Homebrew Citra - Unofficial \ Chinese builds discussion

drwhojan

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could you pls make a video on the part where you replace the hex values.

Already done in the new zippyshare link mate. few above post . edit page 30
still doesn't work . I 'll wait

--------------------- MERGED ---------------------------
--------------------- MERGED ---------------------------
 
Last edited by drwhojan,

Lunos

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you may have done the same mistake of not putting the shared_font.bin file in place
Hm.. sounds weird when the problem happens with 2 or 3 specific executables while the other 2 or 3 works perfectly, but still, I'll give it a try.

EDIT: Got the file, dropped it on Citra2-Sandy\user\sysdata but still crashes when I try to execute it. On the same note, tried again these "AVX Builds" just to check:
-The AVX executable crash when I double click it.
-The SSE3 and SSE4.1 ones works perfectly.

EDIT2: Also, this is the log made by Windows itself, just in case is useful for anything.
Code:
Firma con problemas:
  Nombre del evento de problema:   APPCRASH
  Nombre de la aplicación:   citra-qt-sandy.exe
  Versión de la aplicación:   0.0.0.0
  Marca de tiempo de la aplicación:   00000000
  Nombre del módulo con errores:   citra-qt-sandy.exe
  Versión del módulo con errores:   0.0.0.0
  Marca de tiempo del módulo con errores:   00000000
  Código de excepción:   c000001d
  Desplazamiento de excepción:   0000000000caf2f5
  Versión del sistema operativo:   6.3.9600.2.0.0.768.101
  Id. de configuración regional:   14346
  Información adicional 1:   d384
  Información adicional 2:   d384f5358c22d0f099e09f9ad1ac6df6
  Información adicional 3:   e906
  Información adicional 4:   e906bf2ffb4726dde84ba45175df66f0
And yeah, sorry, it's on spanish, I hope it doesn't cause any troubles.
 
Last edited by Lunos,

Dragios

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Hm.. sounds weird when the problem happens with 2 or 3 specific executables while the other 2 or 3 works perfectly, but still, I'll give it a try.

EDIT: Got the file, dropped it on Citra2-Sandy\user\sysdata but still crashes when I try to execute it. On the same note, tried again these "AVX Builds" just to check:
-The AVX executable crash when I double click it.
-The SSE3 and SSE4.1 ones works perfectly.

EDIT2: Also, this is the log made by Windows itself, just in case is useful for anything.
Code:
Firma con problemas:
  Nombre del evento de problema:   APPCRASH
  Nombre de la aplicación:   citra-qt-sandy.exe
  Versión de la aplicación:   0.0.0.0
  Marca de tiempo de la aplicación:   00000000
  Nombre del módulo con errores:   citra-qt-sandy.exe
  Versión del módulo con errores:   0.0.0.0
  Marca de tiempo del módulo con errores:   00000000
  Código de excepción:   c000001d
  Desplazamiento de excepción:   0000000000caf2f5
  Versión del sistema operativo:   6.3.9600.2.0.0.768.101
  Id. de configuración regional:   14346
  Información adicional 1:   d384
  Información adicional 2:   d384f5358c22d0f099e09f9ad1ac6df6
  Información adicional 3:   e906
  Información adicional 4:   e906bf2ffb4726dde84ba45175df66f0
And yeah, sorry, it's on spanish, I hope it doesn't cause any troubles.
Intel Celeron does not support AVX instruction, that is why it crashed on your side. Only Core I series support AVX instruction
 

Miguel Gomez

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Okay. I'm shocked! Even on a 5 month old build, I got above 60FPS!
What's wrong with my laptop?!
GbRBIMF.jpg

Build from Leo121. Can't run Pokemon ORAS or X and Y so well.
 
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Clector

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@drwhojan Curiosly your edited build for all the games I tested seems to speed up a lot Kirby: Triple Deluxe and Kirby: Planet Robobot. Also to mention that it seems to work some slower videos in all games and apps I tested.
 

LG_

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Okay. I'm shocked! Even on a 5 month old build, I got above 60FPS!
What's wrong with my laptop?!
GbRBIMF.jpg

Build from Leo121. Can't run Pokemon ORAS or X and Y so well.
This is a static 2D screen, any PC would be able to reach this "speed". Can you reach in-game ? Wild guess: no, the emulator crash before you can really play.
 

drwhojan

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@drwhojan Curiosly your edited build for all the games I tested seems to speed up a lot Kirby: Triple Deluxe and Kirby: Planet Robobot. Also to mention that it seems to work some slower videos in all games and apps I tested.

It's just a temp solution, but like I mention you can't have one without slowing some think else down, I don't think video it too much to miss.

As long as the game play runs better.

Seems not much point in posting any think much longer, Are you will get Pounded with "You can't do that, You can't do this, You Should not do that" SO what "Can you do?" lol, so not much point at all.

Anyway managed to get pokemon x/y merged and running on the Official Citra Build, but still has the same freezing in game issue, much less CMD errors, and boots up right away.

I respect the fact of what they mention in that matter
Be prepared. If this is merged, we will begin to get ton of issues from Pokemon fans
Yes well Dam right they where/are!
 
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Miguel Gomez

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This is a static 2D screen, any PC would be able to reach this "speed".
Oh. I though that 60FPS is the maximum limit. Anyways, I got a new RAM so I don't expect that.
Can you reach in-game ? Wild guess: no, the emulator crash before you can really play.
Correct. Tex Forwarding might be the answer to fix Hyrule Warriors Legends and Metal Gear Solid 3.
 

DestinyFeather

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My opinions of Citra franken-build 11917f9 @ AS after a short 5 min test
  • The menus seem to be a lot slower than the Baidu builds
  • Ami seems to be significantly faster in the franken build (it's basically 20 FPS faster)
  • Framerate OW appears to be improved in the franken build by about 1 FPS
  • Menus seem to lag a lot on the franken-build
  • It takes almost a few minutes to load the game in the franken build and the animation is very choppy when compared to the Baidu build
  • Rendering of the animations seem to take slightly longer on the franken build
 
Last edited by DestinyFeather,

Miguel Gomez

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I noticed something from the Franken build.
While playing OOT3D, I noticed that the audio seems messed up like the gameplay is at least 60FPS but the audio was really slow.
Not only in OOT3D, Cave Story 3D and prDoom have the audio messed up.
 

drwhojan

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Must off missed somethink -
citra-qt-sandy-0817 asked BaiUhongr if he had the source code to that build, Anyway it just the correct merged files that i was after as a whole 17MB in one build

Jez I hate the site copy and paste annoying resize lol

His Password: m4mj
 
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StripTheSoul

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Sorry to ask but where can I find that new franken build? On page 19 the link still just directs me to the old build on Amazon Drive...
 

mateja99

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Hi can anyone send me or post link to download the latest citra(chinese build) that can run Pokemon XYORAS with minimal freezes(i know there are no build where there is no freeze).I have games that i dumped form my 2DS but i want to install citra to my friends PC so he can play them.His PC is very strong like i5+8Gb RAM+Gtx760 so i think he can achieve maybe 20-25 fps(?).Thank you guys in advance :D

P.S And if there is a build that need additional changes tell me how to do it .
 

Lunos

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Intel Celeron does not support AVX instruction, that is why it crashed on your side. Only Core I series support AVX instruction

So I was right, it certainly was my CPU's fault xD ..
Oh welp, guess I'll check this day by day until someone actually gets to adapt these special builds to other instructions like SSE3 or SSE4.1, thanks for the reply.
 

killu14

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@drwhojan do you know what causes this effect on one piece game?

hUWoFVb.png


I am using your latest build but this problem is on every single build, when i turn "enable hardware render" off image becomes clear. but fps is 3-4 FPS

Otherwise your build get 60 fps and is almost perfect playable sound is choppier also.
 

drwhojan

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No idea over graphical issue, mate, But I'll soon get about learning the source code it self, they are like few thou files to learn from

Maybe try the special build on me (Note) "This is no rip off"! , Citra_Official_Build+Cro , But as I mention, I was only working of speed and audio for now, bit by bit will try and get there, but Rome was not built in a day! lol right, Just Merge learning bit by bit.

Code:
<snip>
 
Last edited by raulpica, , Reason: Removed link -rp

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