Hacking WiiFlow Lite

Vahacris

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the stable version from scummvm site is 2.2.0 but it's not good, it freezes when you exit.
I'm trying the 2.3.0 nightly builds from buildbot but they're still buggy, randomly crashing with codedumps even with the older games
what version do you recommend to use with this mod? 2.1.0 or older?
 

Vahacris

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Four more question guys. Im counting on your help.

First of all my setup. Im using newest version of wiiflow lite on my vwii Wii U. Games are on my usb hdd.

1. I have strange freeze error. When i enter vwii mode and load wiiflow from homebrew channel, wiiflow freeze at logo screen and did not load.
To load wiiflow i need to load nintendont first from homebrew Channel, then exit, and load wiiflow. This way it starts with no problem. Any of you guys have that problem? What can cause that?

2. I only use wiiflow for wii games, gc, n64, ps1 and scummvm. Is there a way to easy switch beetwen this platforms without going to platforms menu, choose computers and choose pc dos to see scummvm games? Can i add n64, ps1 and scummvm to the button on bottom of main screen (the button that change games from gc to wii)?

3. I would like to know what are controllers option when using wiiflow? What controllers can be used beside wiimote?
I know wii games should be player using wiimote, but what about n64/ps1/etc. Are there any alternatives? Any chance for wii u pad or wii u pro controller? Wii classic controller?

4. Last question. Is there a good tutorial on gbatemp about adding wiiware games to wiiflow? I know i should use emu nand but all threads i find are old and not clear enough to follow. I am using wiiflow on vwii wii u. Any help?

Thanks in Advance for any help and sorry for long ass post.
 
Last edited by Vahacris,

Exidous

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4. Last question. Is there a good tutorial on gbatemp about adding wiiware games to wiiflow? I know i should use emu nand but all threads i find are old and not clear enough to follow. I am using wiiflow on vwii wii u. Any help?
I highly recommend using ModMii's built in (1) SNEEK installation and (2) NAND builder. It generates the instructions for you on what to do for each part. After that, Wiiflow settings just need to point at your emunand directory to display the emunand-installed items.

The USB loaders have wad installation functionality, but I think it's a whole lot easier to just use ModMii to build it once rather than trying to install wads piecemeal.
 

t.h.c

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WiiFlow Lite


What is WiiFlow Lite?
My mod or continuation of WiiFlow mod by Fix94. Gave it a new name because this is my own code editing without collaboration with Fix94 and other devs of WiiFlow.
Need help with wiiflow and wiiflow lite then be sure to check the wiiflowiki here - https://sites.google.com/site/wiiflowiki4/home
it's a little outdated for wiiflow lite but can still be helpful.

Note: WiiFlow Lite was originally its own separate mod. But as of 2019 I have decided to make it a replacement or real continuation of wiiflow and thus now I refer to it as WiiFlow 5. Just never changed the title of this thread or github repository.

Source code is now on github here - https://github.com/Fledge68/WiiFlow_Lite
It can be compiled with devkitpro ppc r30 and libogc 1.8.19.

Downloads

Official releases - https://github.com/Fledge68/WiiFlow_Lite/releases
Last official version is v5.4.8 November 11th 2020.
This release includes tetsuo's platform ini and wiiflow's default coverflow ini which should be used for default wiiflow to work properly. Language files that have been updated are included in this release.

Theme's to check out: (note: they need a little updating to work properly and i'm sure will be soon)
Hakaisha's Rhapsodii theme - https://gbatemp.net/threads/wiiflow-lite-theme-rhapsodii.511833/
Tetsuo Shima's Rhapsodii Shima 5.4 theme and more - https://gbatemp.net/threads/rhapsodii-shima-5-4.555062/

Wiimpathy's plugin database files needed for Titles, CRC's, and general game info of plugin rom games.
https://www.mediafire.com/file/4blrpsqqn5g0bdu/Wiiflow_Database.7z/file
Extract to dev:/wiiflow/plugins_data

Wiimpathy's packages of rom snapshots and cart/disk images needed for game info screen and possibly in future displayed as mini banner for plugin rom games.
http://www.mediafire.com/file/6a563zva8c7weew/Wiiflow_Snapshots.7z/file
Extract to dev:/wiiflow/snapshots

https://www.mediafire.com/file/xegmyb7uxid4nki/Wiiflow_CartDisk.7z/file
Extract to dev:/wiiflow/cart_disk

@RunningSnakes has added many more snapshot and cart/disk image links to wiimpathy's thread here - https://gbatemp.net/threads/wiiflow-lite-with-emulators-database.527613/
Just scroll thru the 2 pages to find posts by RunningSnakes.

Forwarder Channels
Forwarder channels for Wii and vWii can be found on wiiflowiki here - https://sites.google.com/site/wiiflowiki4/forwarder-channels
Install them with a wad manager.

Installing
As of v5.2.0 WiiFlow Lite will simply be a replacement for WiiFlow. Put it in apps/wiiflow and use wiiflow forwarder's to launch it via the wii system menu. forwarders can be found on wiiflowiki4. for previous wiiflow lite users, sorry but you must uninstall your wiiflow lite forwarder and replace it with a wiiflow forwarder.

Simply download the latest release and extract it to your apps/wiiflow folder on SD or USB HDD. SD is recommended. Your device should be formatted to FAT32.

Changes after WiiFlow
list of changes or differences from wiiflow. many more changes have been made recently but aren't listed here yet. Sorry I stopped adding changes here. Too many to list.


* added custom banners for plugin games. no longer using trialer thp videos as banners for plugin games. put your custom banners in the custom banner folder plus the plugin cover folder and name them the same as the rom with extension plus .bnr just like how you do for the covers. to make a plugin game banner i suggest downloading one of abdallahterro's custom gamecube dios mios booter channels and use customizemii to change the images (and sound if you want). make sure the images match exactly the size of the one's already there. when changes are done extract the banner and rename it and put it in the proper folder as previously mentioned.
* added Neek2o r96 beta 9.6 vwii support. wiiflow lite will now look for vwiikernal.bin and emunands must be in a subfolder of vwiinands on USB only.
* added Nintendont settings - skip IPL, CC Rumble, Patch Pal50, video width, video position, and tri arcade.
* added goto home menu and press '1' to save the current theme.ini with all the new theme btns and labels. note - all old unused btns and labels in theme.ini are not erased and are still there. switch to the default theme and save - it will contain all current new ones and no old ones. then use it to determine which ones need to be removed.
* added HBC 1.1.3 new ID OHBC. this allows wiiflow to use exit to HBC if you have the new one.
* added gc default settings menu accessed via main settings pg3. pg3 no longer requires you to be in gc view to see them now. wish i had more time to add more default settings.
* addded partition settings menu in place of the single partiton selection on pg1. this means you don't have to select the source view first.
* now on file explorer menu pressing home btn returns you to device select so you don't have to keep backing up to get back to devices.
* added install wad option to nand emulation settings menu. I know you can do it via file explorer but this makes it easier for newbies to find. plus you can select which nand to install to.
* added .ciso extension to gamecube list maker so you can use them with nintendont.
* added flat cover options for sourceflow and homebrew flow. can be turned on/off via their config menu's accessed via 'HOME' btn.
* added config menu for homebrew flow - press 'HOME' btn while in homebrew flow to access it. config menu options are - switch apps partition, adjust coverflow, smallbox on/off, and flat covers on/off.
* added config menu for source menu or sourceflow - press 'HOME' btn while in source menu or sourceflow to access it. options include - sourceflow on/off, adjust coverflow, smallbox on/off, flat covers on/off, and for source menu only - multisource on/off.
* added coverflow layouts/versions for individual plugins - which means each plugin can have its own coverflow layout without affecting the others.
* added error messages to game and app launching if any of the bin files needed for launching are missing. previously whenever these errors occurred wiiflow would just exit without the user knowing why. Now the error message should display before exit so the user has an idea what went wrong.
* added error messages to game config menu. now all config options will show but if you can't use it then a error shows telling you. such as 'use neek2o' will be available but if you set it to on and neek2o isn't installed then an error message shows. added error msgs for extracting and flashing saves too.
* added show_mem=yes/no option to wiiflow_lite.ini under [DEBUG]. manually edit wiiflow_lite.ini to turn it on/off. if set to 'yes' wiiflow will show how much free mem is available on screen. no need to compile wiiflow for this option anymore.
* Added the ability to select both NAND and EmuNAND Channels at the same time. Three options to do this.
1. Use Source Menu multi select.
2. Switch to Channels View and goto main settings pg3 to choose channels type.
3. Use the Plugin Select menu with the new emuchannels.ini plugin and the channels.ini plugin to select one or both. (in plugin view of course).
* added ability to zoom in and out a flipped cover on game selected screen. use '+' and '-' to adjust zoom and use the d-pad to move the cover. press 'B' to reset it. only works with pressing the buttons not holding them down. when flipping a cover none of the buttons are available and the mini banner is not shown until you press 'B' to de flip the cover to normal front view.


* now when moving from banner to banner the background music will not play and you will not see coverflow (for a second) when using full screen banners.
* now on game selected categories menu the banner will change when you change games using '+' or '-' buttons
* re made it possible to use SD emunands with sNeek2o r96.
* when exiting a emunand game using neek2o if on wii it will use the back2nand channel to return you to wii system menu or if on wiiu it will return you to wiiu system channel because returning to the vwii system menu isn't possible.
* when using wiiflow lite and exit to neek2o it will just launch neek2o system menu. from there you can launch wiiflow or wiiflow lite (if installed on emunand) to use cheats on a emunand game. otherwise cheats do not work when using neek2o to launch a game.
* launching a gc game with nintendont only works with nintendont v3.358+ and always uses argsboot. doesn't change nin.cfg.
* changed video choices for nintendont to default, game, pal50, pal60, ntsc, mpal, progressive
* made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
* changed Source Menu multi select. Now using 'A' button instead of '+' button to select sources. '+' and '-' can now be used to change pages just like all other menus. Added Clear button to clear all source buttons. If none selected defaults to Wii. After making selections use Back button or 'B' to go back.
* changed the option for source menu/flow on startup. manually edit wiiflow_lite.ini and set the line source_on_start=yes under [GENERAL]. if its not there then run and exit wiiflow lite once.
* Source menu buttons no longer use emuflow=. The flow type is determined automatically by the plugin magic# if only one plugin selected. otherwise it uses normal coverflow.
* source menu/flow is not enabled unless source_menu.ini is found. no longer enable/disable via wiiflow.ini
* source menu can now have as many buttons needed. no longer need to set max buttons in wiiflow.ini. source menu code now gets the max btns by checking the source_menu.ini.
* now in wiiflow_lite.ini under [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin's ini file. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
* now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first. plus select plugins menu option is now on the Home menu not in main settings.
* updated the Help Guide to any new button controls (English only)
* re organized the game settings menu to get all game setting options to show. this will make themes not display properly. themes will need to be edited.
* now using bitwise operators and expressions on m_current_view to control which sources are selected. no more source= under each domain. just sources= under GENERAL.
* replaced ocarina option from main settings pg3 with channels type option. no need for a global/default ocarina setting. channels type allows you to select real, emu, or both channels types for channels coverflow.
* fixed extract game saves, extract nand and install GC game by stopping music and controller input while doing these functions.
* Install wii game is broke. added a error msg stating this and keeping users from using it. funny the code is almost identical to usbloader gx which works and wiiflow doesn't.
* now showing all btns on game selected screen even if parental lock is on. if wiiflow is locked a error msg appears stating this for delete and parental btns.
* changed makeDir to make the whole path not just one folder. thanks to usbloader gx code.
* set HQ cover to default to ON
* hold 'B' and press '-' boots a random game now and doesn't have to be allowed in wiiflow_lite.ini. B and - no longer used to switch partitions. didnt seem useful for that anymore.
* fixed scrolling for game_info synopsis, credits, and help text and fixed their line height so the text isn't all smashed together vertically.
* display music info now defaults to off
* screensaver_disabled now defaults to yes
* show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
* dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
* now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
* fixed the hover over sound for the main settings button. you may not have noticed but sometimes it didn't make that sound. now it does all the time.
* fix to keep the background music going on the game selected screen. if game/banner sound only plays once (not looping) the background music will play again.
* moved info/help button to Home Menu replacing Settings Button which we didn't need two of.
* replaced info/help button on main screen with homebrew view button. removed homebrew view button from the choice of views.
* homebrew/apps view has its own view now. pressing 'A' automatically launches the app, no need for a selected menu to launch app.
* when returning from a launched app wiiflow now displays the Wii game view. before it would go to homebrew view.
* separated coverflow info from theme ini files. wiiflow lite uses a theme ini and a coverflow ini.
* created a themes_lite folder to keep from mixing the new themes with original wiiflow themes.
* there's now a coverflow folder inside the themes_lite folder to hold all your coverflow ini's. You can use default.ini as a default coverflow ini for all themes or name coverflow's to match the theme ini (ie. carbonik.ini).
* there are now 4 coverflow types. coverflow (normal covers), sideflow (snes and n64 covers), shortflow (gba and cd covers), and smallfow (homebrew icon and small sourceflow covers).
* each flow type can have it's own number of modes/layouts.
* fixed game info menu - in case a custom channel is selected and is not included in gametdb it will display a message 'no game info' instead of random stuff from the last game viewed. tested on wiiflow lite forwarder channel.
* now stopping sounds and music early when exiting wiiflow to prevent music from stuttering when exiting.


* removed nintendont USB HID option because since v3.304+ nintendont auto detects USB HID
* removed fanart
* removed vipatch, country patch, private server and cheats defaults from wiiflow.ini. no need for default/global setting for those options. they all default to off internally in wiiflow.
* removed **disabled** message from source menu. no need for it - was a stupid idea. if you don't want it to display then remove it from your source menu or don't add it. when a view is disabled in wiiflow_lite.ini then only that view icon is disabled from showing on the main menu screen.
* removed titles.ini which wasn't really used except for displaying the return to channel in settings. I googled it and nothing really showed up. it seemed to be the same as custom_titles.ini - it seemed useless.
* removed cacheing sourceflow list. the list is never big enuff to worry about cacheing. plus if you add or remove source btns you won't have to reload cache for the changes to take effect.
* removed max_source_btns from wiiflow_lite.ini - added code to get highest source menu btn so now source menu can have as many buttons as you like.
* removed Manage Languages Menu - restored option to just change wiiflow language. no need for downloading languages and the google link didn't work anyway. when i make a pack all the languages will be included.
* removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
* removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
* removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable emunand or whatever.
* removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
* removed dpad_mode, b_lr_mode, and use_grab options. they were rarely ever used.
* removed agelock. Sorry yardape. great idea but i just had no use for it.
* removed categories on start.
* removed all DML and NMM code/stuff. To play GameCube games you must use Devolution or Nintendont. To play GameCube Disc you must use Nintendont. The only advantage to DML was the screenshot feature and cheats work better. If you really want to use DML then use Dios Mios Booter or USBLoader GX like I will.

the language files need updating. i tried to keep up with the english.ini
help files need updating. i fixed the english internal help guide.
themes need to be updated. i may work on them but probably not. i prefer the default theme now and don't really use themes.
WiiFlow Lite


What is WiiFlow Lite?
My mod or continuation of WiiFlow mod by Fix94. Gave it a new name because this is my own code editing without collaboration with Fix94 and other devs of WiiFlow.
Need help with wiiflow and wiiflow lite then be sure to check the wiiflowiki here - https://sites.google.com/site/wiiflowiki4/home
it's a little outdated for wiiflow lite but can still be helpful.

Note: WiiFlow Lite was originally its own separate mod. But as of 2019 I have decided to make it a replacement or real continuation of wiiflow and thus now I refer to it as WiiFlow 5. Just never changed the title of this thread or github repository.

Source code is now on github here - https://github.com/Fledge68/WiiFlow_Lite
It can be compiled with devkitpro ppc r30 and libogc 1.8.19.

Downloads

Official releases - https://github.com/Fledge68/WiiFlow_Lite/releases
Last official version is v5.4.8 November 11th 2020.
This release includes tetsuo's platform ini and wiiflow's default coverflow ini which should be used for default wiiflow to work properly. Language files that have been updated are included in this release.

Theme's to check out: (note: they need a little updating to work properly and i'm sure will be soon)
Hakaisha's Rhapsodii theme - https://gbatemp.net/threads/wiiflow-lite-theme-rhapsodii.511833/
Tetsuo Shima's Rhapsodii Shima 5.4 theme and more - https://gbatemp.net/threads/rhapsodii-shima-5-4.555062/

Wiimpathy's plugin database files needed for Titles, CRC's, and general game info of plugin rom games.
https://www.mediafire.com/file/4blrpsqqn5g0bdu/Wiiflow_Database.7z/file
Extract to dev:/wiiflow/plugins_data

Wiimpathy's packages of rom snapshots and cart/disk images needed for game info screen and possibly in future displayed as mini banner for plugin rom games.
http://www.mediafire.com/file/6a563zva8c7weew/Wiiflow_Snapshots.7z/file
Extract to dev:/wiiflow/snapshots

https://www.mediafire.com/file/xegmyb7uxid4nki/Wiiflow_CartDisk.7z/file
Extract to dev:/wiiflow/cart_disk

@RunningSnakes has added many more snapshot and cart/disk image links to wiimpathy's thread here - https://gbatemp.net/threads/wiiflow-lite-with-emulators-database.527613/
Just scroll thru the 2 pages to find posts by RunningSnakes.

Forwarder Channels
Forwarder channels for Wii and vWii can be found on wiiflowiki here - https://sites.google.com/site/wiiflowiki4/forwarder-channels
Install them with a wad manager.

Installing
As of v5.2.0 WiiFlow Lite will simply be a replacement for WiiFlow. Put it in apps/wiiflow and use wiiflow forwarder's to launch it via the wii system menu. forwarders can be found on wiiflowiki4. for previous wiiflow lite users, sorry but you must uninstall your wiiflow lite forwarder and replace it with a wiiflow forwarder.

Simply download the latest release and extract it to your apps/wiiflow folder on SD or USB HDD. SD is recommended. Your device should be formatted to FAT32.

Changes after WiiFlow
list of changes or differences from wiiflow. many more changes have been made recently but aren't listed here yet. Sorry I stopped adding changes here. Too many to list.


* added custom banners for plugin games. no longer using trialer thp videos as banners for plugin games. put your custom banners in the custom banner folder plus the plugin cover folder and name them the same as the rom with extension plus .bnr just like how you do for the covers. to make a plugin game banner i suggest downloading one of abdallahterro's custom gamecube dios mios booter channels and use customizemii to change the images (and sound if you want). make sure the images match exactly the size of the one's already there. when changes are done extract the banner and rename it and put it in the proper folder as previously mentioned.
* added Neek2o r96 beta 9.6 vwii support. wiiflow lite will now look for vwiikernal.bin and emunands must be in a subfolder of vwiinands on USB only.
* added Nintendont settings - skip IPL, CC Rumble, Patch Pal50, video width, video position, and tri arcade.
* added goto home menu and press '1' to save the current theme.ini with all the new theme btns and labels. note - all old unused btns and labels in theme.ini are not erased and are still there. switch to the default theme and save - it will contain all current new ones and no old ones. then use it to determine which ones need to be removed.
* added HBC 1.1.3 new ID OHBC. this allows wiiflow to use exit to HBC if you have the new one.
* added gc default settings menu accessed via main settings pg3. pg3 no longer requires you to be in gc view to see them now. wish i had more time to add more default settings.
* addded partition settings menu in place of the single partiton selection on pg1. this means you don't have to select the source view first.
* now on file explorer menu pressing home btn returns you to device select so you don't have to keep backing up to get back to devices.
* added install wad option to nand emulation settings menu. I know you can do it via file explorer but this makes it easier for newbies to find. plus you can select which nand to install to.
* added .ciso extension to gamecube list maker so you can use them with nintendont.
* added flat cover options for sourceflow and homebrew flow. can be turned on/off via their config menu's accessed via 'HOME' btn.
* added config menu for homebrew flow - press 'HOME' btn while in homebrew flow to access it. config menu options are - switch apps partition, adjust coverflow, smallbox on/off, and flat covers on/off.
* added config menu for source menu or sourceflow - press 'HOME' btn while in source menu or sourceflow to access it. options include - sourceflow on/off, adjust coverflow, smallbox on/off, flat covers on/off, and for source menu only - multisource on/off.
* added coverflow layouts/versions for individual plugins - which means each plugin can have its own coverflow layout without affecting the others.
* added error messages to game and app launching if any of the bin files needed for launching are missing. previously whenever these errors occurred wiiflow would just exit without the user knowing why. Now the error message should display before exit so the user has an idea what went wrong.
* added error messages to game config menu. now all config options will show but if you can't use it then a error shows telling you. such as 'use neek2o' will be available but if you set it to on and neek2o isn't installed then an error message shows. added error msgs for extracting and flashing saves too.
* added show_mem=yes/no option to wiiflow_lite.ini under [DEBUG]. manually edit wiiflow_lite.ini to turn it on/off. if set to 'yes' wiiflow will show how much free mem is available on screen. no need to compile wiiflow for this option anymore.
* Added the ability to select both NAND and EmuNAND Channels at the same time. Three options to do this.
1. Use Source Menu multi select.
2. Switch to Channels View and goto main settings pg3 to choose channels type.
3. Use the Plugin Select menu with the new emuchannels.ini plugin and the channels.ini plugin to select one or both. (in plugin view of course).
* added ability to zoom in and out a flipped cover on game selected screen. use '+' and '-' to adjust zoom and use the d-pad to move the cover. press 'B' to reset it. only works with pressing the buttons not holding them down. when flipping a cover none of the buttons are available and the mini banner is not shown until you press 'B' to de flip the cover to normal front view.


* now when moving from banner to banner the background music will not play and you will not see coverflow (for a second) when using full screen banners.
* now on game selected categories menu the banner will change when you change games using '+' or '-' buttons
* re made it possible to use SD emunands with sNeek2o r96.
* when exiting a emunand game using neek2o if on wii it will use the back2nand channel to return you to wii system menu or if on wiiu it will return you to wiiu system channel because returning to the vwii system menu isn't possible.
* when using wiiflow lite and exit to neek2o it will just launch neek2o system menu. from there you can launch wiiflow or wiiflow lite (if installed on emunand) to use cheats on a emunand game. otherwise cheats do not work when using neek2o to launch a game.
* launching a gc game with nintendont only works with nintendont v3.358+ and always uses argsboot. doesn't change nin.cfg.
* changed video choices for nintendont to default, game, pal50, pal60, ntsc, mpal, progressive
* made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
* changed Source Menu multi select. Now using 'A' button instead of '+' button to select sources. '+' and '-' can now be used to change pages just like all other menus. Added Clear button to clear all source buttons. If none selected defaults to Wii. After making selections use Back button or 'B' to go back.
* changed the option for source menu/flow on startup. manually edit wiiflow_lite.ini and set the line source_on_start=yes under [GENERAL]. if its not there then run and exit wiiflow lite once.
* Source menu buttons no longer use emuflow=. The flow type is determined automatically by the plugin magic# if only one plugin selected. otherwise it uses normal coverflow.
* source menu/flow is not enabled unless source_menu.ini is found. no longer enable/disable via wiiflow.ini
* source menu can now have as many buttons needed. no longer need to set max buttons in wiiflow.ini. source menu code now gets the max btns by checking the source_menu.ini.
* now in wiiflow_lite.ini under [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin's ini file. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
* now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first. plus select plugins menu option is now on the Home menu not in main settings.
* updated the Help Guide to any new button controls (English only)
* re organized the game settings menu to get all game setting options to show. this will make themes not display properly. themes will need to be edited.
* now using bitwise operators and expressions on m_current_view to control which sources are selected. no more source= under each domain. just sources= under GENERAL.
* replaced ocarina option from main settings pg3 with channels type option. no need for a global/default ocarina setting. channels type allows you to select real, emu, or both channels types for channels coverflow.
* fixed extract game saves, extract nand and install GC game by stopping music and controller input while doing these functions.
* Install wii game is broke. added a error msg stating this and keeping users from using it. funny the code is almost identical to usbloader gx which works and wiiflow doesn't.
* now showing all btns on game selected screen even if parental lock is on. if wiiflow is locked a error msg appears stating this for delete and parental btns.
* changed makeDir to make the whole path not just one folder. thanks to usbloader gx code.
* set HQ cover to default to ON
* hold 'B' and press '-' boots a random game now and doesn't have to be allowed in wiiflow_lite.ini. B and - no longer used to switch partitions. didnt seem useful for that anymore.
* fixed scrolling for game_info synopsis, credits, and help text and fixed their line height so the text isn't all smashed together vertically.
* display music info now defaults to off
* screensaver_disabled now defaults to yes
* show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
* dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
* now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
* fixed the hover over sound for the main settings button. you may not have noticed but sometimes it didn't make that sound. now it does all the time.
* fix to keep the background music going on the game selected screen. if game/banner sound only plays once (not looping) the background music will play again.
* moved info/help button to Home Menu replacing Settings Button which we didn't need two of.
* replaced info/help button on main screen with homebrew view button. removed homebrew view button from the choice of views.
* homebrew/apps view has its own view now. pressing 'A' automatically launches the app, no need for a selected menu to launch app.
* when returning from a launched app wiiflow now displays the Wii game view. before it would go to homebrew view.
* separated coverflow info from theme ini files. wiiflow lite uses a theme ini and a coverflow ini.
* created a themes_lite folder to keep from mixing the new themes with original wiiflow themes.
* there's now a coverflow folder inside the themes_lite folder to hold all your coverflow ini's. You can use default.ini as a default coverflow ini for all themes or name coverflow's to match the theme ini (ie. carbonik.ini).
* there are now 4 coverflow types. coverflow (normal covers), sideflow (snes and n64 covers), shortflow (gba and cd covers), and smallfow (homebrew icon and small sourceflow covers).
* each flow type can have it's own number of modes/layouts.
* fixed game info menu - in case a custom channel is selected and is not included in gametdb it will display a message 'no game info' instead of random stuff from the last game viewed. tested on wiiflow lite forwarder channel.
* now stopping sounds and music early when exiting wiiflow to prevent music from stuttering when exiting.


* removed nintendont USB HID option because since v3.304+ nintendont auto detects USB HID
* removed fanart
* removed vipatch, country patch, private server and cheats defaults from wiiflow.ini. no need for default/global setting for those options. they all default to off internally in wiiflow.
* removed **disabled** message from source menu. no need for it - was a stupid idea. if you don't want it to display then remove it from your source menu or don't add it. when a view is disabled in wiiflow_lite.ini then only that view icon is disabled from showing on the main menu screen.
* removed titles.ini which wasn't really used except for displaying the return to channel in settings. I googled it and nothing really showed up. it seemed to be the same as custom_titles.ini - it seemed useless.
* removed cacheing sourceflow list. the list is never big enuff to worry about cacheing. plus if you add or remove source btns you won't have to reload cache for the changes to take effect.
* removed max_source_btns from wiiflow_lite.ini - added code to get highest source menu btn so now source menu can have as many buttons as you like.
* removed Manage Languages Menu - restored option to just change wiiflow language. no need for downloading languages and the google link didn't work anyway. when i make a pack all the languages will be included.
* removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
* removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
* removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable emunand or whatever.
* removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
* removed dpad_mode, b_lr_mode, and use_grab options. they were rarely ever used.
* removed agelock. Sorry yardape. great idea but i just had no use for it.
* removed categories on start.
* removed all DML and NMM code/stuff. To play GameCube games you must use Devolution or Nintendont. To play GameCube Disc you must use Nintendont. The only advantage to DML was the screenshot feature and cheats work better. If you really want to use DML then use Dios Mios Booter or USBLoader GX like I will.

the language files need updating. i tried to keep up with the english.ini
help files need updating. i fixed the english internal help guide.
themes need to be updated. i may work on them but probably not. i prefer the default theme now and don't really use themes.

--------------------- MERGED ---------------------------

Is there any sdcard size requirement for latest wiiflow lite
 

NormalMisha

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Is there a way to make a game play with just one single press of a button? In 99% of cases none of the secondary actions (individual game video config., for example) need to be performed by the user (especially kids), so moving the WiiMote over the Play button and pressing a second button is a veritable first-world catastrophe. Something like pressing B to launch the game immediately vs pressing A to bring up the game options would be handy.

Speaking of kids, are there any kid-friendly tips/theme tweaks about? It's pretty scary that the entire WiiFlow configuration is at their mercy. How awesome would a kids' interface be that had nothing but your chosen views (Wii, GC, Emus etc.), a play button and a shutdown button? :yaywii:

Thanks for all your hard work on the source, @fledge68. If I ever manage to work out how to compile it I would be interested in trying to implement some small tweaks.
 

RebeccaR6250

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Wow @fledge68, amazing amount of work you've put in to this project! I've been a WiiFlow user since day one and this is the best it's been since. Great work man :D
--------------------- MERGED ---------------------------

Is there any sdcard size requirement for latest wiiflow lite
U don't even need an SD card at all if you have a fat32 USB hdd

Is there a tutorial on how to update your old Wiiflow to the wiiflow lite? I haven't found much info on it.....except maybe a lot of file copying and replacing. Any help appreciated. :)
 

fledge68

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Is there a way to make a game play with just one single press of a button? In 99% of cases none of the secondary actions (individual game video config., for example) need to be performed by the user (especially kids), so moving the WiiMote over the Play button and pressing a second button is a veritable first-world catastrophe. Something like pressing B to launch the game immediately vs pressing A to bring up the game options would be handy.

Speaking of kids, are there any kid-friendly tips/theme tweaks about? It's pretty scary that the entire WiiFlow configuration is at their mercy. How awesome would a kids' interface be that had nothing but your chosen views (Wii, GC, Emus etc.), a play button and a shutdown button? :yaywii:

Thanks for all your hard work on the source, @fledge68. If I ever manage to work out how to compile it I would be interested in trying to implement some small tweaks.
try setting the parental password in main settings. once set it should prevent kids from accessing certain settings. if you ever forget the password it will be in wiiflow_lite.ini.
 

NormalMisha

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try setting the parental password in main settings. once set it should prevent kids from accessing certain settings. if you ever forget the password it will be in wiiflow_lite.ini.

Hey, thanks. I thought it was just to stop them playing adult games.

I was just putting Aurora 0.6b on a 360 the other day and it includes a pin-code system. But for the life of me I cannot work out where the pin-code is stored - it's not in the 2 SQL Lite DBs. I also can't work out where the settings are stored for which screens you choose the pin to protect. After doing a date modified check on the files, it seems that it isn't stored in the Aurora installation folder. Presumably Aurora is using some 360 OS API functionality to handle setting the code and protecting only certain 'screens', and the 360 stores the information. Having said that, deleting the install folder and starting again clears the pin-code. Hmm, I wish I had the ability to work these things out. Even worse, you are not asked to confirm your chosen pin-code and you do not see it on screen as you set it. Worse again, the 10 possible digits are selected by pressing buttons on the gamepad, so four of them are selected using the d-pad directions. The 360 d-pad has a mind of its own, so you only have 6 digits to choose from really.



BTW, I have just extracted my NAND using the latest WFL. It took about 30 minutes for 211MB. I do have patience, but I was just wondering if that is normal, or if somehow my USB port is not running at USB2 speeds as it should be (since FW4.3's IOS58 update). Maybe the bottlneck is the extraction process, but I thought it was effectively just a straight copy from flash to USB interface.
 
Last edited by NormalMisha,

Exidous

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Question on sorting displayed games. I'm on 5.4.8.

My original list of Wii games appears in alphabetical order, but several Wii games I added more recently are just appended at the end. Is there a way to re-sort them so the new ones slot properly into alphabetical order?
 

NormalMisha

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Question on sorting displayed games. I'm on 5.4.8.

My original list of Wii games appears in alphabetical order, but several Wii games I added more recently are just appended at the end. Is there a way to re-sort them so the new ones slot properly into alphabetical order?

I would say try reloading the cache and also check that the official (i.e. on the ISO/disc) names of the games, which is what Wiiflow shows, are actually what you think they should be. Some games have strange official names. You can rename them in WiiFlowLite using the custom_titles.ini in the [USB/SD]/Wiiflow/Settings folder.
 
Last edited by NormalMisha,
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NormalMisha

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[Note: My EmuNAND was created by Wiiflow.]

If I launch a WiiWare game in neek2o mode, play it for a bit (optional) and then finally exit the game normally by pressing Home and then System Menu, the screen goes black and the DVD drive starts flashing. Any ideas why?

Is it technically possible to exit a neek2o game environment (which was launched by real NAND Wiiflow) and return to real NAND Wiiflow? If so, how easy is it? The wiiflow wiki seems to suggest that it's not possible:

"Update on how things work: Using Wiiflow rev 712+ and neek2o rev93+
1. Start Wiiflow from real nand > Start any Wiiware in normal mode > Exit game > back to Wiiflow on real nand
2. Start Wiiflow from real nand > Start any Wiiware in neek2o mode > Exit game > back to Wiiflow on neek2o nand
3. Start Wiiflow from Neek2o nand > Start any Wiiware in any mode > Exit game > back to Wiiflow on neek2o nand
4. To go back to real nand select "Exit to real nand" from Wiiflow exit menu"

If it's the case that as soon as you load a neek2o game you effectively get stuck on the neek2o NAND (unless you "Exit to real nand" every time), you theoretically might as well just boot into a neek2o NAND and use it all the time (assuming everything worked). Personally I want to be on the neek2o NAND as little as possible for the sake of less confusion.

Is there a hidden Wiiflow returner channel ('thing' - sorry) which actually just does a normal switch back to real NAND (like nSwitch)? So the console would reboot into the real NAND and autoload Wiiflow as usual (if you have priiloader setup to do that).

Thanks for any information.
 

NormalMisha

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Is there any way to make WiiFlow save all WiiWare game saves to the real NAND - can't see it in the settings? If not, how do I delete saves if I want the game to appear unplayed? Uninstall and reinstall the game?
 

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