Hacking SWITCH NOOB PARADISE - Ask questions here

TheWolfLord

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So in order for me to update my sysMMC without burning fuses, what I do is download the system update in "OFW" by booting Stock mode via Hekate then I delete my Wi-Fi settings, reboot back into CFW for sysMMC, and install the update. You should also have AutoRCM already enabled before installing the update in CFW otherwise you will just burn the fuses. As long as you have AutoRCM enabled, you will never ever use the official bootloader unless you accidentally perform a system update outside of CFW (it happened to me one time by accident which was my own fault).

As for when the system dies if AutoRCM is already installed, it will stay there so you don't need to worry about re-enabling it. For more information on AutoRCM, I wrote an entire thread about it which you can find here. I should also reiterate that what I am doing is out of my personal volition and the fruits of my research from following the banning situation (I made a thread on that too by the way). You do not have to feel forced to follow my advice if it doesn't interest you or not safe enough.
Is the SD card formatted as exFAT?
No, I appreciate the advice. It sounds more fun this way at minimum lol. Worse case I get banned and lose access to a couple decent online games.

So you said that you download the system update in OFW. Do you do it via the official Nintendo 'system update' in settings? I only ask because I figure that would automatically start the process and force you to reboot into their loader but I haven't used the switch much so I'm probably wrong. Do you download an update from Nintendo and then have to click a confirmation to install said update? If so then I imagine when you hop back into CFW you just normally install it instead of using some application like daybreak or choidujournx(Do you still have the Homebrew menu in albums on your sysMMC cfw?)

The rcm guide is great, though on the section about drained battery and options to take you say the following and I wonder if that would turn off autorcm since earlier in the guide you mention that holding power for 12 seconds while in rcm completely shuts down the switch.
  1. Press the Power button once
  2. Press and hold the Power button for 12 seconds
 

Draxzelex

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No, I appreciate the advice. It sounds more fun this way at minimum lol. Worse case I get banned and lose access to a couple decent online games.

So you said that you download the system update in OFW. Do you do it via the official Nintendo 'system update' in settings? I only ask because I figure that would automatically start the process and force you to reboot into their loader but I haven't used the switch much so I'm probably wrong. Do you download an update from Nintendo and then have to click a confirmation to install said update? If so then I imagine when you hop back into CFW you just normally install it instead of using some application like daybreak or choidujournx(Do you still have the Homebrew menu in albums on your sysMMC cfw?)

The rcm guide is great, though on the section about drained battery and options to take you say the following and I wonder if that would turn off autorcm since earlier in the guide you mention that holding power for 12 seconds while in rcm completely shuts down the switch.
  1. Press the Power button once
  2. Press and hold the Power button for 12 seconds
To be more precise on what exactly I do, once I am in sysMMC OFW, I just let the console sit for 5 minutes because the Switch automatically downloads system updates if it has proper Wi-Fi settings. Then as stated earlier, I delete the Wi-Fi settings and reboot into sysMMC CFW. Once in CFW, it doesn't particularly matter how you install the update as long as you ensure you are in CFW with AutoRCM enabled. What I do is I just click on any of my games which gives me the update prompt and I accept the system update. So in the end, I avoid using any homebrew applications that install firmware updates like Daybreak or ChoiDujourNX but the end result is a firmware update without burnt fuses.

Also turning the console off properly does not touch AutoRCM. The only ways to disable AutoRCM are with a system update outside of CFW or manually disabling it yourself. Even if the console runs out of power or you shut it off completely, AutoRCM will stay enabled which is what it makes it so useful.
 
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VincentVile

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Well that is an issue of itself since exFAT tends to corrupt the SD card but that can only be rectified by formatting the SD card. Does your computer also say that the card needs to be formatted in order to be read or just your Switch?
Well actually to be honest I bought it already hacked so I don’t know if it was extra or 32. Regardless though, yeah the computer say it needs to be reformatted as well.

--------------------- MERGED ---------------------------

Well actually to be honest I bought it already hacked so I don’t know if it was extra or 32. Regardless though, yeah the computer say it needs to be reformatted as well.
Sorry *exfat
 

TheWolfLord

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To be more precise on what exactly I do, once I am in sysMMC OFW, I just let the console sit for 5 minutes because the Switch automatically downloads system updates if it has proper Wi-Fi settings. Then as stated earlier, I delete the Wi-Fi settings and reboot into sysMMC CFW. Once in CFW, it doesn't particularly matter how you install the update as long as you ensure you are in CFW with AutoRCM enabled. What I do is I just click on any of my games which gives me the update prompt and I accept the system update. So in the end, I avoid using any homebrew applications that install firmware updates like Daybreak or ChoiDujourNX but the end result is a firmware update without burnt fuses.

Also turning the console off properly does not touch AutoRCM. The only ways to disable AutoRCM are with a system update outside of CFW or manually disabling it yourself. Even if the console runs out of power or you shut it off completely, AutoRCM will stay enabled which is what it makes it so useful.
Aight, great. Thank you!
 
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GBK

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I'm starting to use Tinfoil + JITS (FW 11.0.1, AMS 0.17.1, FAT32) and I tried to activate the "Save a copy of the installed title" function in Tinfoil but it seems that it can't save a file larger than 4GB because of FAT32. It won't split the file like file/00,01. I know I can make my own backup afterwards with tools like nxdumptool. Is it possible to make Tinfoil split the copy of the installed title, to save me a few steps? Thanks for any suggestion!
 

VincentVile

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So what changed? The Switch nor your computer don't just randomly start asking to format your SD card unless it was used in another console.
I think something went wrong when I tried to hook it up to my android phone to transfer the cfw files to my switch so I could use daybreak to update the firmware. Think I’m just gonna have to eat the lose and re-mod my switch & redownload everything.

--------------------- MERGED ---------------------------

I think something went wrong when I tried to hook it up to my android phone to transfer the cfw files to my switch so I could use daybreak to update the firmware. Think I’m just gonna have to eat the lose and re-mod my switch & redownload everything.
Yeah the switch & my computer keep asking to reformat. So I assume the sd card is corrupted?
 

Draxzelex

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I think something went wrong when I tried to hook it up to my android phone to transfer the cfw files to my switch so I could use daybreak to update the firmware. Think I’m just gonna have to eat the lose and re-mod my switch & redownload everything.
Since your SD card was formatted as exFAT, I wouldn't be surprised if it corrupted. Before your format it to FAT32 though (to prevent future corruptions), you can try individually removing files/folders to remove the offending agent assuming its only that file/folder. Keep in mind that possibly the most important one is the Nintendo folder since that holds any games installed to the SD card. Everything else can easily be downloaded again.
 

ThaDraGun

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Ive been out of the scene. I just read that ReiNX Is not being updated anymore.

What is the proper way to go from ReiNX to Atmosphere? I originally had Atmosphere and for whatever reason I switched to ReiNX. A while back I tried to switch back over to Atmosphere and it just would not boot. I ended up giving up and put the ReiNX files back on.

What is the proper way to change without just formatting it and starting from scratch? I have way too many games to have to reinstall them all.
 

Draxzelex

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Ive been out of the scene. I just read that ReiNX Is not being updated anymore.

What is the proper way to go from ReiNX to Atmosphere? I originally had Atmosphere and for whatever reason I switched to ReiNX. A while back I tried to switch back over to Atmosphere and it just would not boot. I ended up giving up and put the ReiNX files back on.

What is the proper way to change without just formatting it and starting from scratch? I have way too many games to have to reinstall them all.
Just delete the sept and ReiNX folders. Those are the only things unique to ReiNX (ReiNX has its own sept folder which is built slightly differently than the one used in Atmosphere).
 
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ThaDraGun

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Just delete the sept and ReiNX folders. Those are the only things unique to ReiNX (ReiNX has its own sept folder which is built slightly differently than the one used in Atmosphere).

And this is the only thing I need to copy over?
atmosphere-0.17.1-master-49f07b06+hbl-2.4.0+hbmenu-3.4.0.zip
(
Obviously extracted and put in the right spot)
 
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Draxzelex

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And this is the only thing I need to copy over?
atmosphere-0.17.1-master-49f07b06+hbl-2.4.0+hbmenu-3.4.0.zip
(
Obviously extracted and put in the right spot)
For vanilla Atmosphere, yes. You will also need patches to launch backups since unlike ReiNX, those are not packaged by default with the CFW.
 

ThaDraGun

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For vanilla Atmosphere, yes. You will also need patches to launch backups since unlike ReiNX, those are not packaged by default with the CFW.

I thought there were patches needed. Maybe that's what I didn't do right last time. Do you recommend vanilla Atmosphere, or is there something better right now
 

Draxzelex

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I thought there were patches needed. Maybe that's what I didn't do right last time. Do you recommend vanilla Atmosphere, or is there something better right now
Well Atmosphere with patches is objectively than vanilla Atmosphere because you cannot install any .NSP files whether they are games or homebrew apps. The issue is there aren't any packs that bundle Atmosphere with the patches by default so you will have to download them separately but the patches are easy enough to put on your SD card.
 
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Dangy

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I tried updating my Atmosphere and hekate to the latest versions earlier and am now getting "An exception occurred <LR 4001F8D4>" error whenever I push the hekate 5.5.3 payload through TegraRCM
 

TheWolfLord

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So once you reach the end of your storage, how exactly do you go about making room for game installs other than deleting? Any way to just get another sd card and copy over everything but the games(what folder would have to be emitted?). Though I suspect it isn't that simple with an Emummc.

Would the easiest way be to do as described here https://gbatemp.net/threads/moving-emummc-hidden-partition-to-a-larger-sd-card.545094/ to clone your card and then just manually delete games to free up the space? Would you be able to just interchange sd cards to play games on the other card?
 

Draxzelex

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So once you reach the end of your storage, how exactly do you go about making room for game installs other than deleting? Any way to just get another sd card and copy over everything but the games(what folder would have to be emitted?). Though I suspect it isn't that simple with an Emummc.

Would the easiest way be to do as described here https://gbatemp.net/threads/moving-emummc-hidden-partition-to-a-larger-sd-card.545094/ to clone your card and then just manually delete games to free up the space? Would you be able to just interchange sd cards to play games on the other card?
If you don't have emuMMC, it really is as simple as copying over your relevant files from one card to another. Any games installed to the SD card will be stored in the Nintendo folder so whether you want to move them over or not will depend on this folder. The game goes for if you have emuMMC even if it is partition-based; there may be a dedicated Nintendo folder for emuMMC specifically.

If you have emuMMC and want to move your partition over, then following that guide is probably your best bet although I personally have never run into that issue yet so I cannot vet how good or bad the guide is. However if the process does go smoothly and your goal is to have two different sets of games on two SD cards, then you can really just interchange cards to play whatever games you want.
 
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