Hey guys, I have a bit of a more technical question. I was wondering what type of assembly language I would need to know for the 3DS' ARM architecture. I'm guessing it would be helpful for any future tinkering of the 3DS.
Hey guys, I have a bit of a more technical question. I was wondering what type of assembly language I would need to know for the 3DS' ARM architecture. I'm guessing it would be helpful for any future tinkering of the 3DS.
Yes, I get it would be ARM assembly, but is there any specifics to the current ARM revision the 3DS uses, etc?ARM ASM
Yes, I get it would be ARM assembly, but is there any specifics to the current ARM revision the 3DS uses, etc?
http://3dbrew.org/wiki/HardwareYes, I get it would be ARM assembly, but is there any specifics to the current ARM revision the 3DS uses, etc?
Yes, I get it would be ARM assembly, but is there any specifics to the current ARM revision the 3DS uses, etc?
Next, you need emulators. But there are no emulator.What's next? Thanks.
Oh thanks. And the last one. What I need for playing DS games on Gateway? Anything except the game on memory card?Next, you need emulators. But there are no emulator.
There are no homebrew at all, only playing ROMs is possible.
Oh thanks. And the last one. What I need for playing DS games on Gateway? Anything except the game on memory card?
should be ARMv6, so ARM, THUMB and THUMB 2, although i have no idea which featuresets the official 3ds compiler utilizes.
Been playing 3DS games just fine so far. How do you do it for DS games (apart from using the Blue card instead! ^^)? I'm a total noob in this regard
Use any DS flashcard.
I mean, I have the Gateway, shall I just put the games in the root of the micro SD? And that's it?
Yes. On the blue card.