Homebrew GBARunner2

  • Thread starter Thread starter Gericom
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Hey Gericom, love the work you've done on this! I just ran a few tests with some of my games and thought they might be useful for you to know. If you need more information give me a shout! :yaynds:

Super Mario Advance: SMB2 - No issues
Super Mario Advance 2: SMW - Fails to boot - white screen
Super Mario Advance 3: YI - Fails to boot - white screen
Super Mario Advance 4: SMB3 - Slight GFX errors during stage transition. Slightly longer load times after pipe transitions
Mario & Luigi - Timing for some music channels out of sync. Sprites flicker during intro - causes slowdown. Music corruption during Mario house segment of intro
Mario Kart - Music channels out of sync - Minor GFX error on left side on the horizon of the track - grey line of pixels. Sound corruption during save screen
Sonic Advance - Timing for music channels out of sync. Pitch of some samples incorrect. Background flickers and game slows down during end of act tally
Sonic Advance 2 - Timing for music channels out of sync. Pitch of some samples incorrect
Sonic Advance 3 - Timing for music channels out of sync. Pitch of some samples incorrect. Minor slowdown throughout. Backgrounds flicker
Sonic Battle - Timing for music channels out of sync
 
Hey Gericom, love the work you've done on this! I just ran a few tests with some of my games and thought they might be useful for you to know. If you need more information give me a shout! :yaynds:

Super Mario Advance: SMB2 - No issues
Super Mario Advance 2: SMW - Fails to boot - white screen
Super Mario Advance 3: YI - Fails to boot - white screen
Super Mario Advance 4: SMB3 - Slight GFX errors during stage transition. Slightly longer load times after pipe transitions
Mario & Luigi - Timing for some music channels out of sync. Sprites flicker during intro - causes slowdown. Music corruption during Mario house segment of intro
Mario Kart - Music channels out of sync - Minor GFX error on left side on the horizon of the track - grey line of pixels. Sound corruption during save screen
Sonic Advance - Timing for music channels out of sync. Pitch of some samples incorrect. Background flickers and game slows down during end of act tally
Sonic Advance 2 - Timing for music channels out of sync. Pitch of some samples incorrect
Sonic Advance 3 - Timing for music channels out of sync. Pitch of some samples incorrect. Minor slowdown throughout. Backgrounds flicker
Sonic Battle - Timing for music channels out of sync
btw, I have both main memory i-cache and wram i-cache enabled.

Hello.:)

I have tried all Games (US Versions) and have very different Results.:blink:
All Games are SRAM patched.Nintendo DSi XL with TWiLight v11.1.0 and included GBARunner2 (Commit date 09-11-2019 15:50)

Sonic Battle - Boots/works with WRAM Cache and DSi Cache DISABLED.
Sonic Advance - Boots with WRAM Cache and DSi Cache ENABLED or DISABLED,but have Graphic Issue and do not go further:

P1060842.JPG

Sonic Advance 2 - Boots with WRAM Cache and DSi Memory ENABLED or DISABLED,but have Graphic Issue and do not go further:

P1060843.JPG

Sonic Advance 3 - Boots/works with WRAM Cache and DSi Cache ENABLED or DISABLED.

All other Games Boots/works with WRAM Cache and DSi Cache ENABLED or DISABLED.

Thank you.:)
 
Hello.:)

I have tried all Games (US Versions) and have very different Results.:blink:
All Games are SRAM patched.Nintendo DSi XL with TWiLight v11.1.0 and included GBARunner2 (Commit date 09-11-2019 15:50)

Sonic Battle - Boots/works with WRAM Cache and DSi Cache DISABLED.
Sonic Advance - Boots with WRAM Cache and DSi Cache ENABLED or DISABLED,but have Graphic Issue and do not go further:

View attachment 188433

Sonic Advance 2 - Boots with WRAM Cache and DSi Memory ENABLED or DISABLED,but have Graphic Issue and do not go further:

View attachment 188434

Sonic Advance 3 - Boots/works with WRAM Cache and DSi Cache ENABLED or DISABLED.

All other Games Boots/works with WRAM Cache and DSi Cache ENABLED or DISABLED.

Thank you.:)
You need to get the patch for both Sonic Advance 1 and 2 in the compatibility list.
 
You need to get the patch for both Sonic Advance 1 and 2 in the compatibility list.
Thank you.:)

Sonic Advance - Boots with WRAM Cache and DSi Cache ENABLED or DISABLE.
Sonic Advance 2 - Boots with WRAM Cache and DSi Memory ENABLED or DISABLED.

That makes all Games working.:yaysp:

Thank you @Robz8
for the Patches.I did not noticed the List is so Up to Date.Very,very nice Work and thank you to all involved.:bow:
I should take again more Time for GBARunner,it makes impressive Progress.:bow:
@Gericom
Awesome and Incredible Progress !!!

Thank you.:)
 
I was wondering if button redirection is currently possible on here yet. My B button is almost completely dead, and I wanted to be able to set it as the Y button instead.
 
I really want cheat support as it's getting a bit stressful getting all the standard chips in Mega Man Battle Network 4.5. I tried doing in in an emulator but it wouldn't recognize my save so I could use the Gameshark cheat for all chips.
 
I really want cheat support as it's getting a bit stressful getting all the standard chips in Mega Man Battle Network 4.5. I tried doing in in an emulator but it wouldn't recognize my save so I could use the Gameshark cheat for all chips.
Any idea how cheats should work in a gbarunner2 environment? (In a technical way)
 
Last edited by Gericom,

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