I can not build it anymore. What libogc are you using? TYsmf said:Gangboy said:+1 for thatFugitive said:Can someone post a download link to r1006, please?Anyone?
it's much easier to build it yourself than ask for it.
I can not build it anymore. What libogc are you using? TYsmf said:Gangboy said:+1 for thatFugitive said:Can someone post a download link to r1006, please?Anyone?
it's much easier to build it yourself than ask for it.
Cyan said:I'm building it without error using the latest libOGC compilation released especially for the loader, here : r4449 for PPC r22
Note that r22 doesn't allow code Dump backtrace anymore
So if you need to debug the code dumps, use devkitPPC r21 (But it seems there no more the file libogc_R4316 for r21 on the download page)
That version's been working great for me. It solved the code dump when trying to use Alt DOL. Now the only real problem I have is not being able to force 480p mode for the Metroid Prime Trilogy. Unfortunately I don't think it's high priority for the project since it's more of a missing feature than a bug.Cyan said:Please, use the 1008 from the beta test issue.
That way, you will have the same version as Dimok, and if you encounter a code dump he will be able to traceback the location.
If you find a code dump, we need the "stack dump" data (with the arrows).
outcast22 said:I added the boot.dol to the gx folder. Do I add boot.elf too? Just asking cuz this update is a lot bigger than the original I have installed.
Fugitive said:I'm suspecting it's GX. SSBB and COD: BO both black screen or DSI's. But with CFG, they work perfectly.
The Alternative Dol+ method is not implemented (yet?).PPSainity said:Using USB Loader GX r938. When playing Raving Rabbids Party Collection I find that I have to go into game load settings each time and set the specific alt dol (rr1, rr2 & rr3) to use each time I want to run a different game out of the collection. Is there not a way to setup USB Loader GX to pop up a choice of what alt dol to use each time I launch the game without having to go into the game settings each time???
-[]D
I thought that MPT needed it to start or even play the gamesCyan said:The Alternative Dol+ method is not implemented (yet?).PPSainity said:Using USB Loader GX r938. When playing Raving Rabbids Party Collection I find that I have to go into game load settings each time and set the specific alt dol (rr1, rr2 & rr3) to use each time I want to run a different game out of the collection. Is there not a way to setup USB Loader GX to pop up a choice of what alt dol to use each time I launch the game without having to go into the game settings each time???
-[]D
When Dimok and me talked about that feature, there were only Sam&Max 1 which needed altdol+ to boot different chapter using the same .dol file.
We decided it wasn't important, people could use Neogamma for that only game, and there were no games needed multiple dol that often (ex. metroid trilogy only needed it when finishing one game, etc.).