Infolib.dat generator for R4 original ysmenu users
Infolib.dat Generator For R4 Ysmenu, DL it hear
Re-Edited links - 29/11/2010
My Page on hacking section
http://gbatemp.net/index.php?showtopic=256...=0#entry3153204
Infolib.dat Generator For R4 Ysmenu - text instructions inside
http://www.mediafire.com/?hikmospmvts3um9
For DSTT users : Infolib Custom Generator
http://www.mediafire.com/?j2mzxc6cr486sux
Codes can be viewed with TTDT.exe http://gbatemp.net/index.php?showtopic=218...t=0&start=0
This is good to create a code for new games and speed-up loading times, (Note) Games without errorcode=-4 or 5 problems
Re-Edited links - 29/11/2010
My Page on hacking section
http://gbatemp.net/index.php?showtopic=256...=0#entry3153204
Infolib.dat Generator For R4 Ysmenu - text instructions inside
http://www.mediafire.com/?hikmospmvts3um9
For DSTT users : Infolib Custom Generator
http://www.mediafire.com/?j2mzxc6cr486sux
QUOTE said:1. Backup your original r4patch.dat from the TTMenu folder of your
Ysmenu
2. Replace it with r4patch.dat from the r4patch.dat Generator folder
3. Place LIB folder on the root of your card
4. Turn of any DMA , softreset , cheats
5. Run your game and leave it to boot , "(Note) This will only generate a code
for them games without errorcode=-4 or 5 problems"
6. Reset ds and run Infolibmerge.nds have it in root of card , leave it untill compleated , It will
create a new infolib.dat with the new code added , and a backup of your orignal which you can
delete infolib.dat.bnk
7. Replace your original r4patch.dat into ttmenu folder , run your game and it will boot fast!
8. If you wish you can see the generated file in the LIB folder , You can open it with a
HEX-Editor and see your generated code between lines from start of 00000180 to end of 000001D0
Codes can be viewed with TTDT.exe http://gbatemp.net/index.php?showtopic=218...t=0&start=0
This is good to create a code for new games and speed-up loading times, (Note) Games without errorcode=-4 or 5 problems