Hello fellow Acekard/AKAIO users.
Just been updating to latest loaders and some bugs noticed using my acekard, wondering if anyone else can confirm any of these first then I might be able to report them on the AKAIO forum later on... after I get my flak jacket/full body armour sorted first, joking mean after I make sure these are really bugs. (AKAIO 1.5 22/10/09 loaders RPG Class 2 Kingston/Sandisk 16GB MicroSD)
Anyway here goes...
1. Just got Dragon Quest Monsters Joker (EUR), with trim enabled copying it from my games directory to the root causing my AKAIO to freeze/crash. It was sometimes getting through the copy/trim but would still freeze after writing the file, sometimes not making it through the paste and freezing during the write. Restarting then checking the properties of the file created showed it was corrupt. Going back to PC and chkdsk the microSD, then back to Acekard trying again, eventually managed to trim the file. (Dunno if this was the dragon quest rom/trim/microSD problem) Never had this happen before, checked normal copy function on an already trimmed different Rom and it copied fine without freezing, although I noticed something else...
2. After using the copy/paste (Trim enabled as always on my AKAIO), I cannot get properties by pressing Y. It just stops working, does nothing. I can still get to properties though by going through the system menu. Restarting my DS and Y button properties works again. Bug?
3. I reported the GMT timestamp on files created inside AKAIO was not right before and its since been fixed and the topic is now locked. I still have an incorrect timestamp inside AKAIO (noticed with my .sav files at first, but its easier to see just copying/pasting a file and then checking the created files properties in AKAIO). For me I'm not sure whats going on cause its about 10 hours 5 mins behind time when I check inside AKAIO, but I've just noticed something... If I take the microSD out and mount it on winshite the timestamps spot on. So its AKAIO properties thats incorrect not the timestamp on the files now?
Lastly... if you're still reading (Sorry for the long post)
4. Animal Crossing (EUR), I have read about certain games which can show up problems with read speed and freezes etc.Castlevania games particularly and their intro movies. For me the castlevania games are fine as far the intro movies which I have tested and playback nice. Animal crossing on the other hand seems to punish my MicroSD, the graphics glitch on the top screen, clouds flicker if there are clouds in the sky and if not the screen flickers. It feels like the actual game has some slowdown as well. This is when using my RPG only, same game same microSD card with friends AK2i and it runs nice. Cannot change the DMA mode on my RPG either as far as I have noticed, I wonder if the same DMA mode is used as AK2/i or whether its just a problem that cannot be sorted because RPG has to run DMA and this game doesn't like that (Assuming maybe another mode is activated when its loaded up on AK2/i's.
I'd appreciate anyone who can just confirm if any of the above bugs are happening when they test and your findings re: Animal Crossing performance on the RPG.
Someone help me out please. Cheers.
Just been updating to latest loaders and some bugs noticed using my acekard, wondering if anyone else can confirm any of these first then I might be able to report them on the AKAIO forum later on... after I get my flak jacket/full body armour sorted first, joking mean after I make sure these are really bugs. (AKAIO 1.5 22/10/09 loaders RPG Class 2 Kingston/Sandisk 16GB MicroSD)
Anyway here goes...
1. Just got Dragon Quest Monsters Joker (EUR), with trim enabled copying it from my games directory to the root causing my AKAIO to freeze/crash. It was sometimes getting through the copy/trim but would still freeze after writing the file, sometimes not making it through the paste and freezing during the write. Restarting then checking the properties of the file created showed it was corrupt. Going back to PC and chkdsk the microSD, then back to Acekard trying again, eventually managed to trim the file. (Dunno if this was the dragon quest rom/trim/microSD problem) Never had this happen before, checked normal copy function on an already trimmed different Rom and it copied fine without freezing, although I noticed something else...
2. After using the copy/paste (Trim enabled as always on my AKAIO), I cannot get properties by pressing Y. It just stops working, does nothing. I can still get to properties though by going through the system menu. Restarting my DS and Y button properties works again. Bug?
3. I reported the GMT timestamp on files created inside AKAIO was not right before and its since been fixed and the topic is now locked. I still have an incorrect timestamp inside AKAIO (noticed with my .sav files at first, but its easier to see just copying/pasting a file and then checking the created files properties in AKAIO). For me I'm not sure whats going on cause its about 10 hours 5 mins behind time when I check inside AKAIO, but I've just noticed something... If I take the microSD out and mount it on winshite the timestamps spot on. So its AKAIO properties thats incorrect not the timestamp on the files now?
Lastly... if you're still reading (Sorry for the long post)
4. Animal Crossing (EUR), I have read about certain games which can show up problems with read speed and freezes etc.Castlevania games particularly and their intro movies. For me the castlevania games are fine as far the intro movies which I have tested and playback nice. Animal crossing on the other hand seems to punish my MicroSD, the graphics glitch on the top screen, clouds flicker if there are clouds in the sky and if not the screen flickers. It feels like the actual game has some slowdown as well. This is when using my RPG only, same game same microSD card with friends AK2i and it runs nice. Cannot change the DMA mode on my RPG either as far as I have noticed, I wonder if the same DMA mode is used as AK2/i or whether its just a problem that cannot be sorted because RPG has to run DMA and this game doesn't like that (Assuming maybe another mode is activated when its loaded up on AK2/i's.
I'd appreciate anyone who can just confirm if any of the above bugs are happening when they test and your findings re: Animal Crossing performance on the RPG.
Someone help me out please. Cheers.