Hacking Official 3DS Piracy Discussion Thread.

Demonstryde

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somehow though it doesnt matter in wich way you phrase it... they will never understand why they are incorrect, and will just spam a word or phrase only F*gs will use"pirate/dirty pirate/ect."
 

Zarxrax

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Piracy is not a major factor on sales for a number of reasons.
First of all, most people are just too dumb. Do you honestly think the majority of people out there can go out and figure out how to download roms? They are gunna search on google and have to wade through spammy download sites, and then they get hit with pop up ads and stuff telling them that they have a virus on their computer, and it will scare the crap out of them.
Or if some hack came out for the system, they probably wouldn't understand how to apply it, so maybe they get their smart friend to install it for them. Then nintendo pushes an update and the dummies just download it and lose their hack.
Its just too much hassle for most people.

I also purchase the majority of my games used. The net effect of this is basically the same as pirating the product. I play the game, and the studio who developed it doesn't see a cent of profit from me.
So actually, whether I pirate or not has zero effect on Nintendo.
 

Takanato

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#Confirmed, they're legit
ohmy.gif
 

smile72

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Piracy is never a major factor on sales due to the simple fact, the person may not have even bought the original. Like MPAA's previous claim that they were losing billions, until someone told them the obvious, that were at best losing 3-4% due to the fact that a person may illegally download this but may not ever paid to see it.
 

Weaselpipe

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To all of the "I'd never have bought that game anyway" people- when I first got my DS, I would pay for every game I wanted. A lot of them wound up being traded in within a week, losing me money. When I discovered I could pirate games I jumped at the chance- all the while telling myself that I would buy any really good games, and use it to test out new things to see if they were worth my time and money.

I lied to myself. Though both my flashcarts have a lot of homebrew, emulated games from old systems and Japanese games I am unable to obtain, they both also have a lot of games on them that I should have paid for. Games like Rune Factory 3 that I play so often that I really should own a copy- it makes me feel better to kid myself that I will pay for it eventually, but I probably won't.

This is why early piracy is bad for the 3DS- there are plenty of us out there who think they will still buy games once they're released, but just won't bother due to the ease of sitting at a computer and getting it before you could in a shop.

How could Nintendo combat this early? Why not make the E-Shop indispensable? If the 3d classics were cheap and brilliant, and 3dsware was coded so that the 3D was off if they were pirated, I for one would not risk losing it by buying a flashcart....

Also, if the 3DS was unhacked for a few years and shovelware makers were still not selling their terrible games, maybe- just maybe- they'd stop making the bloody stuff.
 

boombox

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A Gay Little Catboy said:
boombox said:
A Gay Little Catboy said:
Piracy on a system this new is both dangerous for future sales and totally pointless. There aren't that many good games worth pirating at this point. Really it's just better to wait for the system to have more times so there are more games and the system is far more stable and has a better following.

It won't matter if the games aren't good enough to pirate..they're figuring out how to do it, so they'll do it on any game, and by the time they've 'perfected it' (so to speak) there will be plenty out because it'll take a while longer to make a legit cart to run them on..that or Nintendo might be pissed and take action.
I am just saying. Right now it's totally pointless and just causes future problems, it's better to wait for things to catch up and for the system to have more time instead of rushing into it.

Perhaps it's pointless that they've showed the ROM dumps to the globe, as we can't use them, and this could unearth for Nintendo to see. So in that case..maybe they should keep it a secret.
But it's never too early to figure out how the ROMs work and how they can copy them, because it could have taken them a very long time. We may not hear anything from them for a few months until they show proof...who knows.
 

Shadowhunta

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Has anyone tried changing the file extension to .nds and running it on a 3ds compatible flashcart?
I know it seems obvious that this won't work, but you never know?..apologies if i'm being dumb
smile.gif
 

molh394

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Nah, it wouldn't work. The two types of ROMs are just too different. It's a totally different file format here.

Also there's no real difference between a 3DS compatible flashcart and a non-3DS compatible one, you know, except that the compatible one has been specifically patched to overcome 3DS's blocking. Both types are DS mode flashcarts after all. If just changing the extensions would let it work then all NDS flashcarts (and NDS emulators too!) would be able to run it.
 
D

Deleted-188346

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machomuu said:
Actually alot of people use homebrew. Emulators and special homebrew are one of the main reasons people buy the Supercard DSTWO.
And people use emulators to pirate.
I should probably clarify that I'm mainly referring to the crappy homebrew games, and pointless utility applications.

And I highly doubt that anybody bought the Supercard DSTWO for any other reason aside from to pirate games.

But back on topic.

Piracy has affected Nintendo on nearly every single console to date. If they suddenly stopped making quality games for the 3DS, it would be corporate suicide. Their reputation as a high quality entertainment company would be destroyed.

For what? To deliver karmic retribution to pirates? To attempt to save money on game development?

Well, you have to spend money to make money. Every single games company to date has no choice but to grit their teeth and endure piracy.
 

Hi everyone

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Puppy_Washer said:
And I highly doubt that anybody bought the Supercard DSTWO for any other reason aside from to pirate games.
you're wrong. i got a DSTWO for homebrew. it's not because i believe piracy is bad or anything, but i already have other flashcards i use for that purpose.
 

Qtis

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Without reading the whole topic because I've got to wake up early tomorrow, I'd like to point out an interesting thing regarding the 3DS and consoles in general.

No single game is a must have in the same way as water or food. Actually not that many things are necessities nowadays. Thus, after pointing out that games aren't necessities, pointing out you wouldn't buy anything regardless is not true per se. If you really wanted to play the latest Zelda or Final Fantasy or even the latest Zhu Zhu Pets DS with Radioactive Extras! -game, you'd just end up saving money and buying it new or second hand, it's not relevant.. Piracy does hurt some parts of the industry and may especially hamper the efforts of small game devs. Possibly even the bigger ones too. IMO piracy doesn't hurt as much as the industry says, but it does hurt it regardless.

For comparison, if a company decides to abandon manufacturing a certain device (for example GB/GBA) and games for it, using an emulator and a ROM is more justified if the real deal isn't available. Sadly this is the case for many consoles, but if there isn't a viable solution available, I'd recommend bashing the games with an emulator. That's not a missed sale since no one offers the deal. Second hand shops etc are a matter of their own since the shops are the only ones making profit out of it instead of the devs or console makers. Something that becomes more and more problematic with new registering forms and such.. But still not a necessity
glare.gif


Now to wait for legit emulators for older consoles on the 3DS, go for pixels!
smileipb2.png



-Qtis
 

DiscostewSM

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I find piracy is bad until the point where the device/games aren't really selling anymore, like a case where the next gen device is available.

A pirate may not buy a game if s/he couldn't pirate, but a pirate who downloads and keeps a game must find some value in it, so unless they do purchase the game, then it is a direct loss of a sale. I keep hearing how they are "trying-before-buying", like a demo, but seriously, how many people really go by that philosophy once they have the downloaded game in their possession?
 

draftrabbit

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DiscostewSM said:
I find piracy is bad until the point where the device/games aren't really selling anymore, like a case where the next gen device is available.

A pirate may not buy a game if s/he couldn't pirate, but a pirate who downloads and keeps a game must find some value in it, so unless they do purchase the game, then it is a direct loss of a sale. I keep hearing how they are "trying-before-buying", like a demo, but seriously, how many people really go by that philosophy once they have the downloaded game in their possession?

I personally think your wrong, lets take me for example
I dont think game A is worth £40
So right there company A has lost a sale
I then download game A and play it via whatever means
As I had no intension of buying it in the first place Company A hasent lost or gained anything from me. (enless of course if you incorperate the 40 man Dev team working flat out for 4-6 months or years.)
 

damedus

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i collect files for fun, to have em its a free hobby i dont play em, I play RPGS and I buy them cause I collect the boxes. I cant affect sales because if I had to pay to even look at a video of a game I wouldn't even bother. To say the least I wouldn't pay a dime to watch anything on youtube if it charged me to do so. Ill waste free time on free stuff, if theres no files to d/l or videos to watch ill just chat if chat becomes paid ill talk to a friend irl and if they take that freedom from us just to get us to spend a dime well tough luck id be a hermit lol, nothing I have is a loss sale because if I wanted it I paid for it, if I didn't I just d/l it to waste the time it takes to d/l and to test it works. Dont really care when they hack the 3ds but if they do ill test it the minute it comes and see if it works.
 

Qtis

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draftrabbit said:
DiscostewSM said:
I find piracy is bad until the point where the device/games aren't really selling anymore, like a case where the next gen device is available.

A pirate may not buy a game if s/he couldn't pirate, but a pirate who downloads and keeps a game must find some value in it, so unless they do purchase the game, then it is a direct loss of a sale. I keep hearing how they are "trying-before-buying", like a demo, but seriously, how many people really go by that philosophy once they have the downloaded game in their possession?

I personally think your wrong, lets take me for example
I dont think game A is worth £40
So right there company A has lost a sale
I then download game A and play it via whatever means
As I had no intension of buying it in the first place Company A hasent lost or gained anything from me. (enless of course if you incorperate the 40 man Dev team working flat out for 4-6 months or years.)

Actually you do gain something for nothing, while the company doesn't gain anything from their effort to make the game you'll be enjoying
tongue.gif
But what I do is I just wait a few months and the games will be on sale on play.com or other sites like those. Thus a win-win situation + get a legit copy of it
smile.gif



-Qtis
 

dimmidice

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Qtis said:
Actually you do gain something for nothing, while the company doesn't gain anything from their effort to make the game you'll be enjoying
tongue.gif
But what I do is I just wait a few months and the games will be on sale on play.com or other sites like those. Thus a win-win situation + get a legit copy of it
smile.gif



-Qtis
the company however doesnt lose a damn thing either. anti piracy groups pretend every download of a game/movie/song means one lost sale for that game/movie/song. which just is not true. piracy effects the economy a lot less then these groups like to pretend. infact i'd dare say piracy could make a profit for nintendo. i for one wouldn't have bought a 3ds if i couldn't pirate ds games (and hopefully 3ds later) since paying 40bucks per ds/3ds game would mean i'd buy maybe a handful games. paying 250euros to play a handful of games (which you have to pay for again) would be too expensive for me. so basicly nintendo gained 250euros, lost nothing, game companies lost nothing, i gained lots of fun games. problem?
yaynds.gif
 

Qtis

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dimmidice said:
Qtis said:
the company however doesnt lose a damn thing either. anti piracy groups pretend every download of a game/movie/song means one lost sale for that game/movie/song. which just is not true. piracy effects the economy a lot less then these groups like to pretend. infact i'd dare say piracy could make a profit for nintendo. i for one wouldn't have bought a 3ds if i couldn't pirate ds games (and hopefully 3ds later) since paying 40bucks per ds/3ds game would mean i'd buy maybe a handful games. paying 250euros to play a handful of games (which you have to pay for again) would be too expensive for me. so basicly nintendo gained 250euros, lost nothing, game companies lost nothing, i gained lots of fun games. problem?
yaynds.gif

Actually Nintendo isn't the only one trying to gain profit out of the 3DS. This is the reason your logic isn't 100% accurate
tongue.gif
What I meant by the previous post is that if no one buys the games, some devs will end up thinking "oh this game must have blown quite hard ":(" " if the sales don't even go up to 0-profit but the downloads are rampart. Every game made to date has cost something, since they just don't appear from nothingness. This always makes the console lose some games (admittedly some are total bs, but other may be something worth the effort). Anti-piracy outfits always make the number seem a lot bigger than they are, but still games aren't necessities. Paying lets say $10-20 for a good game is IMHO a great deal. These deals should just be offered a bit more often and piracy wouldn't be that big a problem..
glare.gif



-Qtis
 

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