Midna said:Clearly, no game systems with only using a single analog in the history of gaming have been remotely good.Maedhros said:Two analogs > 3D any day. Only a fool would think otherwise.
Hence Vita version being the obvious choice for anyone with a brain (and a Vita).
Yes, friends. The NES, Genesis, SNES, N64, early PS1, Dreamcast, Gamecube, Wii, and all handhelds released to date are all terrible and unplayable. Only a fool would think otherwise.
>Implying that i madakuchan said:Midna said:Clearly, no game systems with only using a single analog in the history of gaming have been remotely good.Maedhros said:Two analogs > 3D any day. Only a fool would think otherwise.
Hence Vita version being the obvious choice for anyone with a brain (and a Vita).
Yes, friends. The NES, Genesis, SNES, N64, early PS1, Dreamcast, Gamecube, Wii, and all handhelds released to date are all terrible and unplayable. Only a fool would think otherwise.
lol there was never any mention of single analog being 'bad' at all, anywhere. Stop being so defensive. We all know how important control is in Monster Hunter, and it's a no brainer that dual analog will provide slightly better control if it's anything like the PS2 or Wii classic controller implementations, that will be the most important thing for hardcore Monster Hunter fans, but that by no means say that the game will be bad or fail on the 3DS if it makes it's way on the platform.
A second analog will offer better camera controls than a resistive touch. But for those who can't afford both systems, and already own a 3DS, the 3DS version is actually more than enough (if there were one)Maedhros said:Two analogs > 3D any day. Only a fool would think otherwise.
Hence Vita version being the obvious choice for anyone with a brain (and a Vita).
>Implying that hardcore Monster Hunter fans should worry more about a second analog than the game itself.akuchan said:lol there was never any mention of single analog being 'bad' at all, anywhere. Stop being so defensive. We all know how important control is in Monster Hunter, and it's a no brainer that dual analog will provide slightly better control if it's anything like the PS2 or Wii classic controller implementations, that will be the most important thing for hardcore Monster Hunter fans, but that by no means say that the game will be bad or fail on the 3DS if it makes it's way on the platform.
KingVamp said:I think the 3D would work well with this game.
chris888222 said:KingVamp said:I think the 3D would work well with this game.
Not being a fanboy or what, but I have to say... The 3D DOES add a whole lot of depth in those battlefield environments (even in 400 X 280).
However, if Capcom decides to go lazy, expect massive framerate cuts and glitchy scenes in 3D.
Haha, well some might get the wrong idea and think that I'm saying '3D IS WAY MORE SUPERIORZ THAN YOUR THUMB STICKZ'. I've met them before.KingVamp said:chris888222 said:KingVamp said:I think the 3D would work well with this game.
Not being a fanboy or what, but I have to say... The 3D DOES add a whole lot of depth in those battlefield environments (even in 400 X 280).
However, if Capcom decides to go lazy, expect massive framerate cuts and glitchy scenes in 3D.
Why does like 3D = possible fanboy?
Anyway,I doubt that Capcom will try to do that with this game. (better not do no reset either)
I have to say, games like RE Mercs have great camera systems (to me).DiscostewSM said:A second analog will help with manual camera control, no doubt about that, but if the camera system is designed decently, it may be able to operate well enough without it or as a more simplistic form, much like the Zelda Z-targeting system.
I agree. When I think of MH 3DS I instantly think of touch screen camera, which I think could work well, but a second thumb stick would be easier.chris888222 said:I have to say, games like RE Mercs have great camera systems (to me).DiscostewSM said:A second analog will help with manual camera control, no doubt about that, but if the camera system is designed decently, it may be able to operate well enough without it or as a more simplistic form, much like the Zelda Z-targeting system.
The lower screen can also be used to adjust the camera angle, but obviously a second analog provides better control.
Idk how they would get a cross Sony and Nintendo. It isn't easy (or possible?) like a PC to a console,but it would be nice tho.chris888222 said:Come to think of it... If really both consoles were to have the game. Imagine if capcom added cross platform co-op
KingVamp said:>Implying that hardcore Monster Hunter fans should worry more about a second analog than the game itself.akuchan said:lol there was never any mention of single analog being 'bad' at all, anywhere. Stop being so defensive. We all know how important control is in Monster Hunter, and it's a no brainer that dual analog will provide slightly better control if it's anything like the PS2 or Wii classic controller implementations, that will be the most important thing for hardcore Monster Hunter fans, but that by no means say that the game will be bad or fail on the 3DS if it makes it's way on the platform.
I think the 3D would work well with this game.