Hacking Compiling WBFS on Mac OS X

  • Thread starter Thread starter eddanx
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Hi everybody! I cant launch the app, when i try to do that, it bounces for a while in the dock and then just dissapears.

I tried launching it from the command line, entering "WBFS for MacOS X.app/Contents/MacOS/" and launching the binary, but a get this error: "Bus error".

Im on a powerbook g4 running mac os x 10.4.11.

Any help would be very appreciated!
 
anonimo_anonimato said:
If you want a CLI utility running on 10.4 simply get the source at github.com and compile it yourself. It should be easy. Install XCode and git, download source, open xcode project (ignore the error and open anyway), change the cross-development SDK in the project settings to 10.4 and build a release version using the hammer
wink.gif
 
Will future updates include renaming etc? (The windows version was updated with renaming which comes in handy for all us Wii Sports people who now play Sports Pack For Revolution hehe).

Good job by the way: its much faster on my macbook_p now! You guys are amazing!
 
Barbapapa said:
Will future updates include renaming etc? (The windows version was updated with renaming which comes in handy for all us Wii Sports people who now play Sports Pack For Revolution hehe).

Good job by the way: its much faster on my macbook_p now! You guys are amazing!
Id like to see that
 
Barbapapa said:
Will future updates include renaming etc? (The windows version was updated with renaming which comes in handy for all us Wii Sports people who now play Sports Pack For Revolution hehe).

Good job by the way: its much faster on my macbook_p now! You guys are amazing!
Renaming is there already and works fine! (double-click the name...)
 
forbore said:
Has the speed been increased??? I am still using the binary released 2 weeks ago and it takes 2.5 hrs to transfer Deadly Creatures...

Speed has increased way beyond the old binary... I get 24mb/s
biggrin.gif
 
I can't remember what the word on this was... Is there a possibility of a way to rename games being implemented? That is like the one thing I feel would make this "perfect" to me.
 
TrickyTony said:
I can't remember what the word on this was... Is there a possibility of a way to rename games being implemented? That is like the one thing I feel would make this "perfect" to me.


Editing of both the 'Game Name' and 'Disk ID' have both been implemented.

- omi
 
Got a strange problem - the program no longer detects my drive where as before it did. When I updated to the new version it longer detects my drive as WBFS (tried both the old and new version) however on the Wii it works fine. I'm gonna try and see if I can get it working via Terminal.

Anyone else having similar problems?
 
Wow it's great: and guess what? The WBFS filesystem bug has been uncovered:
http://gbatemp.net/index.php?showtopic=147...15&start=0

The Windows version is being updated to reflect this bugfix. Can we expect a Mac update soon?
I am in seventh heaven with this program you guys. I didnt know renaming was already implemented. It's PER-FECT now!

Looking forward to the WBFS block corruption fix! Happy Easter lads!
 

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