Emulation [RELEASE] Cemu - Wii U emulator

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shanzo

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A feature I think could be good would be to have the option to exit cemu when using the esc key instead of it exiting from fullscreen.
 

donkeyhigh

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@Exzap

Hi. Sorry to bother you
But a while back you said you would look into cache-transfer between versions and different hardware, making it possible for us users to share cache-files.
Is this something you're still thinking about, or has it been set as low priority?

Thanks for any response :-)
 
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legend80

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Great 1.5.5 preview!

I'm a sucker for improvement videos. This stuff should be on their homepage/blog.

A lot of changes for a 0.0.1 bump. :) God I love Cemu and it's fun to track progress (most emus evolve at a snail's pace - I know, I've been part of the emu community since the 90's). ;)
 

ned

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Shame the only thing spoiling our enjoyment of compatible games now is the damn micro-stutter, mind
you nearly all 3d emulators seem to suffer the same problem vs real hardware, I guess they emulate
the system too fast that model / texture loading is always playing catchup in the opengl / dx conversion process.
 

KillzXGaming

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Shame the only thing spoiling our enjoyment of compatible games now is the damn micro-stutter, mind
you nearly all 3d emulators seem to suffer the same problem vs real hardware, I guess they emulate
the system too fast that model / texture loading is always playing catchup in the opengl / dx conversion process.
micro stutter goes away after you keep playing the game as it stores a cache of the shaders allowing them to load quickly after you play again allowing a more constant framerate.
 

mcdgray129

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Damnit no matter what Xenoblade keeps crashing after making a character in cemu1.5.5c..
Im using the US version of the game. anyone who got it to work can you tell me what version of the game you where using?.
 

legend80

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micro stutter goes away after you keep playing the game as it stores a cache of the shaders allowing them to load quickly after you play again allowing a more constant framerate.
No it doesn't. We're talking about the micro stutters, not the bigger/longer cache stutters. No matter how many time I play the same track in MK for example, I still have micro stutters.
 

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