Hacking Done some coding

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WiiPower

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http://rapidshare.com/files/217654760/Gamm...x-SDHC.zip.html
http://rapidshare.com/files/217654968/Gamma-SDHC.zip.html
http://rapidshare.com/files/217655181/Geck...x-SDHC.zip.html
http://rapidshare.com/files/217655361/Gecko-OS-SDHC.zip.html

If you want to motivate me in the future to code something like this:
- mirror it
- don't bug me with reupload requests within 12 hours
- upload the Gecko OS versions to (Edit:) WiiBrew for me

What's done:
- all 4 loaders are ported to the new libogc and compiled with it, in order to get SDHC compatibility
- for Gamma only: added code to run games from usb using IOS222. This feature is commented(deactivated) in the code and is similar to YAL, you need to compile one version for each game


I couldn't test ocarina, because i'm not a cheater, so confirmation that ocraina works with these versions would be nice

PS: This was actually more difficult than i thought, because i got strange compiling errors with some music code, which i had to deactivate
 
Hot and Fesh Mirrors for all Files:
http://www.mediafire.com/?sharekey=23957f4...621d66e282a0ee8

Thanks WiiPower
smile.gif
. Could be very useful for Brawl+. Keep it going
grog.gif
!!!
 
I uncommented the USB bit in apploader.c and put a different GameID in RUUP01, but it just loads my disc :S.... how do you get this to work?
 
usb loading works only with IOS222 as i told, if you don't change it from IOS249 to IOS222 it's not supposed to work.
 
Maybe i have said that, but then i got bored. And i have seen some topics about this and nobody doing it. Since Nuke abandoned Gecko OS somebody has to do it, right? Oh and i wanted to test if i get some money now or not.
 
Yes but you have to compile it for each game and it uses IOS222. And i'm still waiting for confirmation that ocarina works with it.
 
T-Hideki// said:
Just tested it on TP. Ocarina codes DO work
biggrin.gif

Care to make a Tut?
I only found that:
CODE/*ÂÂÂÂ
ÂÂÂÂ// works only with IOS222
ÂÂÂÂchar discid[7] = "RSPP01";
ÂÂÂÂdiscid[6] = 0;
ÂÂÂÂ
ÂÂÂÂEnable_WBFS(discid);
I think there you should change the ID...but I don't know how to uncoment it...and it won't compile with WiiBuilder...so Noobs like me are lost
tongue.gif
 
Here's a quick guide.
Open Programmer's Notepad.
Open apploader.c find
/*
// works only with IOS222
char discid[7] = "RSPP01";
discid[6] = 0;

Enable_WBFS(discid);
and change the GameID to the game you want to use. get rid of the "/*"
now open libcios.h and change "249" to "222" you MUST have cIOS 222 installed.
now open Makefile and hit Alt and 1 All done!
 

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