No, it does not use them. I believe it has been asked if there could be a benefit to using them but I can't remember the answer.
I wonder if it can be added as a feature. It would surely benefit if implemented properly.
No, it does not use them. I believe it has been asked if there could be a benefit to using them but I can't remember the answer.
I have major issue with fusion, in the beginning. after leave first navigation room, game glitches. All gbarunner alternate settings turned off.Anyone else having problems with Zero Mission on DSi? The game always freezes up for like 30+ seconds whenever I go through a door.
Odd since I haven't had any major issues with Fusion.
Do you have a gba bios? That game has issues if you don't have one.I have major issue with fusion, in the beginning. after leave first navigation room, game glitches. All gbarunner alternate settings turned off.
using dsi; gbarunner2 bundled with twilight menu 23.4.0
yep I do, I like to turn it on when starting a game. sounds like nostalgia.Do you have a gba bios? That game has issues if you don't have one.
Oh right, I just remembered that the GBARunner2 currently bundled with twlmenu++, which is from an alternate fork of gbarunner2, has some issues with that game in particular. You should try a build from the main DSP branch.yep I do, I like to turn it on when starting a game. sounds like nostalgia.
For now, i'm playing this game on my wii, mgba, 240p mode. But i'd like to play on my ndsi as well.
Thank you, i've replaced my old with the github one, it worked without any graphical glitches...Oh right, I just remembered that the GBARunner2 currently bundled with twlmenu++, which is from an alternate fork of gbarunner2, has some issues with that game in particular. You should try a build from the main DSP branch.
Grab the one that says _dsi at the end of the filename:
https://github.com/Gericom/GBARunner2/releases/tag/v20200809-113646_551ae99_dsp-audio
The build bundled with twlmenu++ is better since it generally has a better compatibility. It is a combination of the dsp and hicode branches - the builds from the hicode branch allow the dsi to run certain larger roms, which includes a lot of rom hacks. The dsp gives higher quality audio and performance improvements.
I suggest to put this build in the sd root and run it like you would a game from twlmenu++. If you want to replace the one twlmenu++ uses natively then replace the gbarunner2 file in the _nds folder.
That is unexpected and should not be a problem with that game. You might need to try a different dsp version then. Also make sure to have the settings set according to what the official compatibility list:W
Thank you, i've replaced my old with the github one, it worked without any graphical glitches...
but sounds like shit. I'm using dsp version...
My rom is clean ntsc version. yep, using only twilight menu on microsd, without flashcard.That is unexpected and should not be a problem with that game. You might need to try a different dsp version then. Also make sure to have the settings set according to what the official compatibility list:
https://wiki.gbatemp.net/wiki/GBARunner2/DSi_3DS_Compatibility_List
I would start out by trying this build:
https://github.com/Gericom/GBARunner2/releases/tag/v20200411-210916_76c4bf2_dsp-audio
Is your rom clean or is it a romhack? You said you were running it with cfw and not a flash cart, right?
Does anyone know if this is still the case? I’ve been planting berries in Pokémon emerald — and none of them are growing haha… thanks for the helpI've implemented rtc support now, so you should be able to fully enjoy your pokemon games now. I also merged the latest master in the rom3M branch such that emerald can also be used with rtc. Let me know if there are any issues with it.
master: https://github.com/Gericom/GBARunner2/releases/tag/v20190911-201013_ce32975
rom3M: https://github.com/Gericom/GBARunner2/releases/tag/v20190911-201047_371815e
RTC has been working for a while. Is this a romhack?Does anyone know if this is still the case? I’ve been planting berries in Pokémon emerald — and none of them are growing haha… thanks for the help
That’s what I’ve heard haha… that’s why I’m confuse. I’m playing the normal Pokémon emerald (not to hack) on DSi with twilight menu (:RTC has been working for a while. Is this a romhack?
Are you using the latest twilightmenu++?That’s what I’ve heard haha… that’s why I’m confuse. I’m playing the normal Pokémon emerald (not to hack) on DSi with twilight menu (:
Yip, the latest twlmenu.Are you using the latest twilightmenu++?
Please check your rom according to this:
https://wiki.gbatemp.net/wiki/GBARunner2#Verifying_Quality_of_ROMs
Do you have a gba bios?
You're welcome!Yip, the latest twlmenu.
Ohhh maybe this is why… it’s in black.
Yip, sure do.
Does the RTC work for you?
PS: thanks so much for all the help
Ohhhhh you’re right… it was just bad rom! You’re the best! Thanks so much for all your help! It works now!You're welcome!
What is in black?
Your rom might still either be corrupted or a bad dump, which could lead to the rtc not working properly, that is why I asked you to follow the steps linked on how to generate and compare the checksum hash of your rom against the no-intro database. All of it is explained in the link.
It's pretty tricky to get it working. If you've read the steps and advice on the gbatemp wiki then there is nothing more I can tell you.I have a new 3ds xl. I want to use the wifi link branch of gbarunner2 to play mario kart. what other handheld system can I succesfully pair with? I tried it with another 3ds of the same model and I couldn't get it to work. is there a reason why that is? do i have to use an old dsi? if so do i install the dsi build on my 3ds as well? which one should i have as slave and which as master, or does it matter? if anyone has already asked this and it's been resolved i'm sorry, i couldn't find it