Hacking WiiFlow Lite

zeroultima6

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What about the plugins that needs to be upgraded (like the GX MOD versions or mGBA) for WiiFlow Lite?

EDIT: with the ability to go back to wiiflow on the fly of course.
 
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fledge68

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What about the plugins that needs to be upgraded (like the GX MOD versions or mGBA) for WiiFlow Lite?

EDIT: with the ability to go back to wiiflow on the fly of course.
not sure i understand what you mean.

why do they need to be upgraded? upgrade how?
the ones on sourceforge for wiiflow lite are in the plugins folder here - https://sourceforge.net/projects/wiiflow-lite/files/plugins/
and the latest releases by dborth have plugin args already added. find them here - https://github.com/dborth

any of these return to wiiflow or wiiflow lite just fine.
 

fledge68

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hey guys, apparently most of the links for the old original wiiflow forwarder channels (via wiiflowiki) are broken. Larsenv and i have found most of them although they might not have v14 dol inside.
the main one we are missing is nihonflow forwarder. if anyone has it can you please let me know so i can fix the wiiflowiki. and if you have any of the others with v14 dol inside i'd like those as well.
 

zeroultima6

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not sure i understand what you mean.

why do they need to be upgraded? upgrade how?
the ones on sourceforge for wiiflow lite are in the plugins folder here - https://sourceforge.net/projects/wiiflow-lite/files/plugins/
and the latest releases by dborth have plugin args already added. find them here - https://github.com/dborth

any of these return to wiiflow or wiiflow lite just fine.

I meant update the plugins (like the one has MSU1 support) since the ones in sourceforge are outdated as of 2016
 

Cyan

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I see you kept libWUPC for compatibility reason.
maybe I should re-add it to USBloaderGX too ? nobody reported the issue, but I suppose someone will eventually.

also the idea to keep added libs in the project is a nice idea, I might do the same instead of reinstalling them in libogc on every update.
 
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fledge68

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I see you kept libWUPC for compatibility reason.
maybe I should re-add it to USBloaderGX too ? nobody reported the issue, but I suppose someone will eventually.

also the idea to keep added libs in the project is a nice idea, I might do the same instead of reinstalling them in libogc on every update.
yes my third party wii u pro controller doesn't work in usbloader gx r1268+ and the gx emus either but with libwupc added it then works. i obviously don't know if its just my controller only.

edit: libsicksaxis was the only one i ever had to make install to libogc. otherwise the portlibs folder in the devkitpro folder is easy to copy and paste if needed.
 
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shawndak07

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yes my third party wii u pro controller doesn't work in usbloader gx r1268+ and the gx emus either but with libwupc added it then works. i obviously don't know if its just my controller only.

edit: libsicksaxis was the only one i ever had to make install to libogc. otherwise the portlibs folder in the devkitpro folder is easy to copy and paste if needed.

Just updated from r1150 to r1161 and when i exit out of a game, the screen goes black and remains frozen for several minutes. Any fix for that? The SD card only boot up time is INCREDIBLE though!!! went from 25 seconds to 5 seconds. Thank you

*Also on a normal Wii, not on WiiU
 
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fledge68

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Just updated from r1150 to r1161 and when i exit out of a game, the screen goes black and remains frozen for several minutes. Any fix for that? The SD card only boot up time is INCREDIBLE though!!! went from 25 seconds to 5 seconds. Thank you

*Also on a normal Wii, not on WiiU
what type of game? wii? plugin?

are using wiiflow lite or wfl as wiiflow?
 

shawndak07

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*Update. I just installed the newer channel Forwarder you have and that seems to have fixed the problem!!!! WOW this SD Card loading speed fix is incredible!!! Almost instantaneous now. Thank you so much for your work!

--------------------- MERGED ---------------------------

what type of game? wii? plugin?

are using wiiflow lite or wfl as wiiflow?

It was with any game, no plugins and was using wiiflow lite. Id just put a disclaimer to update the channel forwarder!
 

fledge68

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*Update. I just installed the newer channel Forwarder you have and that seems to have fixed the problem!!!! WOW this SD Card loading speed fix is incredible!!! Almost instantaneous now. Thank you so much for your work!

--------------------- MERGED ---------------------------



It was with any game, no plugins and was using wiiflow lite. Id just put a disclaimer to update the channel forwarder!
yes you have to have a wiiflow lite forwarder channel installed on system menu for cios d2x to launch it which launches wiiflow lite. also another thing to make sure is to go to main settings and select the return to channel. but wiiflow lite defaults to the wfl forwarder channel with ID WFLA.
 
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shawndak07

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I had wiiflow lite channel forwarder installed, apparently it was just outdated. Thanks for the excellent work.

* Confirmed working on WiiU perfectly as well!
 
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fledge68

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does anyone know the difference official forwader with this version?
https://github.com/NFX28/WiiFlow-Lite-WFLA
Official meaning the wiiflow forwarder?

The forwarders on github are the same as on sourceforge. Im just moving everything to github

edit: sorry i just now understood your question. that nfx28 forwarder is the same its just a different banner and icon and made by nfx28.
 
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zeroultima6

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I have another issue about WiiFlow plugins, on the latest revision (r1161) every time you exit out one of the emulators it always goes to the system menu regardless of the options in the settings while the previous revisions (say r1134) it return to wiiflow as it supposed to.
 

fledge68

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I have another issue about WiiFlow plugins, on the latest revision (r1161) every time you exit out one of the emulators it always goes to the system menu regardless of the options in the settings while the previous revisions (say r1134) it return to wiiflow as it supposed to.
It works for me except when im on wiiu launching as a wiivc game.

What plugin is it?
 

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