The Legend of Zelda: Ocarina of Time 3D is a great remake which does (almost) everything right but falls short in a few areas.
- Censorship
- Crescent moons are removed because of their religious associations
- The music in the Fire Temple is changed due to its religious association
- Blood is green
- Blood at the bottom of the well is gone
- Lighting
- The Forest Temple, Bottom of the Well, Shadow Temple and fight with Ganon are too bright, detracting from the dark atmosphere of the original game
- Music
- Music tracks are slightly different
- Stairs
- The stairs look like shit (not a change but still worth mentioning)
The changes are discussed throughly in this video. I'd like to add that the vines which were removed from the fence in the Forest Temple should be restored.
The censorship issues could probably be quickly fixed with a few texture replacements. Not sure how exactly to change the lighting (I'm not a programmer). If the music tracks between the N64 and 3DS versions are stored in different formats then converting them will probably be a time-consuming task. Turning the stairs from a 2D texture into a 3D model is probably more effort than it's worth.
Now that Citra supports HD textures, it would be great if someone or a team of fans could develop a patch and HD texture pack to create the definitive version of Ocarina of Time 3D.
- Censorship
- Crescent moons are removed because of their religious associations
- The music in the Fire Temple is changed due to its religious association
- Blood is green
- Blood at the bottom of the well is gone
- Lighting
- The Forest Temple, Bottom of the Well, Shadow Temple and fight with Ganon are too bright, detracting from the dark atmosphere of the original game
- Music
- Music tracks are slightly different
- Stairs
- The stairs look like shit (not a change but still worth mentioning)
The changes are discussed throughly in this video. I'd like to add that the vines which were removed from the fence in the Forest Temple should be restored.
The censorship issues could probably be quickly fixed with a few texture replacements. Not sure how exactly to change the lighting (I'm not a programmer). If the music tracks between the N64 and 3DS versions are stored in different formats then converting them will probably be a time-consuming task. Turning the stairs from a 2D texture into a 3D model is probably more effort than it's worth.
Now that Citra supports HD textures, it would be great if someone or a team of fans could develop a patch and HD texture pack to create the definitive version of Ocarina of Time 3D.