The arm9/arm7 setting only applies to GBARunner2.I was playing Okamiden EU 2 months ago I didn't see any bugs
I don't remember what version of nds bootstrap it was, but I played it on arm9, maybe in arm7 it doesn't run well?
The arm9/arm7 setting only applies to GBARunner2.I was playing Okamiden EU 2 months ago I didn't see any bugs
I don't remember what version of nds bootstrap it was, but I played it on arm9, maybe in arm7 it doesn't run well?
@Robz8
Attached are new patches for Okamiden (BOO/E/J/P), given the current ones aren't working...I have tested. Drawing a circle for the sun can be finicky. You must draw a complete circle in 1 attempt.
Regards,
Retro
Thank you !!
Funny,I have tried it many Times with your Patches (over 20 Minutes).
.....and it simply does not work....
Then I want to make a Video for you and.....it worked on the second Try,the first Time.
Yes,it IS very tricky,no Question.
Thank you.
I can also confirm that retrogamefan's new BOOE apfix patch file did not solve the brush issue for the US version, unfortunately
woah that was weird, I redid the whole installation just in case, executed boot.nds (white screen) so the ini file was created, I deleted it with the ds' file explorer and then ran boot.nds again, it actually worked! I was in the menu, I started scrolling to the right and 4 seconds later it all froze (I swear I just pressed the right arrow haha) so I tried to do it again (deleting the ini file as you said) and running boot.nds but now it cuts to white just like before regardless of the ini file._.Try deleting "settings.ini" at "fat:/_nds/TWiLightMenu/".
woah that was weird, I redid the whole installation just in case, executed boot.nds (white screen) so the ini file was created, I deleted it with the ds' file explorer and then ran boot.nds again, it actually worked! I was in the menu, I started scrolling to the right and 4 seconds later it all froze (I swear I just pressed the right arrow haha) so I tried to do it again (deleting the ini file as you said) and running boot.nds but now it cuts to white just like before regardless of the ini file._.
I know this has no solution at this point but it was worth sharing because it was all so weird! (works for 4 seconds then never again) and thanks for the quick reply before, if you can actually figure out what's causing this I think I'm gonna start a Robz8 religion XD
Nice! Does the same thing happen without the updated patch?I think I "got" it.
The Sun appears not in the Middle so you have to draw it here:
View attachment 206466 View attachment 206467 View attachment 206468
I did it now 4 Times in a Row.
Good luck
Thank you.
I will try it for you.Nice! Does the same thing happen without the updated patch?
Nice! Does the same thing happen without the updated patch?
I will try it for you.
+++++++++++++++++++++++++++++++++++++++++++++
I "removed" the Patch,it tells me on the Start "It needs an AP Patch" but booted without Issues.
Yes,it needed a few Tries but it also works.
I deleted the incomplete Circle with "B" and drawed it 3-4 Times until it works.
EDIT: It works on the US/EU/JP Version without the AP Patch.
It IS still a tricky "Spot".
Thank you.
Yes I can get it too after a few tries, but let's not detract from the fact that there's a bug that needs to be fixed. lol. It shouldn't require "luck" or drawing in a very specific spot. I might as well play a bit more through the game to see if the bug is always there
Yes,of course.
I wonder why the Game(s) works without AP Patch...
It might be for the power slash technique (I found this nds-bootstrap issue on google yesterday):
https://github.com/ahezard/nds-bootstrap/issues/356
Here's a demo on a working cart (can draw sun anywhere):
Delete "TwlBg.cxi" at "sd:/luma/sysmodules/", and try deleting the TWLMenu++ titles in FBI title list, and then re-install the CIAs.I did the widescreen patch just because I wanted to take a look. Now I want to go back to 4:3 but I'm unable to, it just stays at 16:10.
I've tried updating TWLMenu++ and NDS Bootstrap, tried deleting Widescreen.cxi and also tried deleting the "widescreen" folder in the _nds folder, but I'm stuck at 16:10. Even launching NDS apps gets me a 16:10 picture now. How can I get it back to normal?
EDIT: Now I get a white screen on bootWhen I boot I receive a black screen. I tried the TWLfix and system update nothing
I have no idea why this happens, actually.I made some progress on my widescreen troubles. After updating Luma3ds, widescreen works great for most games now, including Mario 64 and Pokemon SoulSilver! Unsure if the update was related or if it was something else but I’m just happy it’s working.
For some reason though whenever I launch Pokemon White Version 2 or Pokemon Black (from cartridges) they just sit on a white screen and don’t do anything. They work fine when widescreen is off, it’s only when the setting is on that I have this problem. Is there something about those games where I need to change a setting? Should I reinstall twilight menu?
Thanks so much for any help!
Dang, well I’ll mess around with it more in the morning.I have no idea why this happens, actually.