Hey there,
it's my first post here, I've been living on this forum for the past week after I finally decided to mod my Wii U; thanks for all the people that made this possible.
So, I found out the hard way that you need 2 hard drives (one for Wii U, one for vWii), unless you use Injects which allow to use just one (under Wii U).
But, I also found out that using USB HID controllers on vWii injects is not possible, and this makes me sad.
I've been searching a lot and I stumbled upon Chadderz121's brainslug and wup-028 brainslug module (you can find it on Github)
The former allows to mod games inserted in the disc drive by loading modules, that can also be loaded on a per-game basis; the latter is a brainslug module that basically adds Nintendo's official GCN to USB adapter support to any Wii game that would normally work with the GCN ports on a real Wii.
This got me thinking that maybe it's possible to make a vWii inject that
1) emulates the game being in the disc drive
2) loads brainslug
3) loads the WUP-028-bslug module
4) runs the game
This would be sorta like using Nintendont with GCN games, but for Wii games.
I have no experience in Wii U/Wii programming, but I do have experience with USB devices development, so I have no idea how the first point would be done (but I've seen something similar done with the GCN VC injects w/ Nintendont, where the game is emulated as being on the SD drive); on the other hand, the 3rd point is very easy: for one, the code for the official controller adapter is there already, so while it wouldn't work with my cheap adapter clone (when used in Switch/WiiU mode), it would help a lot of people that has the official adapter or working clones; secondly, modding the wup-028-bslug module into a more generic USB HID support module wouldn't be a huge task to undertake, given the work already done on Nintendont I'm sure some of its code can be readapted (and my cheap adapter would work since I got it to work properly when in PC mode).
What do you guys think?
it's my first post here, I've been living on this forum for the past week after I finally decided to mod my Wii U; thanks for all the people that made this possible.
So, I found out the hard way that you need 2 hard drives (one for Wii U, one for vWii), unless you use Injects which allow to use just one (under Wii U).
But, I also found out that using USB HID controllers on vWii injects is not possible, and this makes me sad.
I've been searching a lot and I stumbled upon Chadderz121's brainslug and wup-028 brainslug module (you can find it on Github)
The former allows to mod games inserted in the disc drive by loading modules, that can also be loaded on a per-game basis; the latter is a brainslug module that basically adds Nintendo's official GCN to USB adapter support to any Wii game that would normally work with the GCN ports on a real Wii.
This got me thinking that maybe it's possible to make a vWii inject that
1) emulates the game being in the disc drive
2) loads brainslug
3) loads the WUP-028-bslug module
4) runs the game
This would be sorta like using Nintendont with GCN games, but for Wii games.
I have no experience in Wii U/Wii programming, but I do have experience with USB devices development, so I have no idea how the first point would be done (but I've seen something similar done with the GCN VC injects w/ Nintendont, where the game is emulated as being on the SD drive); on the other hand, the 3rd point is very easy: for one, the code for the official controller adapter is there already, so while it wouldn't work with my cheap adapter clone (when used in Switch/WiiU mode), it would help a lot of people that has the official adapter or working clones; secondly, modding the wup-028-bslug module into a more generic USB HID support module wouldn't be a huge task to undertake, given the work already done on Nintendont I'm sure some of its code can be readapted (and my cheap adapter would work since I got it to work properly when in PC mode).
What do you guys think?