Hacking Any way to use a USB controller instead of a Pro Controller (NOT GAMEPAD)?

Dark the Eagle

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I want to play Hyrule Warriors multiplayer, but I don't have the spare money to get a WUPC, and the Wiimote controls are awful. Is there any way to use a USB controller as a second controller?
 

erikas

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if you have a broken controller and soldering skills, order a Chinese one for 15$. Can't recommend it otherwise because of what happened to me. And i don't think there is a way yet. HID to VPAD lest you use any controller, but it just redirects the game pad controls to it, so you don't get an additional controller.
 
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You could go on eBay and buy yourself a (something) > Classic Controller adapter, I know there's ones that will do all sorts of weird things (like plugging a Genesis controller into the Wiimote). No guarantees for quality; but anything is better than the Wiimote controls (shaking for normal attack). Do they mysteriously stop working every now and again for anyone else here? It's awkward to suddenly stop having the ability to attack.
 
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Dark the Eagle

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You could go on eBay and buy yourself a (something) > Classic Controller adapter, I know there's ones that will do all sorts of weird things (like plugging a Genesis controller into the Wiimote). No guarantees for quality; but anything is better than the Wiimote controls (shaking for normal attack). Do they mysteriously stop working every now and again for anyone else here? It's awkward to suddenly stop having the ability to attack.
The thing is, HW doesn't take the Classic Controller. If it did, I'd have no problem. The only controllers it takes are Wiimote & Nunchuck, Gamepad, and Pro Controller (NOT CLASSIC CONTROLLER PRO). So right now it seems like I'm up the creek without a paddle.
 

lordelan

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Never ever buy a no name product from Aliexpress. I've ordered two from different sellers. A friend of mine ordered another one.
All three of them have one issue in common: The analog sticks are awful!
 

zekepliskin

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My personal favourite controller choice is a wired GameCube pad with the C stick changed for another gray analogue stick connected to the Wiimote with the Mayflash adapter. It doesn't support the WaveBird sadly (well it does but it loses signal all the time) but other than that it's great, I have another two for multiplayer as well. Wouldn't play Mario Kart 8 any other way now, the little notches around the left stick make it that much easier to get boost turns with tighter cornering. Works for all Wii (Classic Controller) and GameCube games, so it's one pad to drive the whole console. Downside: no rumble support.
 
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KiiWii

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I noticed @Maschell has 2 wii u game pads ( I know its rare anyone would have 2) and it got me wondering: is there any possibility of future method of synching 2 game pads up and having 2 player "split screen" on game pads? (obviously no native dual game pads or even separate split per game pad screen) Even just a hacky-both-pads-paired-displaying-the-same-thing type situation?
 

KiiWii

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I simply have 2 WiiUs =) One for hacking and one for playing (Bought one back in the days where you needed a <=5.3.2 one (instead of complaining that there is no public >5.3.2 exploit :P))

I have the same set up :P

Wouldn't it be great again to do what "nintendon't" with the dual game pads?

They teased us with it, documented it in the SDK, but left it out high and dry.......
 
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KiiWii

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Well, an awful lot of the coreinit code seems to have dual gamepad support, which is nice. It's just a case of whether the console will actually make the connection. Stuff like VPADRead should carry right over, might even be able to have its own framebuffer with a bit of patching.

Sounds promising :)
 

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