i have the latest version of desmume and no$gba and neither seem to have directx 3d plugins and i need a d3d plugin for an experiment i am doing, so do any of you know of any? it would be much appreciated
thanks, for the help bud, but i have no need for ripping. i really wanted to avoid this, but it seems the only way to even test out my idea is to build an emulator from the ground up which is not only counter productive but time consuming as well -_-Afraid I have never really had to look since the days of the GBA so I can not help there but if not interpolation or some other filter I would have to guess ripping in which case I would instead point you at http://code.google.com/p/glintercept/
allright, the guys have agreed to disclosure, but we ask that no trolling comes out of this o.O we have our hopes set high, so be gental. basically, we want to add anaglyph 3d functionality to ds emulators. to save everyone from a wall of text ill skip all the minor details about how this project got started, and start with what are plan was. im sure everyone has heared of iZ3d? well for anyone who dosn't basically by using the directx plugin, it can turn many games, and even a few emulators into 3d, glasses free, anaglyph, ect and what we had planed on doing was study exactly how the program converts to 3d and use it to build our own revision of an emulator thats already out there with the added feature, but sadly no emulator has direct support so we couldn't really even test the idea to make sure it even worked. which is why we were not keen on putting the idea out there yet (to save us from trolls and from letting others down), but anyway, back to the point, our lead programmer who i met of with today said that with at least directx 9/10 functionality, we could at least give it a test, so he would go into researching everything about how the emulators work and ect, and we would just build our own revision using directx as a renderer. (which im not keen on because my programming skills arn't the best and a project like this could take months just to get into a semi working form and maybe a few years to get 100% support. anyway there you have it.Tell us what your goal is, or we can't really help (as it seems you're going down dead-end paths).
lol don't blame him. you see we read on the website that for the plugin i mentioned, opengl is supported but requires, i believe it said quad buffering. (not very familar with opengl.) which we would still regardless need to make a plugin for because no ds emulator...or more rather no emulator i know of supports quad buffering. so it would seem to even test it we must make a plugin we have our work cut out for us it seems. thanks for your help though. its much appreciated.You can do that in OpenGL. Minecraft does it, even. Given that you'd need to modify the rendering anyways, just make an iDeaS plugin for it or something?
No offensive, but if the "lead programmer" thinks you need DX for this, I don't think you're going to get far.
No offense to anyone but OpenGL > DirectX in my opinionNo offensive, but if the "lead programmer" thinks you need DX for this, I don't think you're going to get far.
hahaha you make good points, but even if i wanted to code for opengl i would have to upgrade my gpu, which i don't plan on doing untill after i get my wiiu funds together. (saving up 600 for console and games and gonna bye a cheap 200$ 1080 tv from walmart). you see i have a hd3650 and its support for opengl SUCKS! if i try playing desmume in opengl, its slow as christmas unless i activate vsync. so i plan on byeing an hd 6500 or something to that effect. i found them for as low as 40 bucks.Another way is paper-like binoculars, cheapest ever
No offense but let's apply Your logic for a moment here
I want to make a game, I can code for DS a little for PC so I decide to code it on DS instead for example on Android because I have no idea how to code on Android...
I personally would get some manual, if necessary save money for a book about it and learn how to code for Android
I know it's easier said than done "go learn OpenGL", but what about at least trying? Nobody will kill You if You will do attempt for it, there is always time to learn something new (btw I have seriously plans to learn some Android coding, maybe I will make it my milestone for vacations)
Anaglyph way if turns out to be working fine, will do the trick for long time, it will make everybody "OMG Mettaur swinged his pickaxe at me! I COULD DIE!" (ah that 3D reality stuff xD)