Octopath Traveler Bundle Impressions

octopath traveler bundle.jpg

Last week, Square Enix made the Octopath Traveler series available across all current-gen platforms. The first and second game were made available to purchase separately, or as a bundle, on Nintendo Switch, Xbox One, Xbox Series X|S, PS4, PS5 and PC. We previously reviewed both games, more specifically Octopath Traveler on the Switch and Octopath Traveler II on PC, and I’d encourage you to take a look at both for in-depth insights. This article will go over the features of the Bundle.

octo1 (2).jpg

octo1 (4).jpg octo2_4.jpg

By purchasing the £60/€75 digital bundle, you will be able to download each game separately, which otherwise cost £50/€60 each. I found this approach to the bundle, instead of a bigger game that includes both games, to be better as it gives you the option to download each game individually and save on storage space, should you need to.

Both games are the same as when they were initially released. They play fluidly on the Xbox Series S and I encountered no issues since playing the games on release. They both offer captivating stories of 8 different characters in gorgeous HD-2D visuals that evoke nostalgic feelings with their retro inspirations.

octo2.jpg

octo2_4.jpg octo1 (1).jpg

Along with the Bundle, Square Enix also updated Octopath Traveler II across all platforms to include the ‘Extra Battles’ mode. This free addition unlocks in the main menu after completing the main story. It amps up the challenge by allowing you to engage in, as the name suggests, extra battles. These include battles against the protagonist of the first game as well as battles against powered-up versions of Octopath Traveler II’s final boss. This mode does not continue the story but is a nice addition if you’re looking for an extra challenge in the Octopath Traveler universe.

Having the Octopath Traveler Bundle is a welcome addition to each storefront. The series takes a unique spin on classic JRPGs with a multi-protagonist approach and is presented in gorgeous HD-2D aesthetics. Being able to play Octopath Traveler and Octopath Traveler II on a console of your choice is a definite win for gamers. I hope that Square Enix continues to take such an approach with its upcoming titles, which I also hope to include a new Octopath game.

 

LexDG

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Here's hoping we get Octopath Traveler: Champions of the Continent offline eventually, as that game is also very nice.
I want the opposite. Bring 1 and 2 to mobile. I have a switch but my phone is more and more my RPG system since retroarch arrived.
 

AkiraKurusu

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Eh, I've played more enjoyable, and better looking, JRPGs than this. Not really an Octopath fan, myself.

Bravely Default, even as flawed as BD2 was, is still a much more fun experience than this - and that series has three games instead of just two.
The Persona series - 4 Golden, 5 Royal, 3 Reload - is also way more satisfying than Octopath, having a cast of great characters and a wonderful mix of social-sim and turn-based battle elements.
And even outside of official games, try Pokémon Crystal Legacy, which is a fantastic mod of Crystal - and, if you want, since it's based off the Crystal decomp, you can tweak it further to your liking. Or try SacredGold, BlazeBlack and BlazeBlack 2.

I've never once had the motivation to finish either Octopath game, yet all those others I mentioned? I've finished multiple times (aside from the still rather new P3 Reload, anyway) due to how FUN they all are.
 
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gaga941021

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Eh, I've played more enjoyable, and better looking, JRPGs than this. Not really an Octopath fan, myself.

Bravely Default, even as flawed as BD2 was, is still a much more fun experience than this - and that series has three games instead of just two.
The Persona series - 4 Golden, 5 Royal, 3 Reload - is also way more satisfying than Octopath, having a cast of great characters and a wonderful mix of social-sim and turn-based battle elements.
And even outside of official games, try Pokémon Crystal Legacy, which is a fantastic mod of Crystal - and, if you want, since it's based off the Crystal decomp, you can tweak it further to your liking. Or try SacredGold, BlazeBlack and BlazeBlack 2.

I've never once had the motivation to finish either Octopath game, yet all those others I mentioned? I've finished multiple times (aside from the still rather new P3 Reload, anyway) due to how FUN they all are.
Sounds like you just don't like traditional JRPGS.
 

AlexMCS

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I want the opposite. Bring 1 and 2 to mobile. I have a switch but my phone is more and more my RPG system since retroarch arrived.
Get a switch emulator and enjoy.
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Depends on what you mean by "traditional" JRPGs - all the other games I mentioned have turn-based combat, and Pokémon was first released in the 90s. Bravely Default is a spinoff from the Final Fantasy series.

Yeah, his comment is weird considering those are all traditional JRPGs.
And I get you not liking it since I hate persona.

It's just a matter of tastes.
 

gaga941021

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Depends on what you mean by "traditional" JRPGs - all the other games I mentioned have turn-based combat, and Pokémon was first released in the 90s. Bravely Default is a spinoff from the Final Fantasy series.
Traditional JRPGs. Games with japanese themes by japanese studios with turn based combat.
 
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osaka35

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Eh, I've played more enjoyable, and better looking, JRPGs than this. Not really an Octopath fan, myself.

Bravely Default, even as flawed as BD2 was, is still a much more fun experience than this - and that series has three games instead of just two.
The Persona series - 4 Golden, 5 Royal, 3 Reload - is also way more satisfying than Octopath, having a cast of great characters and a wonderful mix of social-sim and turn-based battle elements.
And even outside of official games, try Pokémon Crystal Legacy, which is a fantastic mod of Crystal - and, if you want, since it's based off the Crystal decomp, you can tweak it further to your liking. Or try SacredGold, BlazeBlack and BlazeBlack 2.

I've never once had the motivation to finish either Octopath game, yet all those others I mentioned? I've finished multiple times (aside from the still rather new P3 Reload, anyway) due to how FUN they all are.
bravely default is in my top 10, easy. i am setsuna was a good switch game.

I also stalled out on octopath. I kept forgetting who was who, and where i was with each of them. which is why usually in other games/stories, you collect members as you go, so you can keep track. but i also have a shiet memory and always blamed my lack of motivation on that.
 
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AkiraKurusu

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Traditional JRPGs. Games with japanese themes by japanese studios with turn based combat.
Correct me if I'm wrong, but the early Pokémon games were based on areas in Japan - hell, Kanto is a place both in PKMN and IRL.

And Persona games specifically take place in Japan, albeit fictional places in Japan - though P5 does have its own version of Shibuya. The Persona games also incorporate Japanese themes, like origami folding in P4G, rebelling against the usual 'listen to authority' thing typical in Japan (when the authority is corrupt) in 5R, and Akechi's miserable childhood is also how 'bastard' children are usually treated in Japan.

I'm also pretty sure Pokémon, Persona, and Bravely Dedault were all made by Japanese devs.
 
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gaga941021

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Correct me if I'm wrong, but the early Pokémon games were based on areas in Japan - hell, Kanto is a place both in PKMN and IRL.

And Persona games specifically take place in Japan, albeit fictional places in Japan - though P5 does have its own version of Shibuya. The Persona games also incorporate Japanese themes, like origami folding in P4G, rebelling against the usual 'listen to authority' thing typical in Japan (when the authority is corrupt) in 5R, and Akechi's miserable childhood is also how 'bastard' children are usually treated in Japan.

I'm also pretty sure Pokémon, Persona, and Bravely Dedault were all made by Japanese devs.
You are correct. And we also didn't contradict each other.
 

AkiraKurusu

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You are correct. And we also didn't contradict each other.
To be fair, I don't find "traditional" JRPGs like proper Final Fantasy or Dragon Quest that fun, so I guess your original reply to me was correct in some way.

Bravely Default was a very welcome evolution from FF, with a loveable party quad and the Job/sub-Job providing a lot of flexibility, not to mention the memorable villains and supporting cast - and it never throws in forced minigames or anything, unlike some FF games. BD is just what I want out of FF, basically.
I lost interest in classic FF7 from having to keep track of all the needless side-content; I lost interest in FF9 after the party was split up for too long; dropped FF3 as it's too archaic with minimal characterisation and stuff. I've finished FF4 DS and 12: TZA before, but have never felt any desire to return to those either...Bravely is just everything I like from FF, honestly.

Dragon Quest...eh, I don't like Toriyama's (I believe that was Akira's family name) art style much, for one thing, and the more 'open-world' overworld isn't something I like much - part of why I don't like SMT5 compared to Persona, actually, and why I dropped Tales of...Vesperia, I believe it was? The one with Yuri and Princess Estelle, that is.
Arise wasn't as open-world-ish, and I liked that game a lot more, come to think, along with other reasons...anyway, where was I?
Oh yeah, DQ11. I played a fair amount of it, but I just lost interest as it just wasn't compelling to me, compared to Persona or Xenoblade Chronicles, or even Kingdom Hearts (which is...eh, okay, passable, not at all my favourite series).

I guess I just have not-that-traditional tastes, at the end of the day.
 

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