How do I use it?We can already dump eshop stuff with SD Decryptor.
How do I use it?We can already dump eshop stuff with SD Decryptor.
Does this new devmenu fix the problem of the gift of the 2.x?
When you install a cia file, each time you boot emunand, you have to reopen all the gifts, which is not really quick
Remove sd card (the big sd) then format sysnand and reinstall exploit with nds flashcard (gateway blue card) then reinsert big sd card and emunand will be separated from sysnand and the gifts won't appear after every reboot. At least it should workI have this problem too.
how can i solve it?
https://gbatemp.net/threads/1273-bigbluemenu-publisher-bigbluebox.373718/page-5#post-5150040 this should fix your problemI have this problem too.
how can i solve it?
Do this and you won't be able to use SD Decryptor to decrypt emunand eshop apps.Remove sd card (the big sd) then format sysnand and reinstall exploit with nds flashcard (gateway blue card) then reinsert big sd card and emunand will be separated from sysnand and the gifts won't appear after every reboot. At least it should work
I was reading about the TestMenu you can enable with the Config application of the dev tools here: http://3dbrew.org/wiki/3DS_Development_Unit_GUI#Test_Menu
It mentions being able to take screenshots of a running application! May have to tinker with that.
GW makes the loaded rom look like a cartridge. (just look at DevMenu)Only reads cartridges, and I dont think there's a way to load the GW menu under that environment.
GW makes the loaded rom look like a cartridge. (just look at DevMenu)
GW makes the loaded rom look like a cartridge. (just look at DevMenu)
And yeah, I don't even think there's that Test Menu in retail units.
When launching the regular menu fails, NS will then attempt to launch the alternate menu. This title could be used as a recovery process, however it's normally not used after the factory. This title is used at the factory for installing system titles, this title seems to be installed from a factory gamecard. This installer title likely deletes itself from NAND once it's finished installing titles.
On development Units, this is the Test Menu, and isn't deleted after being setup at factory.
i've cfw and the older devmenu_2x.cia from giovanify installed and i dont have this problem o.oU
It seems to only happen with gateway/dev menu 2.x by BigBlueBox (Giovanny one is modified from what I read), that's why I was asked if the 6.x by BigBlueBox was fixing the problem.
I read the "format sysnand" without a SD Card in this thread, but I don't really see the point. As the format option, If i'm right, is just to format the SD Card, so if you take it out, it should do nothing.
As you can see, it's not an isolated problem : http://gbatemp.net/threads/1273-bigbluemenu-publisher-bigbluebox.373718/page-8#post-5150578 (I only quoted one but several peoples said it, and also on some other forums).
you mean the one from bbb but with the original icon and banner?I have clean and properly repacked DevMenu 6.2.0. PM me![]()
I have clean and properly repacked DevMenu 6.2.0. PM me![]()