DS #3375: Know How - Think and Play Outside the Box (Europe)

Joey Ravn

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IF it's what I think it is and IF the title isn't misleading and IF the content is not crap... it MAY be a good mini-game collection. I'll try it and post my thoughts
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BlueStar

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You're washed up on an island and move around it by completing a block-moving game in the vein of "escape" from Clubhouse Games (Sure it goes by other names too). Might be some other type of puzzles as well but I only did the first 4 or 5 and they were all like that.
 

Joey Ravn

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BlueStar said:
You're washed up on an island and move around it by completing a block-moving game in the vein of "escape" from Clubhouse Games (Sure it goes by other names too). Might be some other type of puzzles as well but I only did the first 4 or 5 and they were all like that.

Yeah. The title IS misleading. I was expecting something that actually involved logic. You know, something like Layton and really "thinking outside the box".
 

Psyfira

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You mean it's like Gridlock!
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I remember getting addicted to the flash game and the GBA homebrew port someone did. It's not the most exciting game in the world but I love these puzzles when they get difficult. Haven't tried this one out but it's definitely on my to-do list.

It's a terrible, terrible name, but the boxart gave a bit of a hint.
 

Jdbye

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BlueStar said:
You're washed up on an island and move around it by completing a block-moving game in the vein of "escape" from Clubhouse Games (Sure it goes by other names too). Might be some other type of puzzles as well but I only did the first 4 or 5 and they were all like that.
Sokoban?
Sounds like it.
I never liked that game much, but if it's what I think it is then Sokoban was the original name, I think.
The one who came up with the name for this thing needs to learn english. Or german, according to the boxart.
 

Psyfira

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Not quite; in Sokoban you had a little man and a few boxes/crates, which you had to push around the screen until they sat in certain spaces, without getting them stuck or getting trapped along the way.
http://www.cs.ualberta.ca/~games/Sokoban/
This is more like a shuffle puzzle, the blocks are larger so by sliding them around you have to clear a path to get one particular block out of the grid.
http://www.corwin.ca/gridlock/
 

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