If you use the method Kexploit31>TCPGecko, yes. It's possible to connect.
try kexploit 10.... i'm using thatcant work it out for the life of me.ive followed everything.
Kexploit 10 is only for use with loadiine. If he have loadiine and the game for loadiine-use, he can try it.
Kexploit 10 is only for use with loadiine. If he have loadiine and the game for loadiine-use, he can try it.
You need the files of your game from the disc to play it with loadiine. You can rip them or download them from the internet. I don't know if you can use your save in loadiine.
Okay so, I went to the url for Kexploit31, then after it took me to the home menu, I went to the url for TCPGecko, then after that took me to the menu, I booted up the game, then I opened XCX, input my adress, and it says Failed to connect to Wii U@Yahtzeh You're using the retail game (game on a disc). That means you have to load Kexploit31 and after that TCPGecko in your WiiU Browser. PyGecko is is simply TCPGecko. PyGecko is used on the WiiU in order to connect it with your PC. So on the WiiU TCPGecko(pygecko) is running.
Loadiine: It is used to play games without a disc or eshop version. It means you can put an order structure of one game in the SD Card of your WiiU to play it with Loadiine. Loadiine has an extra setting 'pygecko' which allows it to connect to your PC. Since Loadiine uses an own Kernelexploit (Kexploit10) you have to use other methods to load. For Loadiine you don't use Kexploit31>TCPGecko>Loadiine... or whatever. You simply load Kexploit10>Loadiine. Amd amything else can be done through the Loadiine Launcher.
FYI: All these things like Kexploit10 or 31 are called payloads.
Hope I could Help you.
EDIT: The tutorials aren't written for specific games. They only explain in general what has to be done in order to load games with loadiine.
That's only for Loadiine. He said he has a disc copy.Have you added the recommended offsets to the codes?`In 5.5.X you need to add an offset of 0xB000 or 0xD000 to the codes in the tool, to get them to work.
Try this. This worked for me (5.5.1 USA Disc).As has been said several times in the topic, if you're self hosting and using a disc/eshop version of the game:
1. Download the exploit/server at https://gbatemp.net/threads/tutoria...server-loadiine-homebrew-launcher-etc.424948/
2. Use cmd/terminal to run haxserver.jar
3. Load kexpolit31 by going to http://*your.computer.ip*/hax?kexploit31 in the wiiu internet browser
4. Load TCPGecko http://*your.computer.ip*/hax?tcpgecko in the wiiu internet browser
5. Boot into XCX from home menu.
6. Load XCXGecko once loaded into the game and enter your Wii U's IP address, should get a greentext 'connected to wiiu' message
Yeah, and the command window on my computer even tells me when I've done the payloads...@godden18 In order to edit any values you need to have an actual save running, yes. In order to connect you only have the game running.
@Yahtzeh So far it seems all correct. Why you can't connect then? Hmm... Stupid question, can your WiiU in general can connect to the internet? (Ok, you can load the payloads Kexploit31 and TCPGecko, but I ask only to be sure.)
Yes, but the boobs are not very noticeable as there is a size limit from what I can gather.isthe character height and bust size able to be changed on th usa disk version because i cannot seem to get those to change
That's only for Loadiine. He said he has a disc copy.
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Try this. This worked for me (5.5.1 USA Disc).
Hi, new user and I know absolutely nothing about programming, but I do have a question:
Is it possible to use XCXGecko to reset story progress?
I was really disappointed with the lack of NG+, and when I started experimenting with Gecko last night, the idea came to me. I know it would require knowing the addresses for the quest flags, and I don't have the slightest clue of how to go about finding them.
If not, no worries.
Alright... Well, if someone ever does, I'd gladly test it for them.Short answer, it's possible, but doubtful that anyone would have the patience to set it up.