...
You are incorrect. Game streaming only works if you live close to the server. No matter how you try to rationalize it, game streaming is nothing more than a proof of concept. Game streaming might work for 5% of the world's gamers and that's it. Millions & millions of people in USA do not have access to high speed internet. They only have access to 35mbps or less, and even then those are just advertised speeds, in the real world it's more like 5-10mbps tops. ISPs throttle speeds, have data caps etc. Not to mention multiplayer can NEVER work. Latency is already noticeable if 1 person on the east coast plays online with someone from the west coast. Same goes for digital games, people with horrible internet can buy a digital game and spend a week waiting for it to download. For example, Red Dead Redemption 2 is 100gb, would take forever for some people to download. Fallout 76, broken on release, took some people a long time to download the 50gb patch. Internet is the downfall of games, game streaming is a joke, digital is a joke, releasing broken games that require gb upon gb of updates to fix is a joke. Before "high speed internet" finished polished games were released.Have you ever heard of Parsec or Geforce Now? It's been working for a long while. Not really sure why Google is getting in on it but in case you haven't realized there's already near lagless cloud gaming.