norbyte said:...
Ok, started a last test with different games. All games are PAL and ran with default configuration, in main menu I pressed "Home", chose "Reset" and here are the results:
- Mario Kart Wii: works (=brings back to game main menu)
- Wii Play: works
- Wii Sports: works
- New Super Mario Bros Wii: works
- Mario Party 8: does not work (Wii hangs)
- Wii Party: does not work (Wii hangs)
- Triviual Pursuit: does not work (back to wii menu)
- Who Wants To Be A Millionaire: does not work (back to wii menu)
Is this enough to accept it as an issue?
Btw: Get well soon, davebaol! You definitively work to hard for us.
Etheboss said:Tried it already in SNEEK/UNEEK, exactly the same thing happens there...just to make sure, i will try another rip...xfcrowman said:Fox888 said:imbizile said:First of all, thanks for the great effort that is put into d2x
One game that I never managed to get working from hhd is The Amazing Race, so I had my hopes high when trying with d2x, but sadly it still does not work. Anyone else had any luck getting this game to work?
Confirmed NOT to work with any usb loaders (CFG - GX and WiiFlow) and d2x v6 B1, just boot into a black screen (yet another Ubisoft problem)
I just read through the official release thread and found one person that could get this working with USBloader GX. See here.
To me this sounds like an issue of a bad release. Can anyone that owns the game rip it to HDD and then test?
Also, can anyone test this game with SNEEK/UNEEK?
Update: nope, still blackscreen, tried it with SNEEK/UNEEK again and CFG with only IOS reload block on and with Mighty Loader v16. The rip should be OK now..
hellboy2010 said:ok i just tried that game [the-amazing-race [SAGE41] and works ok for me
my settings
Console NTSC 4.1
cgf 69b2-222
runing the game with ''cIOS D2X v6 beta1 slot249 ios base56''
hdd on fat32
have d2x v6 cIOSs using the d2x v3 EHCI module?Because d2x v6 can not Can not find hard drive....davebaol said:@Hielkenator
It works for me with and without ios reload block.
Please try what I suggested you before.
hong0098 said:have d2x v6 cIOSs using the d2x v3 EHCI module?Because d2x v6 can not Can not find hard drive....davebaol said:@Hielkenator
It works for me with and without ios reload block.
Please try what I suggested you before.
No, d2x v6 beta1 has the same ehci module included in d2x v4.Hielkenator said:hong0098 said:have d2x v6 cIOSs using the d2x v3 EHCI module?Because d2x v6 can not Can not find hard drive....davebaol said:@Hielkenator
It works for me with and without ios reload block.
Please try what I suggested you before.
It's already fixed.
davebaol said:No, d2x v6 beta1 has the same ehci module included in d2x v4.Hielkenator said:hong0098 said:have d2x v6 cIOSs using the d2x v3 EHCI module?Because d2x v6 can not Can not find hard drive....davebaol said:@Hielkenator
It works for me with and without ios reload block.
Please try what I suggested you before.
It's already fixed.
The fixed ehci module will be included in the upcoming d2x v6 final.
If damysteryman has not yet given you the source then you can find how to do it in WiiMod 2.6.NutNut said:Can I have source in order to see where and what are the korean patchesdamysteryman said:I have modified d2x cIOS Installer 1.2 to add the 2 Korean Key Support patches to base 56, and then tested it, and it worked.
Of course.norbyte said:@TheRealVisitor:
Thanks for re-testing. I also retested with "IOS block reload" enabled and can confirm that all problems were fixed. But reloading that way needs a bit time. I suppose this is because of writing to the nand before. But it's better to have a slower working function than a non-working function.
Depending on the HDD, usb init process can be much slower than dvd init process.
Usually writing reload info to the nand is not time consuming, unless you have a highly fragmented HDD.
EDIT:
Also, ios reload is quite slow by nature even for original DVDs.
Just compare reset time for the original Wii Sports Resort (ios reload not forced) and Wii Party (ios reload forced).
QUOTE(norbyte @ Jun 8 2011, 04:55 PM) @davebaol:
You said before reloading the ios some settings are written to the nand - per game. And each game requires some blocks. Will the data be deleted after reloading the ios? And thanks for v6 final! d2x is awesome!
davebaol said:d2x v6 final has been released, see the 1st post.
Shouldn't this now be possible with the IOS-Reload Block? Didn't test it, but I don't see any reason why it shouldn't...Hielkenator said:PS, is there a way to FULLY play Smash Bros. Brawl from usb ( playing master pieces etc. ) ?