Hacking JGecko U Setup Guide

BullyWiiPlaza

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:arrow:About the save and load search feature in JGecko U....
If I save a search and later load the search, I am not able to continue with that search. Meaning after I load the search if I continue with a unknown search it will start a new search and ignore the loaded search.
Is that not an option or am I not doing something correct?
This is a bug then :D
 

JingleBells

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This is a bug then :D
Okay.....I can't believe I have never attempted to use "that" feature since it is so handy. I just overlooked it somehow until yesterday I was in a lengthy search and needed to quit and was like, "wow I can save my search....?!?!".:blink:
It was hidden in plain sight the whole time.:rofl2:
 

HackingNewbie

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Okay.....I can't believe I have never attempted to use "that" feature since it is so handy. I just overlooked it somehow until yesterday I was in a lengthy search and needed to quit and was like, "wow I can save my search....?!?!".:blink:
It was hidden in plain sight the whole time.:rofl2:
I only realised it when you pointed it out!:rofl2:
 
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PandaOnSmack

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Bully, can you add some sort of lock in place when performing certain functions? e.g If I am dumping the Data Section which takes ages and i click another tab I get an error and i have to start the dump again. Ideally I shouldn't be allowed to move away from the dump tab until it completes

ta
 

BullyWiiPlaza

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Bully, can you add some sort of lock in place when performing certain functions? e.g If I am dumping the Data Section which takes ages and i click another tab I get an error and i have to start the dump again. Ideally I shouldn't be allowed to move away from the dump tab until it completes

ta
You can as long as you don't force another connection command but that should be common sense since the connection is busy dumping and cannot do anything else in the meantime. Otherwise it will freeze because it has to wait till the dump is complete. Just don't switch to the Memory Viewer, Disassembler or Watchlist for example because they will want to update themselves just by switching to them. Unlike in TCP Gecko.NET, you can still do everything else which doesn't affect the connection while dumping.
 
Last edited by BullyWiiPlaza,

Jonna

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I'm having issues with this working with Smash Bros NTSC digital download. It connects, but sending any code results in the program freezing. I also have the issue that if I go to the memory viewer tab, it immediately loses the connection and wants me to manually reconnect, every time I connect.
 

supermariorick

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I tried this with Super Mario 3D World but all it did was freeze the Wii U when I tried to connect. I did wii u iosu kernel exploit -> then homebrew launcher -> then tcp gecko installer from wii u homebrew launcher -> install tcpgecko with CosmoCourtney's codehandler -> wii menu into sm3dw -> then after boot and overworld is loaded I tried to connect jgecko u but then the wii u froze after it failed. how do i get this working, Bully?
 

Jonna

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I tried this with Super Mario 3D World but all it did was freeze the Wii U when I tried to connect. I did wii u iosu kernel exploit -> then homebrew launcher -> then tcp gecko installer from wii u homebrew launcher -> install tcpgecko with CosmoCourtney's codehandler -> wii menu into sm3dw -> then after boot and overworld is loaded I tried to connect jgecko u but then the wii u froze after it failed. how do i get this working, Bully?
Did you actually download the code handler.bin and put it in the tcpgecko folder?
 

TudorBlue

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Help, my wiiu showed up and I can now connect my wiiu to my PC and jgecko. Might seem like a daft question this but how do you get the codes to work? If I select "send codes" it says codes sent but there's no difference in the game. If I click add codes, a window pops up which is red. I copy and paste the codes, (in this case its The Legend Of Zelda, The Windwaker HD), the "OK" button is greyed out. Any help and advice on with this will be much appreciated.

 
Last edited by TudorBlue,

PandaOnSmack

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Help, my wiiu showed up and I can now connect my wiiu to my PC and jgecko. Might seem like a daft question this but how do you get the codes to work? If I select "send codes" it says codes sent but there's no difference in the game. If I click add codes, a window pops up which is red. I copy and paste the codes, (in this case its The Legend Of Zelda, The Windwaker HD), the "OK" button is greyed out. Any help and advice on with this will be much appreciated.


https://gbatemp.net/threads/post-your-wiiu-cheat-codes-here.395443/page-261#post-7132727
 

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