if you are just gonna pack the game back up into iso/wbfs/whatever, then you dont need to use the fst creator. wit should automatically generate that data from scratch as it builds the game.
the fst creator is only needed if you are gonna play the game still in its extracted format, and any of a few different changes has happened:
1) the size of a file has been changed, the fst.bin sholud be updated
2) any change that causes the size of the fst.bin to change, such as adding, deleting, or renaming a file means that the boot.bin should be updated with the new size
the fst creator is only needed if you are gonna play the game still in its extracted format, and any of a few different changes has happened:
1) the size of a file has been changed, the fst.bin sholud be updated
2) any change that causes the size of the fst.bin to change, such as adding, deleting, or renaming a file means that the boot.bin should be updated with the new size