-=-=-=-=-=-=-=-=-=-=-=-=-= Crap v2.9b -=-=-=-=-=-=-=-=-=-=-=-=-=
14/02/2010 WiiCrazy (I.R.on)
-----------------------------------------------------------------
* Fixed drive letter disappearing bug for WBFS drive
* Made the WBFS drive sticky
* Removed libeay.dll / OpenSSL dependency completely. Wad
packing & unpacking library changed to Leathl's managed Wii.cs wii
library due to memory protection issues in the original unmanaged
c library. Nifty for those who do batch channel creation. My thanks
goes to Leathl for this.
* Nand loaders (base wads) now easily configurable. Use it with
caution though modified taiko nand loader doesn't work correctly on
480p. And comex's nand loader doesn't seem to work at all.
* Now cleaning up temp folder before each wad packing.
GolfDude said:will it also work if its on the usb , and not sd?
wulfie said:GolfDude said:will it also work if its on the usb , and not sd?
I second that, I don't even use an sd in my wii, everything is on my usb hdd (fat32 partition). Will this work with my setup?
wulfie said:so do I have to configure the other settings in CFGLoader since I can't change the settings for forcing region, etc
WiiCrazy said:New version 2.9b,
download here : CrapV2.9b
First of all, @Tyrantm : No solution for the progressive mode yet...
Here is the changes the 2.9b version
Code:-=-=-=-=-=-=-=-=-=-=-=-=-= Crap v2.9b -=-=-=-=-=-=-=-=-=-=-=-=-= 14/02/2010 WiiCrazy (I.R.on) ----------------------------------------------------------------- * Fixed drive letter disappearing bug for WBFS drive * Made the WBFS drive sticky * Removed libeay.dll / OpenSSL dependency completely. Wad packing & unpacking library changed to Leathl's managed Wii.cs wii library due to memory protection issues in the original unmanaged c library. Nifty for those who do batch channel creation. My thanks goes to Leathl for this. * Nand loaders (base wads) now easily configurable. Use it with caution though modified taiko nand loader doesn't work correctly on 480p. And comex's nand loader doesn't seem to work at all. * Now cleaning up temp folder before each wad packing.
Hope this helps.WiiCrazy said:Dialexio said:I opened the opening.bnr for Mario Kart Wii (NTSC-U), and it said the disc ID was "_INSZZ".(Yes, I dumped it again, same thing.) Could there be a fix for this?
You should manually rename the banner, possibly I should obtain the disc Id from somewhere else but not from the initial bytes of a disk. The disc you are using is brickblocked I guess.
disk id for mario kart is, RMCE01 (NTSC) or RMCP01 (PAL)
_INSZZ.bnr -> RMCE01.bnr, then open the RMCE01.bnr browsing in the file dialog of banner file.
Sometimes a corrupt cIOS can also cause problems. Try reinstalling cIOS rev17 and try it with a fresh copy.unknownsoul said:Took me a while but I found out what caused my problem: 249 rev 17. I reinstalled rev 14 and the Triiforce forwarders work again, so rev 17 might not be compatible with them.
Robotic Earthling said:Any plans to add uLoader support?
blaizX said:hi @ all
is it possible to create a dol-file instead of a wad-file? so i could start wii-games due homebrewchannel?
this would be beautiful^^
Skater4599 said:You coudl always extract the dols from the finished channels with customizemii then, should work exact way loadstructor does just via HBC