Simple mod that raises FPS cap to 60. If game can't handle 60 FPS, it drops to 30.
Stock dock clocks can't handle 60 FPS stable with default settings, so I made two variants:
HQ which needs for maintaining stable 60 FPS
and MQ which drops resolution by 11% and needs
If someone wants, I can upload LQ, which can be handled by 460MHz GPU clock, but resolution will drop to half.
Both can be used in docked, but they have worse performance.
It's compatible with all versions, but it overwrites many settings used by game, so if optimization update will came, then I need to check if they changed some settings to update 60 FPS mod for better utilizing optimizations.
it was not thoroughly tested, so I can't say for sure that 60 FPS is still stable in further levels.
Stock dock clocks can't handle 60 FPS stable with default settings, so I made two variants:
HQ which needs for maintaining stable 60 FPS
Code:
handheld_charging_official_cpu=1224
handheld_charging_official_gpu=921
handheld_charging_official_mem=1600
Code:
handheld_charging_cpu=1224
handheld_charging_gpu=768
handheld_charging_mem=1600
If someone wants, I can upload LQ, which can be handled by 460MHz GPU clock, but resolution will drop to half.
Both can be used in docked, but they have worse performance.
It's compatible with all versions, but it overwrites many settings used by game, so if optimization update will came, then I need to check if they changed some settings to update 60 FPS mod for better utilizing optimizations.
Two configs were changed:
BloodstainedRotN\Config\Switch\SwitchEngine.ini
From
to
BloodstainedRotN\Config\DefaultDeviceProfiles.ini
From
to
BloodstainedRotN\Config\Switch\SwitchEngine.ini
From
Code:
[SystemSettings]
t.UnacceptableFrameTimeThreshold=33.5
t.TargetFrameTimeThreshold=30
Code:
[SystemSettings]
t.UnacceptableFrameTimeThreshold=8.3
t.TargetFrameTimeThreshold=13
BloodstainedRotN\Config\DefaultDeviceProfiles.ini
From
Code:
[Switch DeviceProfile]
+CVars=nvn.SyncInterval=2
Code:
[Switch DeviceProfile]
+CVars=nvn.SyncInterval=1
it was not thoroughly tested, so I can't say for sure that 60 FPS is still stable in further levels.
Attachments
Last edited by masagrator,