Hiya, I had a Switch without a microSD card and installed a bunch of games onto its default internal System Memory.
After that, I put a microSD card, created a partition for emummc and booted up from that as the CFW.
By reading other posts, I was expecting to have an almost empty "System Memory" of ~30GB (which was the space I choose for this emummc partition), however I've currently got only 6GB left which is what I had in the console internal system memory instead.
I was not expecting any of the games I installed in the console originally to be visible when booting up on the emummc CFW, however, this seems to be the partition that's visible to me and I can even launch and play those games.
I've launched the other Hekate option with sysMMC CFW option for a comparison and I cannot see any difference when compared to emuMMC. Other than the S or E, they both can see the games installed in the stock internal memory.
Any idea why this could be and how could I see the real emummc partition with its 30GB instead?
Another couple of comments:
1- when I boot on the stock FW, I can see all the games I installed whilst I was on the emuMMC CFW on the microSD card too.
2- while on the emuMMC CFW, I deleted one of the games that was appearing on the 'System Memory' and it deleted it from both, the emuMMC CFW and from the stock FW's System Memory as well
After that, I put a microSD card, created a partition for emummc and booted up from that as the CFW.
By reading other posts, I was expecting to have an almost empty "System Memory" of ~30GB (which was the space I choose for this emummc partition), however I've currently got only 6GB left which is what I had in the console internal system memory instead.
I was not expecting any of the games I installed in the console originally to be visible when booting up on the emummc CFW, however, this seems to be the partition that's visible to me and I can even launch and play those games.
I've launched the other Hekate option with sysMMC CFW option for a comparison and I cannot see any difference when compared to emuMMC. Other than the S or E, they both can see the games installed in the stock internal memory.
Any idea why this could be and how could I see the real emummc partition with its 30GB instead?
Post automatically merged:
Another couple of comments:
1- when I boot on the stock FW, I can see all the games I installed whilst I was on the emuMMC CFW on the microSD card too.
2- while on the emuMMC CFW, I deleted one of the games that was appearing on the 'System Memory' and it deleted it from both, the emuMMC CFW and from the stock FW's System Memory as well
Last edited by mickael28,