PlayStation Vita As One Of The Worst Product Flops of 2012

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Deleted_171835

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http://bgr.com/2012/12/28/nintendo-wii-u-sales-december-271061/

Posting topic after topic about a single system or company is blatantly following an agenda and is disruptive to the community. Although obviously being disruptive to harmony is no longer a bannable offence.
Maybe because that article is utter bullshit.

Let's look at Japanese launch sales for other systems,

PSV Shipped 500K units for launch, did not sell out of stock for over a month
PSV First Week Sales - 324,859
PSV Second Week Sales - 72,479
PSV Third Week Sales - 42,648
PSV 2 Week LTD - 439,986

Wii U - shipment unknown but Iwata has acknowledged shortage
Wii U First Week Sales - 308,142
Wii U Second Week Sales - 126,916
Wii U Third Week Sales - 122,843
Wii U 3 Week LTD - 557,901


Wii had shipment problems
Wii First Week Sales - 350,358
Wii Second Week Sales - 85,439
Wii Third Week Sales - 108,237
Wii 3 Week LTD - 544,034

PS3
PS3 First Week Sales - 81,639
PS3 Second Week Sales - 42,099
PS3 Third Week Sales - 32,662
PS3 3 Week LTD - 156,400

Those sales aren't all bad. It did quite well even with a shortage.
 

Andim

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As opposed to the 3ds.

Very few games have graphics that look good scaled up, dumbass.
Whaa? I thought this topic was about the Playstation vita. What does the 3DS have to do with this?

And those shots are not scaled up. They're straight off the Vita's framebuffer via the screenshot function. Pixel perfect (save for some minor jpg compression), native res, as shown.
 

stinkoman

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Whaa? I thought this topic was about the Playstation vita. What does the 3DS have to do with this?

And those shots are not scaled up. They're straight off the Vita's framebuffer via the screenshot function. Pixel perfect (save for some minor jpg compression), native res, as shown.
The vita's screen isn't that size, though, it's about a third of that. They're not going to use a bunch of resources on making it look good in screenshots when the only noticeable effect for players would be lag. I assure you that in action both of those games are gorgeous.

A lot of people also aren't acknowledging that nintendo consoles sell extremely well in general. Nintendo's got a huge audience that nobody else can really compete with at this point.
 

retrodoctor

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What do screenshots have to do with anything at all? The Vita flopped and it will continue to drop in sales. That's all there is to it.
 
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Andim

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The vita's screen isn't that size, though, it's about a third of that. They're not going to use a bunch of resources on making it look good in screenshots when the only noticeable effect for players would be lag. I assure you that in action both of those games are gorgeous.

A lot of people also aren't acknowledging that nintendo consoles sell extremely well in general. Nintendo's got a huge audience that nobody else can really compete with at this point.
I had Gravity Rush, when I had a Vita. The draw distance is awful, there's aliasing everywhere, and the models are pretty low-poly. Colours are bland too, not taking advantage of OLED's nice contrast at all. It's a fun game with lots of style, but it's not a visual marvel. Can't personally vouch for Ass Creed.
 
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Deleted_171835

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As a Vita owner, I can say that Gravity Rush on the Vita looks pretty much exactly like it does on the screenshot. Although that certainly isn't the most flattering pic of the game.

I would say that the reason iOS/Android games occasionally look better than Vita games is because of image quality. Most games on the Vita run at a sub-native resolution while iOS games are all native. When you're holding a system so close to your face, running a game at the native screen res instead of at a sub-native res makes a huge difference.
 

chyyran

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These are screengrabs. Native resolution. But go ahead, zoom out.
inb4 a list of ports


I've already said this before.
The Vita, barely has any real ports

A true, nearly 1:1 port of a PS3 game would be excellent. Instead, the Vita gets what is simply, and I quote myself "a shittier version" , not a port, of PS3 games.
 

stinkoman

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I had Gravity Rush, when I had a Vita. The draw distance is awful, there's aliasing everywhere, and the models are pretty low-poly. Colours are bland too, not taking advantage of OLED's nice contrast at all. It's a fun game with lots of style, but it's not a visual marvel. Can't personally vouch for Ass Creed.
It's a really shitty screencap of Ass Creed, definitely. To each his own on gravity rush, but if you really want to see how nice the screen on the thing is, look at P4G. That game's beautiful at times.
 

Andim

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It's a really shitty screencap of Ass Creed, definitely. To each his own on gravity rush, but if you really want to see how nice the screen on the thing is, look at P4G. That game's beautiful at times.
My buddy Wren has P4G
It looks nearly exactly the same as the PS2 version. The beautiful thing about that game is the HD character portraits and other such 2D graphics. The in-engine visuals are nothing to brag about.

If you want a game that makes Vita look good... WipEout looks nice. He has that one too. It's 30fps, but it's pretty looking.
 
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Deleted_171835

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I've already said this before.
The Vita, barely has any real ports

A true, nearly 1:1 port of a PS3 game would be excellent. Instead, the Vita gets what is simply, and I quote myself "a shittier version" , not a port, of PS3 games.
For most games, that isn't possible. Mobile tech just isn't powerful enough.

Which is why I take issue with Sony's whole PS3 on the go philosophy but let's not go there.
 

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I have no interest in the Vita whatsoever, but the flood of threads like this kinda makes me hope sales really pick up.

I don't have any interest in Vita either. But seeing as Sony is not putting effort into their own product, why should I care? One thing I learned with my psychologist is there is no difference between giving up on something or keep postponing your attitudes towards a problem. I am just saying... :glare:
 

RodrigoDavy

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...what does that even mean?

To postpone means when there's something you must do, but you leave that for later.

What I meant was Sony needed to make a price cut and/or bring a must-buy title to the VIta, but they always leave that for later. And I was arguing that they are literally giving up on the system.

Sorry for any english mistakes, but I try :P
 

RodrigoDavy

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I understand that. But how do you postpone an attitude?

Maybe I used "postpone" in a way it's not meant to. Forget "postpone"! Pretend I said "I learned with my psychologist that giving up on something and always leaving a problem to be dealt with later are the same thing!"
 

retKHAAAN

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I'm actually disappointed this thread wasn't locked before I got a chance to read it...

Is there any way Valwin could be allowed to log in and post but not create threads? Would really have a positive impact on my quality of life.
 
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