Different input lag in N64 VC games. Can change by inject?

Discussion in 'Wii U - Hacking & Backup Loaders' started by thekarter104, May 13, 2016.

  1. thekarter104
    OP

    thekarter104 GBAtemp Maniac

    Member
    5
    Mar 28, 2013
    United States
    Hello.

    I have a question.
    So, how Nintendo has made the VC emulator is pretty weird.
    DK64 has like almost 1 second input lag, while OoT has like a .2 or something, SM64 a .1.
    Mario Kart 64 slightly more, maybe .2.

    All played on the same TV.

    Why there is so much difference per game?
    Can it be reduced with injects?

    Thanks.
     
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